In this chapter, we will delve into types and type members.
A class is the most common kind of reference type. The simplest possible class declaration is as follows:
class YourClassName { }
A more complex class optionally has the following:
Preceding the keyword class |
Attributes and class modifiers. The non-nested class modifiers are public , internal , abstract , sealed , static , unsafe , and partial |
Following YourClassName |
Generic type parameters, a base class, and interfaces |
Within the braces | Class members (these are methods, properties, indexers, events, fields, constructors, overloaded operators, nested types, and a finalizer) |
This chapter covers all of these constructs except attributes, operator functions, and the unsafe
keyword, which are covered in Chapter 4. The following sections enumerate each of the class members.
A field is a variable that is a member of a class or struct. For example:
class Octopus { string name; public int Age = 10; }
Fields allow the following modifiers:
Static modifier | static |
Access modifiers | public internal private protected |
Inheritance modifier | new |
Unsafe code modifier | unsafe |
Read-only modifier | readonly |
Threading modifier | volatile |