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by Leah Hunter
Augmented Reality for the Industrial Enterprise
Preface
Augmented or Virtual: Depends On What You Want to Do
How This Book Is Organized
Conventions Used in This Book
O’Reilly Safari
How to Contact Us
1. Why AR and Why Now?
Pokémon GO Was a Fad—And Also a Tipping Point
Industrial Enterprise AR: The Inflection Point
You Should Get Really Clear Up Front: This Is Not VR
Why Now Is the Best Time to Develop AR
AR Has Reached the Usability Phase
Where AR and IoT Connect
Workforce Transformation: AR for Knowledge Transfer (Industries Are Blending)
Cross-Domain Technical Skills
What Is the Business Justification for This (AKA Show Me the Numbers)?
What Else Should You Know?
2. AR Creators and Use Cases You Should Know
AR Can Save You Money
Case Study: Boeing
AR Can Help Humans
Case Study: Dotty
AR Can Be Used by Big and Small Companies and Communities
Case Study: Kalypso
Big and Small Companies Are Creating AR Strategies Now
Case Study: Caterpillar
3. Key Technologies for Building AR Experiences (and Why They Matter)
AR Content Creation: It’s a Challenge—And There Are Tools That Can Help
ThingWorx Studio: Blue Pump Tutorial
What You’ll Need
Install and Configure ThingWorx Studio
Create a Project
Add a 3D Model to the Experience
Add a ThingMark
Add a 3D Label
Add a 2D Resource
Add Buttons
Bind the Toggle Buttons
Name the Experience
Publish the Experience
View the Experience in ThingWorx View
Suggested Resource: ThingWorx Studio Documentation
Authoring: “What Else You Should Know” Deeper Dive
Why You Should Also Know About SLAM
4. Your Best Strategy for AR Growth
AR for Enterprise: What Else Is Happening
Enterprise AR in Real Estate, Education, and Retail: What You Should Know (and Question)
Real Estate
Education
Retail
How Can You Cash In Financially and Ethically from AR Over the Next Five Years?
Play with Different Interfaces
Capitalize On (and Create) the Best Inputs and Outputs
Play at the Intersections Between Industries
Look at How to Link This to Existing/New Systems—From the Beginning
A. The Future of AR
Durable Reality: Things That Stay in Space
Diminished Reality
Gestural Control
Enhanced Reality: Multisensory Experiences
Language and Lightfields Will Shape What AR Becomes
Mixed Reality: Blending of AR and VR
Mixed Reality: Blending Digital Assets into the Fabric of the World Around Us
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