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OpenGL 4 Shading Language Cookbook - Third Edition
Author David Wolff
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesExplore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLS....
Release Date 2018/09 -
Author Frahaan Hussain
A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them.Key FeaturesLearn the basics of drawing alon....
Release Date 2018/08 -
Python Graphics: A Reference for Creating 2D and 3D Images
Author B.J. Korites
Use Python's built-in features to create innovative graphics for data visualization and technical illustrations. This book goes beyond simple commands and libraries to explain how to not only display but also rotate, shade, and edit graphics for any purpose. Start....
Release Date 2018/06 -
OpenGL – Build high performance graphics
Author William C. Y. Lo , Raymond C. H. Lo , David Wolff , Muhammad Mobeen Movania
Gain proficiency with OpenGL and build compelling graphics for your games and applicationsAbout This BookGet to grips with a wide range of techniques for implementing shadows using shadow maps, shadow volumes, and moreExplore interactive, real-time visualizations o....
Release Date 2017/05 -
Author Dave Shreiner , Graham Sellers , John Kessenich
Complete Coverage of OpenGL® 4.5—the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions)The latest version of today’s leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and p....
Release Date 2016/07 -
OpenGL Game Development By Example
Author Stephen Madsen , Robert Madsen
Design and code your own 2D and 3D games efficiently using OpenGL and C++About This BookCreate 2D and 3D games completely, through a series of end-to-end game projectsLearn to render high performance 2D and 3D graphics using OpenGLImplement a rudimentary game engin....
Release Date 2016/03 -
Fundamentals of Computer Graphics, 4th Edition
Author Peter Shirley , Steve Marschner
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric intuition, the book....
Release Date 2015/11 -
OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition
Author Richard S. Wright Jr. , Graham Sellers , Nicholas Haemel
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key exte....
Release Date 2015/07 -
Author Parminder Singh
Over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challengesIn Detail"Write once, use anywhere" is truly the power behind OpenGL ES and has made it ....
Release Date 2015/05 -
Mathematical Structures for Computer Graphics
Author Steven J. Janke
A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenesMathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and t....
Release Date 2014/11 -
Computer Graphics Through OpenGL, 2nd Edition
Author Sumanta Guha
From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to t....
Release Date 2014/08 -
OpenGL ES 3.0 Programming Guide, Second Edition
Author Aaftab Munshi , Dave Shreiner , Budirijanto Purnomo , Dan Ginsburg
OpenGL® ES™ is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without ....
Release Date 2014/03 -
Author Jacobo Rodríguez
If you’re involved in graphics programming, you need to know about shaders, and this is the book to do it. A hands-on guide to the OpenGL Shading Language, it walks you through the absolute basics to advanced techniques.Learn about shaders in a step-by-step, interac....
Release Date 2013/12 -
Essential PTC® Mathcad Prime® 3.0
Author Brent Maxfield
Learn how to use PTC® Mathcad Prime® 3.0, one of the world’s leading tools for technical computing, in the context of engineering, science, and math applications. Quickly harness the power of PTC Mathcad Prime 3.0 to solve both simple and complex problems. Essential....
Release Date 2013/10 -
Learn OpenGL ES: For Mobile Game and Graphics Development
Author Prateek Mehta
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about....
Release Date 2013/08 -
OpenGL® SuperBible: Comprehensive Tutorial and Reference, Sixth Edition
Author Richard S Wright , Graham Sellers , Nicholas Haemel
OpenGL® SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it cle....
Release Date 2013/07 -
Author Muhammad Mobeen Movania
OpenGL brings an added dimension to your graphics by utilizing the remarkable power of modern GPUs. This straight-talking cookbook is perfect for intermediate C++ programmers who want to exploit the full potential of OpenGL.Explores current graphics programming tech....
Release Date 2013/06 -
Author Kevin Brothaler
Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the p....
Release Date 2013/06 -
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition
Author Bill M. Licea-Kane , John M. Kessenich , Graham Sellers , Dave Shreiner
Includes Complete Coverage of the OpenGL® Shading Language!Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable sh....
Release Date 2013/03 -
Learning OpenGL ES for iOS: A Hands-On Guide to Modern 3D Graphics Programming
Author Erik M. Buck
Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPadOpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and a....
Release Date 2012/07 -
Game and Graphics Programming for iOS and Android® with OpenGL® ES 2.0
Author Romain Marucchi-Foino
Develop graphically sophisticated apps and games today!The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android wit....
Release Date 2012/02 -
Author Mayank Verma , Mike Smithwick
In Pro OpenGL ES for Android, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essen....
Release Date 2012/01 -
Author Mike Smithwick
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!OpenGL has set the standard for 3D computer graphics, and is an essential....
Release Date 2011/12 -
OpenGL 4.0 Shading Language Cookbook
Author David Wolff
With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.A full set of recipes demonstrating simple and ad....
Release Date 2011/07 -
Author Wolfgang Engel
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, ....
Release Date 2011/02 -
OpenGL SuperBible: Comprehensive Tutorial and Reference, Fifth Edition
Author Jr. Richard S. Wright , Benjamin Lipchak , Graham Sellers , Nicholas Haemel
OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clea....
Release Date 2010/07 -
OpenGL Shading Language, Third Edition
Author Mike Weiblen , Hugh Malan , Barthold Lichtenbelt , John M. Kessenich , Dan Ginsburg
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to th....
Release Date 2009/07 -
Author Dave Shreiner - The Khronos OpenGL ARB Working Group
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive infor....
Release Date 2009/07 -
OpenGL® ES 2.0 Programming Guide
Author Dave Shreiner , Dan Ginsburg , Aaftab Munshi
OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including....
Release Date 2008/07 -
OpenGL SuperBible: Comprehensive Tutorial and Reference, Fourth Edition
Author Nicholas Haemel , Benjamin Lipchak , Richard S. Wright
OpenGL® SuperBible, Fourth Edition, begins by illuminating the core techniques of “classic” OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors cover newer OpenGL capabilities, including Open....
Release Date 2007/06