7 Hacking whole systems

‘This is not my story’, Catherine Stace said, when we sat down to talk. Humility is a common trait among leaders of Stace’s calibre. They check their egos and stress the great work that other people are contributing to the cause.

This is not Stace’s story, although it begins with Stace and would not have unfolded without her. It is the story of an international network of scientists, researchers and cancer patients, CEOs and Big Pharma representatives, designers, consultants and social campaigners, who contributed their knowledge and skills in the service of a breakthrough medical innovation. It is the story of a community that transformed the way that cancer research happens at a global level, not by challenging the core institutions of the cancer research system, but by setting up an alternative research network adjacent to these institutions, creating a dual operating system premised on collaboration and innovation.

The story starts in 2012, when Stace became CEO of the Cure Brain Cancer Foundation, a not-for-profit organization founded by Australian neurosurgeon, Professor Charlie Teo. Cure Brain Cancer, at the time, was focused on sourcing grants and sponsorship for brain cancer research. With only two full-time staff members, the organization had its work cut out for it. In Australia, one person dies from brain cancer every seven hours. The average life expectancy for people afflicted with Glioblastoma Multiforme (GBM), the most aggressive form of the disease, is 15 months. Less than 10 per cent of patients survive more than five years. Brain cancer kills more people under forty than any other cancer and more children than any other disease.

Despite these statistics, brain cancer is low on the radar at most medical research facilities. The disease has a low incidence rate, accounting for only 2 to 3 per cent of cancers. Consequently, brain cancer receives considerably less funding than other forms of cancer research. Meanwhile, patients are dying in droves and organizations like Cure Brain Cancer must work overtime trying to keep the search for therapies alive.

Stace joined Cure Brain Cancer determined to find a way of turning this situation around. She toyed with an improbable idea. In 2009, Stace had helped to organize an environmental workshop called Transform Australia, through which she’d met US design consultants Matt and Gail Taylor, who had developed and run the session. Advocates of a holistic, systems thinking approach to organizational change, the Taylors are known for creating immersive environments deigned to unlock ‘group genius’, the creative potential in groups.

At Transform Australia, the Taylors had enabled eighty academics to co-design a comprehensive strategy for nationwide whole systems change. What if the Taylors could help Cure Brain Cancer design a strategy to break down the silos that currently inhibit brain cancer research, Stace wondered. All over the world, scientists working on brain cancer struggled with similar challenges, but rarely collaborated to solve them. Year after year, they’d meet at international colloquia to compare statistics and results, and agree that more collaboration was required. But the medical research system was not set up to enable international collaboration. It had evolved in an ad hoc fashion through a combination of national and private medical research schemes. In 2012, there was no systematic coordination of brain cancer research at a global level. The situation cried out for disruption.

Stace shared her idea with Jo Quin, Chair of the Board of Cure Brain Cancer. Quin saw potential in the idea, and when Stace and Quin pitched it to the rest of the Board, they were impressed as well. The challenges involved in designing, much less implementing, a global strategy for brain cancer research seemed quite beyond the capacity of a tiny organization like Cure Brain Cancer. But the members of the Board trusted their new CEO and Quin, their Chair. In a remarkable act of courage, they mandated Stace’s request to fund and run a collaborative strategy design session with a top tier selection of international guests.

It wouldn’t have happened without Stace and Quin working as a team. With Quin’s tenacity and Stace’s passion for design thinking and whole systems change, they were the right people to get the project started. ‘It takes the right pairing’, Stace reflects. ‘You can be a lone wolf, but when you work in partnership with others, it strengthens and fortifies … You get a through line and you rise when you find that powerful combination.’

Matt and Gail Taylor accepted Stace’s invitation to design, host and run the workshop. With their wealth of experience and international network of connections, the Taylors were an incredible asset to the fledgling project from the start.

Stace, at this point, needed all the help she could get. The moment that her plan was announced, an army of detractors came out of the woodwork. For every person who supported the workshop idea, there were two people ready to tear it down. Many Cure Brain Cancer supporters didn’t understand why the CEO wanted to invest money in a workshop rather than scientific research. Senior Australian scientists didn’t see the opportunity. ‘A “co-design session” – what’s that?’ they’d ask, when Stace tried to sell them on the idea. ‘It sounds like a talk-fest.’ Stace herself struggled with doubts. Would anyone turn up to the workshop? ‘It was such an unknown’, she admits. ‘Who was going to attend a think tank, giving up days of precious time? That’s a big ask.’

Stace kept on pushing. To win over the naysayers, she needed to assemble a top international team of participants. Reaching for the stars, she contacted Professor Webster Cavenee at the University of California, San Diego. ‘Web is a distinguished scientist’, Stace explains. ‘He has clout. He can call anyone and get their blessing and stewardship.’ But would a scientist of Cavenee’s stature have time for the project?

Stace was punching above her weight and she knew it. She worked hard to convince Professor Cavenee that the workshop would be a game-changer. ‘We had a four-hour phone conversation on Xmas Eve’, Stace recalls. ‘It was tough for both of us, because that’s a time for family. But we demonstrated our dedication. Something about that conversation Web trusted.’ Cavenee was convinced and committed to attending the workshop.

Next on Stace’s list was Dr Sarah Caddick, Principle Neuroscience Advisor to Lord Sainsbury of Turville, Head of the Gatsby Charitable Foundation, in Britain. Dr Caddick is a distinguished neuroscientist and sits on the board of several major medical foundations. Stace saw her as the perfect person to lead the European arm of the network. She pitched Caddick on the blue-sky vision and won her over.

Now the project had momentum. With the support of two major scientific figures behind her, Stace quickly secured a third international guest: Kees Kleihues-van Tol, a web architect at the International Agency for Research on Cancer at the World Health Organization. Kleihues-van Tol brought an unparalleled insight into data science to the group.

Meanwhile, Professor Teo was opening doors on the top floor of the Australian cancer research community. Until recently, few scientists had shown interest in the workshop. Now, everyone wanted to be part of what was shaping up to be a prestigious, international event, which the team had titled, the Global Brain Exchange (GBX).

The GBX took place over three days in March 2013, at Cure Brain Cancer’s Sydney office. There were sixty participants, comprising a cross-section of the major stakeholders in the global brain cancer research community. They included oncologists, neuroscientists, academic researchers, corporate executives, cancer survivors and social activists. It was without doubt the most diverse and well-qualified group ever to have gathered in a room to discuss the future of brain cancer research.

Professor Teo opened the event with a short speech, before inviting participants to step through a portal to the year 2024, where a global brain cancer research system existed, incorporating numerous scientific institutions and pioneering ground-breaking therapies and cures. Stace waited on the other side of the portal. There, she presented the participants with their first task: to map the cancer research system as it had existed in 2013, in order to discern the journey that led from the past (2013) to the present (2024).

Forming small teams, the workshop participants set about detailing the various aspects of the siloed and fragmented cancer research system as it existed in 2013. They brainstormed key features of the system, reflecting on its strengths and weaknesses, and how new technologies were transforming it. Under the Taylor’s guidance, they focused on identifying moments of conflict and disconnection in the current system. They reflected on how, why and where the system failed to operate in an ideal manner, and teased out blocks and sticking points in the system that prevented collaboration and change.

This sense-making phase produced a tremendous amount of data to synthesize and digest. The wealth of data seriously complicated the task at hand. Fortunately, for Matt and Gail Taylor, complicating things is part of the process. The Taylor’s approach to collaborative design is to bring out the broadest possible range of perspectives on a problem, so as to disclose the full set of relevant issues. This strategy enables people to achieve a holistic perspective on the problem, so they can map the whole system that needs to be addressed.

When the participants at the GBX grasped the system they were dealing with, their enthusiasm levels went through the roof. They were no longer just a diverse group of experts from different parts of the planet. They were a talented team on a shared mission, with a once-in-a-lifetime chance to design a global research system from the ground up. They had mapped the architecture of the current system. Now they set out to hack it.

For the next two days, the participants brainstormed, debated, ideated and explored numerous ways of creating a new system for brain cancer research at the global level. They generated ideas at an exponential rate, visualizing, synthesizing, prototyping, iterating and collating indications of how the current system might be rewired and redrawn. Hour by hour, they learned to better understand one another and to empathize with the challenges they faced. The better they understood the structure and limits of the current system, the clearer it became how elements of the system might be repurposed and reconnected, enabling new linkages between research projects that created value for everyone involved.

Everything came together on the third day. The energy in the room was electric as the participants tapped into their group genius and identified a breakthrough solution. A new global research network was both possible and achievable. Best of all, the participants in the workshop were precisely the right people to get it started.

The participants left the GBX feeling hopeful and inspired. They had identified a set of potential levers for change, and drawn up provisional budgets and timelines to action them. Now they had to lean in together and push.

Professor Cavenee returned to the US where he briefed the National Brain Tumor Society on the plan. Stace flew to the US and China in quick succession, meeting with politicians, scientists and research executives, seeking support for change and scoping out the challenges ahead. The feedback she received from people she spoke to was profoundly encouraging. On one occasion at Arizona State University, a room full of hundreds of scientists broke into resounding applause when Stace briefed them on the plan. Afterwards, 140 of the scientists offered their services to the project pro bono.

Conversation by conversation, the pieces of a new global research network fell into place. By 2015, it had a name: The Global Brain Cancer Alliance (GBCA). As of 2017, the US, China and Australia are the primary partners in the GBCA, with a European arm scheduled to launch shortly. The network’s flagship initiative – GBM Agile – is already up and running.

GBM Agile is a global research program, involving over 150 scientists from more than forty leading cancer institutions across three continents. The program is devoted to finding therapies for the deadly Glioblastoma Multiforme. GBM Agile involves a rolling series of adaptive clinical trials, run at multiple locations around the world. Medical innovation has a long lead time. But it is clear that GBM Agile will revolutionize cancer research as we know it.

Traditionally, cancer research trials test a single therapeutic approach on patients against the members of a control group, who receive standard care. Often, the experimental therapy works better on some patients than others, but it is unclear why. GBM Agile posits that genetic factors make the difference. The program distinguishes patients based on genetic biomarkers, identified through genetic analysis. Each wave of clinical trials tests multiple therapies, and combinations of therapies, on different biomarker groups and studies the results. When a therapy is found to work for members of a certain biomarker group, it is applied to patients with matching biomarkers. This enables scientists to develop targeted therapies for specific groups of patients. Each set of adaptive clinical trials feeds into the next, creating a continuous learning system that encircles the Earth.

Remarkably, the therapies that are generated through GBM Agile can be delivered using drugs that are readily available on pharmacy shelves. This promises personalized treatments that are cheaper, easier to access and less invasive than chemo and radiotherapy. ‘We are repurposing FDA-approved therapeutics to a new end’, Stace reflects. ‘It is profound.’

GBM Agile is the largest scientific collaboration in the history of cancer research. The data generated through the trials is open sourced with all partners in the GBCA, contributing to untold research initiatives beyond the work of the GBCA. This is a marvellous example of what can be achieved by a small group of people with a hacker mentality, a will to collaborate and a driving sense of purpose. Notably, the solution has been delivered seven years ahead of the schedule proposed by Professor Teo in his opening address at the GBX.

For our purposes, the most valuable insight concerns what the GBCA has not achieved, and indeed, never set out to achieve. The GBCA did not set out to disrupt existing national cancer research systems. GBM Agile has not transformed the various scientific institutions and funding mechanisms that enable the main body of cancer scientists and researchers to do their work. It has left these existing research systems by and large untouched.

The GBCA set out to do something different. Rather than disrupt existing cancer research systems, it set out to create an alternative network of scientists, tissue banks, institutions and data centres, which plugs into and draws from the existing systems. The GBCA has created a dual operating system for cancer research, augmenting national systems with a global system that taps the talent and resources of the national systems, channelling them into a collaborative initiative geared towards producing innovative therapies and cures.

There is a strategic lesson here for any organization that seeks to become more agile and innovative. To make space for innovation, it is not imperative for organizations to disrupt their central command hierarchy and management system. An easier and more effective strategy is to create a dual operating system, comprised of an agile network that operates alongside the command hierarchy. A dual operating system transforms a traditional company into an ambidextrous organization, capable of staying on course, maintaining disciplined and efficient execution on key business strategies and objectives, while at the same time freeing up the creative energies latent in the workforce, enabling collaboration and hands-on hacking in search of new strategies and innovations.

A dual operating system enables talent, resources and ideas to move fluidly back and forth between the hierarchically structured execution space of the organization and the network-structure of the innovation space. Just as GBM Agile enables scientific researchers to alternate between their national research systems and a global network of trials and studies, a dual operating system enables company employees to move between a fixed set of hierarchical reporting structures governing core business functions and a mobile set of entrepreneurial management practices applied to self-organizing hacker teams.

Hacker culture and entrepreneurial management are a potent mix. Combined within a dual operating system, they enable scale and agility, efficiency and effectiveness, discipline and innovation. This dynamic capacity is the hallmark of twenty-first-century agile organizations.

Hacking GE

GE has a long history of innovation. The multinational manufacturing giant is committed to living up to the example of its founder, Thomas Edison, who pioneered the hacker way at his Menlo Park research lab decades before the dawn of the computer age. Recently, however, GE has struggled to match the speed and customer focus of smaller, more nimble competitors. For decades, the company maintained its market lead by mass producing products across its four global divisions (GE Energy, GE Aviation, GE Capital and GE Healthcare). When market research revealed a growing desire for artisanal products and personalized experiences, CEO Jeff Immelt realized that this strength had become a weakness. GE’s innovation processes were not set up to deliver on these new customer expectations, certainly not at the speed that startups could bring products to market. GE’s innovation processes needed to be rewired. The company as a whole needed to be hacked.

Responding to this crisis, Immelt reached out to Eric Ries and invited him to come on board to explore how lean startup method could be applied in GE’s manufacturing divisions. Immelt was impressed by how lean startup method increased speed to market in the software industry, and reduced the risk of products that didn’t sell. Immelt was also aware that the costs and demands of heavy manufacturing were wildly different from those of the software industry. He wasn’t sure the lean approach would work at GE. But he was willing to run an experiment.

Immelt put Ries on a team with Viv Goldstein, GE’s Director of Global Innovation Acceleration, and Janice Semper, GE’s Culture Transformation Leader. Together, they assembled a broader team of leaders from GE Business Innovations and HR to head up a pilot project. Ries stressed the importance of testing their riskiest assumption, namely, that lean method would work applied to heavy machinery. Accordingly, the team decided to start by testing lean method itself, applying it to the development of the Series X diesel engine, a complex project with a 5-year business plan.

The Series X was a heavy-duty piece of industrial equipment. For Ries, this made it a highly atypical project, ‘far removed from the world of software and apps’ (Ries, 2016: 319–320). It also made it the perfect test case to determine if lean startup method would work at GE.

Lean startup method doesn’t work at all without the right mindsets and values in place. Ries’ initial task was to culture hack the creative resources for the project. Ries assembled a talented, cross-functional team, uniting people from engineering, design, product management, sales, marketing and legal. He put the team through a three-day ‘Lean Startup’ workshop, introducing them to the build–measure–learn cycle and the basics of entrepreneurial management. The workshop challenged the team to embrace mistakes and learn from failure, and to engage customers early in the process. Ries pushed the value of experimental method and encouraged the team to get an MVP to market fast.

Ries worked closely with the team as they started building mockups and running experiments. His coaching skills were in much demand. The challenges of applying lean startup method to heavy machinery quickly became apparent.

Prototyping physical objects with multiple moving parts is considerably more difficult than prototyping web apps. The engineers on the team had to rethink what they did, how they did it and how they felt about it. Ries pushed them hard, subjecting them to stringent deadlines and forcing them to adapt their ways of working. He taught them to whip up visual approximations of their ideas, sketching concepts on the fly, rather than sitting down and drafting designs. He challenged them to build mockups out of cardboard, packing materials and whatever happened to be lying around, so they could produce prototypes in a matter of hours, rather than spending days fabricating models out of plastic and steel.

The engineers soon discovered that this was a lot of fun. The hands-on, playful approach loosened up the engineering crew, who were accustomed to a more exacting and precise approach to design. It helped everyone get into the spirit of hacking and experimentation.

Another challenge lay in overcoming the engineers’ discomfort about sharing MVPs with customers. Years of marketplace dominance had convinced them that they knew exactly what customers wanted. Seeking feedback on early-stage prototypes was a major change (Power, 2014). No one likes being told their baby is ugly. The engineers found it hard to take feedback at first, especially when their prototypes were only rough mockups.

Ries worked hard to convince the engineers that it was worth sitting and listening to customers as they used (and abused) their prototypes, rather than wait until later, when details had been locked in and lots of time, money and resources had been spent on the project. Ries explained to them how getting feedback early enables you to iterate and pivot on your design, and identify a winning concept fast. The engineers realized that criticism wasn’t so bad when they could take a prototype back to the workshop and refashion it into something that delighted customers. By changing the way the engineers perceived their work, Ries taught them to see customer feedback as an enabling mechanism, helping them to create thoughtful products tailored to customer requirements.

The Series X pilot was a success. Through rapid-fire hacking and customer experimentation, the team got a test engine to market in a fraction of the time it would have standardly taken to design and produce such a product. By putting an MVP in customers’ hands, the team was able to gain valuable market insights, while stoking interest and even scoring some advance orders (Ries, 2017: 154).

The success of Ries’ pilot program validated the applicability of lean startup method at GE. Building on this success, Ries scaled his training program into an internal startup at the company, called FastWorks. FastWorks has subsequently trained hundreds of project teams in lean startup principles, engaging people from a wide range of departments and divisions. The program has dramatically increased productivity at GE, accelerating the pace of enterprise resource planning by 77 per cent over 2010 levels (GE, 2015). By changing leadership mindsets and everyday behaviours, FastWorks has helped to drive a host of innovations at GE, in power, health care, transport, aviation and mining technology.

In 2015, GE launched FastWorks Everyday, a training program to introduce hundreds of thousands of GE employees to lean startup techniques and explain how to integrate them into their work (Ries, 2016: 328). No corner of GE has remained untouched by these initiatives. Together, FastWorks and FastWorks Everyday have culture hacked GE, transforming the deep systems of the company and changing the way it creates innovation.

Through a combination of culture hacking, transformational leadership and collaborative design, Ries introduced hacker culture and entrepreneurial management into GE, a massive, multi-divisional, manufacturing company build on command and control. This is a remarkable example of agile transformation done well. GE’s continuing success as an innovation leader, together with Ries’ account of his work in The Leader’s Guide (2016) and The Startup Way (2017), will have a major impact on how business leaders see their organizations and perceive their opportunities for systems-level change in years to come.

INSIGHT: What can Ries’ experience at GE teach us about hacking the management operating systems of large organizations?

1. Start with senior level support. The CEO must be the first Chief Experimenter. FastWorks would never have got started at GE if Jeff Immelt hadn’t led the initiative. By demonstrating his willingness to run a Grand Experiment, Immelt licensed a host of smaller experiments in its wake.
2. Launch the pilot as an experiment. Start small by running a pilot project aimed to demonstrate the applicability of the hacker way. Tally up some small wins, make some mistakes and learn from them. Rinse and repeat. ‘That’s how massive transformations start’, Ries (2016: 320) claims. ‘First one project at a time, then four, then eight or more.’ Build a critical mass of success and scale it.
3. Tackle the monkey first. Start by asking: what are we assuming that stands to impact on the success or failure of this initiative? What do we need to get right that we are presently unsure about and how can we test it? In GE’s case, this was the assumption that lean startup method would work applied to heavy manufacturing. Ries had to validate this assumption by showing that an engine could be hacked, before scaling the approach across the rest of the company.
4. Culture hack the workforce. Implementing lean startup at GE involved more than just teaching people new practices. As HR leader Janice Semper reports, it involved ‘rewiring the DNA of the company’ (Semper, in Ries, 2016: 332). FastWorks and FastWorks Everyday were centrepieces of a corporate culture hacking program designed to instil hacker mindsets and values at GE. This program involved seminars, workshops and on-the-job coaching. It targeted the human fabric of the company and the governing view of ‘how we get things done around here’.
5. Build a dual operating system. FastWorks and FastWorks Everyday successfully changed the way that GE creates innovation. Still, these programs didn’t transform the way that GE operates on a fundamental level. The programs changed the nature of GE’s innovation systems and operations relating to innovation, from sales and marketing through to finance and legal. But they left the core hierarchical management structure of the company untouched.

Today, GE has a dual operating system. This system distinguishes innovation and execution-related activities by stipulating that a different set of management practices apply to each. GE maintains the disciplined, hierarchically structured management system it has always had, enabling it to coordinate operations across multiple divisions and maintain the efficiency and economies of scale the company requires for success. But employees who want to engage in innovation have the option of exiting this system to work under an alternative system of entrepreneurial management. An innovation team can say: ‘Let’s do this lean’, and trigger a shift in understanding, whereby the team operates under a different system of metrics, budgets, incentives and rewards. This dual system enables GE to integrate vertical expertise with horizontal capacity, combining the speed and agility of a startup with the scale and resources of a multinational company.

Culture hacking is a prerequisite for creating a dual operating system. To create an environment where teams can emerge out of the company hierarchy, self-organizing around urgent problems to experiment with innovative solutions, everyone in the company, from senior management to junior employees, must be familiar with the principles of hacker culture, so they can step out of their professional roles at a moment’s notice and participate on projects with people from across the organization.

To create this environment, someone has to head up a culture hacking campaign. At GE, the responsibility fell on HR. HR is (or should be) the natural home for culture hackers in any organization. Given its responsibility for managing ‘human resources’, HR is the obvious contender to lead a culture hacking campaign, and to embed hacker practices, mindsets and values at the foundation of the enterprise.

HR all-stars

Business leaders can be ambivalent about HR, especially in a downturn. HR departments seem superfluous when job seekers are hammering at the door (Capelli, 2015). Leaders who care about innovation, on the other hand, prioritize HR. They value HR’s unique skills and ability to cultivate and recruit talent, run change programs and build a living culture.

Tech companies like Apple, Google, Microsoft and Netflix give their HR departments free rein to explore ways of growing innovation cultures. Any company interested in promoting hacking and agility should follow their example. HR professionals must become hacker paradigm leaders, modelling trust, leading with purpose, cultivating collaboration and championing customer value. They must take responsibility for running diverse experiments in cultural change, making space for innovation at all levels of the company.

This calls for significant change within HR itself. HR has long had a reputation as the home of ‘administrivia’ (Capelli, 2015). In many companies, HR is responsible for perpetuating the tedious, bureaucratic mindsets and practices that need to be hacked. Thankfully, there are signs of an activist movement within HR, geared towards promoting a more agile and experimental form of human resource management. ‘Hacking HR to Build an Adaptability Advantage’, a 2011 hackathon run by the Management Innovation eXchange (MIX), offers a prime example of the change that is shaking up the discipline.

The MIX hackathon was an online event with over 1,700 participants, including leading management thinkers, and representatives from GE, IBM and LinkedIn. The organizers presented participants with two challenges: to determine what a truly agile organization looks like, and to devise a set of culture hacks for building internal capacity for agility and innovation. Working in teams, the participants produced a set of 150 culture hacks, which were whittled down to a short list of 60 ‘shovel ready’ hacks, which MIX shared on the hackathon website (MIX, 2011). Several hacks targeted HR itself. One example is ‘chuck out the chintz’, a proposal for HR departments to regularly review their processes and practices, and to strip out any unnecessary bureaucracy that is holding the organization back.

The MIX hackathon was a learning experience for the HR leaders participating in it. It taught them how to think and act like hackers, and to model the values, mindsets and practices they would need to take back to their organizations and instil in others. It impressed on these leaders the profound challenge of shaking up their departments and transforming their internal processes. It takes courage, discernment and ingenuity to culture hack an organization. HR must start by ‘chucking out the chintz’ in its own ranks. It must ruthlessly excise old-fashioned bureaucrats and limit itself to ‘all-star’ players. If the CEO is a Chief Experimenter, HR must be a Dream Team.

HR all-stars have three main tasks: (1) to make space for innovation, (2) to recruit an army of intrapreneurs and (3) to create a culture hacking program. We canvassed the first of these challenges in Chapter 5, without explicitly referencing HR. Let’s now briefly review some of the space-making strategies we discussed in this chapter, understood as HR hacks. These hacks are low hanging fruit for HR leaders embarking on a culture hacking campaign.

Make space for innovation

To prepare the ground for an agile transformation, HR should explore a range of interventions to change the physical, social and cultural nature of work environments. There is no ‘10-step guide’ or ‘one-size-fits-all’ approach to this work. Ingenuity and inventiveness are key. Here are some suggestions to get started.

Create an innovation space

Don’t refit the office. Start small with an experiment. Requisition a large room and turn it into an innovation space. Set the scene for collaboration with wide tables and comfortable chairs, white boards, flipcharts, plenty of colourful stationery and design tools for prototyping work. Make sure that there is an open area for collaborative activities and breakout spaces for team work. Put inspiring posters with motivating slogans on the walls, and add disruptive props to move people beyond a business-as-usual mindset.

Run some workshops in the space to allow people to get used to the environment. Invite people to reorganize the furniture and equipment to make the space right for them and develop a sense of ownership. Gather feedback as you go about what people think of the environment. Towards the end of the experiment, run a co-design session to encourage people to think about the intrinsic value of collaboration and to generate ideas about how different aspects of the innovation space might be integrated into the broader workplace.

Build trusting, social environments

Sharing circles are a great tool for exploring people’s readiness to help create trusting social environments at work. Gather people together and select a topic that touches on the challenges involved in building an innovation culture. Create a safe environment for open exchanges and let the conversations flow. Try to gauge people’s level of tolerance for expressing vulnerability to their peers and engaging with one another in an authentic way. Isolate hostile, unproductive attitudes and use the conversation to help people work through any issues they have that may prevent them from engaging in collaborative work.

Trust can’t be forced. It must be built organically through honest conversations and mutual understanding. Building a sense of shared ownership around a project or cause can help to catalyse these sorts of conversations. An agile transition gives HR leaders an ideal place to start. If HR leaders can convince employees to take ownership of the agile transition, contributing to the process in their own small ways, the challenge of culture hacking the company becomes exponentially easier. HR leaders should therefore devise hacks that inspire people to rally around the transition and to imagine ways they might contribute to it.

A ‘Cover Story’ exercise is one approach to this challenge. This is a collaborative visioning exercise that invites people to think expansively about an ideal future state that has landed their organization on the cover of a magazine.

The Cover Story exercise is designed for groups of four to six people (see Gray et al., 2010: 87–89). Gather people in groups and ask them to imagine that the company’s agile transition has been a stellar success. Bureaucracy has been slashed to a minimum, and employees have wide latitude to explore innovative projects and act creatively in their daily work. Now, a major business magazine wants to run a cover story on the agile transition. The participants’ task is to design the cover.

A good cover design should include:

A headline. The headline should be bold and ambitious. It should tell the world about what the company is doing and how it is redefining agile leadership.
A sidebar. This runs down the side of the cover. It should highlight the main facets of the story, covering, for example, ‘How the company is doing what people said could never be done’ or remarking on some unique feature of the agile transition that sets the company apart from the competition.
Quotes. These can be from anyone, so be creative. Richard Branson can’t believe what the company has achieved? Go ahead and brag about it. The Pope thinks the agile transition is a giant step forward for world peace? Quote the Pontiff!
Images. These can be hand drawn or lifted from magazines. Groups should start with a central image for the cover, then choose some snapshots to support the quotes.

Once each group has completed its cover story, pin it to the wall and use it as conversation-starter to reflect on real steps that individuals and departments might take to achieve these outcomes. Underscore that this is an ‘all hands on deck’ situation. For the company to create a thriving innovation culture, change must come from below. It is not enough for employees simply to consent to the transition. They must co-create and own it.

Teach people the hacker way

The best way to teach people about hacking is to let them learn by doing. Run a training session on agile development, lean startup method or design thinking. Draw out the hacker elements in these approaches, focusing on iterative processes of experimentation and learning. Then divide people into teams, give them a problem to hack and let them go.

Prior to embarking on this work, identify the values and mindsets that you want to focus on in the session. Use the session as an opportunity to discuss them. If, for instance, you want to explore the idea of getting out of the building and seeking customer feedback, you might ask teams to test their ideas by building prototypes and role-playing customer interviews. If you want to explore the relationship between gifting and meritocracy in hacker culture, you might have teams play the leaderful innovation game (see Chapter 4) as they brainstorm ideas. At the end of the session, ask people to recount the story of their work in a way that celebrates the creative chiefs.

It is important that HR leaders enact the changes they want to see in the company. The best way to teach people about hacker values and mindsets is to model best practices and to congratulate and commend people when they mirror them. No one is impressed when they feel the teacher is taking lessons from a book. HR leaders must find their own way into the hacker paradigm and live it out to make it real for others.

Recruit an army of intrapreneurs

To get a culture hacking campaign off the ground, HR must go on a recruiting drive. The goal is to create a guerrilla army of intrapreneurs who are ready and willing to launch culture hacking initiatives in various parts of the organization.

The most straightforward way of approaching a recruiting drive is to follow MIX’s lead and run a hackathon with the aim of generating culture hacks for change. Running a hackathon is a great way of identifying people within the organization who get hacker culture, or who are intrigued by the approach and want to learn more. Often, the organizational ‘misfits’, who’ve been singled out by management as troublemakers, turn out to be culture hackers in disguise. Enlisting these people in culture hacking activities can help to defuse tensions in the organization, empowering disgruntled employees with a new sense of purpose and promoting trust and understanding between management and staff, thereby dissolving barriers to organizational change.

Another approach HR leaders can take to recruiting people for a culture hacking campaign is to run a Culture Hack Pitch Fest. In this case, HR invites employees to come up with culture hacking initiatives to drive change in their contexts of work, and to form teams to organize and run these hacks. On a scheduled date, the teams pitch their ideas to a panel of judges, who reward the winning teams with time, funding and support to execute the hacks.

Here is a simple guide to organizing a Culture Hack Pitch Fest:

1 Set a date for the event. The notice should be posted at least six weeks in advance of the Pitch Fest to give people plenty of time to develop ideas and assemble teams.
2 Intrapreneurs hatch ideas for hacks and assemble teams capable of carrying them out. A good hack is based around an ‘if/then’ hypothesis the team wants to test. Teams should put a number on this hypothesis, so that the hack becomes a tactical experiment with a quantifiable outcome (for example: ‘If we remove reporting requirement X from process Y, it will increase line productivity by 15 per cent’).
3 On the day of the Pitch Fest, teams take turns in pitching their culture hacks. The judging panel should include senior people from HR, Business Innovation and any other stakeholder groups affected by the hacks. Each team has five to ten minutes to explain (1) the nature of their hack, (2) what it aims to achieve, (3) how the team will carry it out and (4) why it is important. Team leads should pitch both their ready-to launch hack and the team of people they’ve assembled to run it.
4 Judges announce the winning hacks. The prize could go to a single team or it could be distributed among multiple teams. There should be runners up and special mentions. Prizes should include time and space to run the hacks, as well as financial and in-kind support for the team(s). The ultimate prize, of course, is bragging rights.

Create a culture hacking program

Once upon a time, the only hackers you’d expect to find in a company were a few crazy engineers in the Research and Development department. Hacker culture was kept locked in a lab where it couldn’t contaminate the rest of the organization. Today, this division of labour is untenable. In an age in which new technologies can transform markets at the drop of a hat, where startups can come out of nowhere to swallow huge chunks of a company’s customer base and where customers demand unique experiences mediated by software, innovation becomes everyone’s job. Everyone needs to know how to roll up their sleeves and hack.

HR’s job is to prepare the workforce for hacking. To facilitate this, HR should aim to create a dedicated culture hacking program within the company, like FastWorks at GE. Once established, this program becomes mission central for the culture hacking campaign, with responsibility for publicizing and promoting internal culture hacking initiatives. Most importantly, the program should offer a suite of resources for people who want to develop and run culture hacks in their contexts of work. These resources should include training sessions and workshops in hacker practices, as well as coaching, mentoring and support services for managers and employees who are struggling to cope with the pace of change.

School Retool, a program run by the Hewlett Foundation in conjunction with IDEO and the Stanford dschool, is a great example of the kind of initiative that progressive HR departments should create. This three-month program teaches high school principals and educational leaders how to ‘redesign their school culture using small, scrappy experiments called “hacks”’(School Retool, 2017). The School Retool program includes workshops, one-on-one coaching sessions, as well as hosted visits to schools that have implemented the program, where teachers learn firsthand about what works and what doesn’t. Leaders learn to avoid designing large, risky, one-size-fits-all change initiatives, and focus instead on engaging students in short, collaborative experiments, creating positive ripples in the school environment that flow out into larger transformations.

A culture hacking program is the capstone of an HR-led culture hacking campaign. The goal of the campaign is to familiarize people with the hacker way. Managers who feel nervous about the idea of building an in-house army of culture hackers should see this campaign as an acceleration program, not a grassroots revolution. A well-conceived culture hacking campaign isn’t an anarchic free-for-all. It should be a carefully planned, strategic initiative, designed to amplify, focus and unleash the latent urge for creative problem solving that already exists in the organization, but struggles to find release.

There are people in every company who see the opportunity for change and improvement but can’t act on it. There are digital natives who look scathingly at their employer’s clunky, overcomplicated IT system, or antediluvian paper-based invoicing system, and think: ‘There’s an app for that.’ There are service workers who splutter and moan every time they have to fill out an application for someone in another department to undertake a task they could complete in minutes, and who bore their peers complaining about how much better things would be with less bureaucracy, but who never have the chance to make change, because changemaking is not part of their job description.

Why can’t these people run some experiments on the side, gather data and approach a manager who can greenlight a timeboxed innovation project? Two things, in the main, prevent people from doing this: a rigid, hierarchical management system that was never designed to enable startup-style innovation projects, and a buttoned-down corporate culture that quashes all attempts to launch ‘unauthorized’ initiatives with the resounding line: ‘That’s not how things get done around here.’

What if this were how things got done in your company? A culture hacking campaign changes the rules of the game. It brings the innovative mentality of the startup industry into traditionally structured organizations. It opens peoples’ minds to the hacker way and makes employee-led organizational change a reality.

Two-fisted firms

A culture hacking campaign is only part of what’s required to hack a traditional company and turn it into an agile organization. Culture hacking primes people to tackle problems by proposing hypothetical solutions and designing experiments to test them. But it doesn’t clear a path for them to engage in these activities, or provide them with a set of targets, milestones and metrics to manage the work. Culture hacking cocks the gun, but it doesn’t show people how to aim it or license them to pull the trigger. To liberate employees to engage in innovation projects and capitalize on the disruptive energy created through a culture hacking campaign, companies must explore the ultimate hack and introduce entrepreneurial management practices into their organizational operating systems.

Entrepreneurial management enables hacker teams to emerge out of the company hierarchy, self-organize around urgent problems and work in a focused, disciplined and accountable way towards creating new products, services, processes and solutions. This system of practices complements, rather than replaces, the traditional management practices used to run organizations. It enables people to step out of the system of metrics and controls employed to maintain the day-to-day operation of the company onto an ‘island of freedom’, where they can pursue innovative projects and embrace the hacker way.

John Kotter calls this double structure a dual operating system. A dual operating system is a bifurcated structure with a management hierarchy on the one side and a self-organizing network on the other. The management hierarchy enables the organization to continue executing on established business operations. Meanwhile, the network enables employees to gather around problems and hack innovative solutions to address them. It permits ‘a level of individualism, creativity, and innovation that even the least bureaucratic hierarchy, run by the most talented executives, simply cannot provide’ (Kotter, 2014: 20).

Kotter’s model is an ideal framework for understanding the agile organization. It is a framework designed for ambidextrous organizations – ‘two-fisted firms’ that punch above their weight. Key features of Kotter’s account slot directly into the model of agile organizations developed in this book. Kotter highlights the intrinsic rewards of contributing to innovation teams. The benefits of volunteering on these teams ‘can be tremendous – though they are rarely monetary’, Kotter (2014: 36) claims. Individuals derive fulfilment from their sense of purpose, ‘pursuing a broader, enterprise-wide mission they believe in’. They appreciate the learning and reputational rewards that come from working with ‘a broader array of people than they ever could have worked with in their regular jobs within the hierarchy’, and contribute in exchange for the social and professional status they earn for the activity. Often, this work leads ‘to increased visibility across the organization and to better positions in the hierarchy’ (Kotter, 2014: 36).

Kotter is right to underscore the social and reputational processes that drive participation in collaborative ventures. But he tends to overstate the self-managing capacities of innovation teams. Kotter suggests that with the right leadership, traditional management is unnecessary. This is not to say that ‘no one pays attention to accountability’, he advises. Team members ‘hold each other accountable for playing their roles’ (Kotter, 2014: 159).

Kotter suggests this model of self-management mirrors the nature of work in ‘innovative, fast, and agile startups’ (Kotter, 2014: 157). While it reflects the nature of work in some startups, it is unclear that it reflects the management practices of the most effective startups, and even less clear that it represents a system appropriate to introducing startup innovation practices into traditional companies.

It is not an approach that Eric Ries recommends. In The Leader’s Guide, Ries (2016: 220) explicitly counters the view that Silicon Valley startups operate by eliminating management and letting teams do what they want. The most effective startups use entrepreneurial management, involving an ongoing process of negotiation between innovation teams and managers, who challenge teams to identify the assumptions in their ideas, and impose learning metrics and budgetary controls to hold them to their goals.

The disparity between these accounts suggests an opportunity to combine them, integrating Ries’ system of entrepreneurial management into Kotter’s dual operations framework. Combining these accounts creates a management model that is both strategically cogent and tactically secure – a framework that enables self-organizing teams, emerging organically out of the company hierarchy, to operate with a high degree of autonomy and flexibility without ‘going rogue’ and divorcing themselves from management oversight altogether.

In this version, the dual operations model is a matter of two management systems, working side by side: a hierarchically structured command and control system, comprised of bureaucratic practices, and an entrepreneurial management system, comprised of learning metrics, metered funding and timeboxed agile sprints. These two systems correspond to two distinct functions of the agile organization:

1 The command and control system enables the organization to execute on established business models and strategies. This management system enables the organization to continue delivering established lines of products and services to mature markets, with a clear idea of customers, costs, margins, processes and risks.
2 The entrepreneurial management system enables the organization to search for new business models and strategies. This management system governs the activities of self-organizing innovation teams exploring the development of new products and services, trying to identify customers, costs, margins, processes, risks, ROI and so on.

Managing hackers

We outlined (in Chapter 3) the key elements of Ries’ system of entrepreneurial management, including learning metrics, ‘islands of freedom’ and metered funding. Let’s now see how managers working in organizations that are otherwise governed by command and control can use entrepreneurial management to enable hacker teams to self-organize around urgent problems and create solutions fast. Ries’ system is purpose designed to enable managers to unleash the potential of hacker teams without sacrificing accountability and managerial oversight. The system holds teams to clear targets and keeps them on track. It works to weed out bad ideas and channels funding into promising projects.

Imagine that a group of employees in an assistive technology company hatch an idea for a software aggregation API that they believe represents a valuable opportunity for the company (Figure 7.1). Their idea is to combine several apps currently used by the company’s customers in a single mobile interface. They approach their manager to discuss the idea, citing research on the proliferation of apps for the mobility-impaired, explaining how this has become a problem and arguing that an aggregator is the solution. They suggest that their coworker, Jeff, who uses a wheelchair, would be an ideal person to test a prototype with. Indeed, they came up with their idea in conversation with Jeff, so he’s practically part of the team.

The manager is initially uncertain how to proceed. Making the call on a new product line is above her pay grade. But the team convinces her that this is a real opportunity that she could pitch to senior management. All they need is a little time off their regular duties to run some experiments, validate their ideas and build a business case.

The manager is convinced. She asks the team two questions:

1 What is your riskiest assumption?
2 How fast can you test it?

The process of negotiation starts here. For the process to work, it requires that both the manager and the team understand the hacker way. The manager must understand how a series of smart, targeted hacks can produce valuable insights into the technical, commercial and logistical requirements for the project’s success. She should be excited by the prospect of enabling the team to enter a cycle of rapid learning and intrigued about the results, keen to find out how they might contribute to a genuine innovation.

For their part, the team must be prepared to validate their ideas hack by hack. If the team enters the process of negotiation trying to sell the manager on their blue-sky vision, they’ll get nowhere. They need to accept that their proposed project is full of uncertainties and risks. They must be prepared to single out these risks and test them one by one in order to convince their manager and her superiors that their project won’t be an expensive disaster.

Let’s assume the team members are aware of the assumptions they’re making that bear on the success or failure of the project. They put their heads together and decide they could test their riskiest assumption in the space of a week. The manager tells them:

Fine. I’ll give you an island of freedom of one week to test this assumption. I’ll also give you $500 to cover your costs. Come back to me at the end of the week with solid data that validates the assumption and we’ll talk about putting more funding in the meter.

An island of freedom is time out from work to engage in team-based hacking. In this time, the team can relocate to a dedicated innovation space or continue working in their office environment. From their manager’s point of view, it makes no difference (though other people in the office may object to having the team building prototypes on the office floor). From the manager’s point of view, the significant difference is that, for the coming week, the team works under the auspices of an entrepreneurial management system.

fig7_1
Figure 7.1 Entrepreneurial management

Shrugging off their professional titles and duties, the team members slip into hacker mode and start running experiments. They have seven days to validate their assumption. They brainstorm ideas, build prototypes and test them with Jeff and other users. They diligently gather data. They are laser-focused on learning whether their risky assumption is true.

During the island of freedom, the team should have full autonomy to determine the kinds of experiments they run and the kind of data they generate. Having established a learning metric for the team, the manager steps back and gives them space. Further down the line, assuming the team shows success in validating its foundational assumptions, the manager might set them loose on an extended island of freedom lasting several weeks or months. In this case, it makes sense for the manager to apply KPIs to the work, and perhaps set up a performance review process linked to bonuses and promotions. This set of controls should be specifically tailored to the nature of the work. The manager should design KPIs that promote hacker mindsets, values and practices. Bonuses and promotions should be clearly linked to innovation outputs and the behaviours that contribute to achieving them.

What the manager should not do, at any point, is try to micromanage the work. Under no circumstances should she shadow the team, questioning their decisions and behaviours. The manager should let the team take risks and make their own mistakes. Her only point of purchase comes at the end of the sprint, when the team returns to present their results.

The team has full licence to self-organize and determine how to tackle the challenges ahead. The way the team tackles these challenges will differ depending on the kinds of questions they are trying to answer. If the team needs to determine the level of customer interest in the product, a design thinking approach makes sense. The team might spend the week working with Jeff, trying to understand and empathize with his challenges and needs. Depending on how far they’ve advanced their idea, they might build a prototype and encourage Jeff to use it, observing his activities and considering his criticisms and responses.

Alternatively, if the team needs to validate the business case for the idea, a lean startup approach makes sense. The team might set up an online landing page and ask visitors to the page to click a button for more information, enabling them to gauge people’s interest in the product. They might do some price modelling and offer price points on the website to validate assumptions about how much people would be prepared to pay for the product.

What is crucial is that the experiments enable the team to gather hard data that validates their risky assumption(s). At the end of their island of freedom, they take this data back to their manager and say: ‘These are the questions we asked, these are the experiments we ran, and here is the data we got. Let’s talk about next steps.’

What if the team fails to validate its risky assumption? It doesn’t follow that the team’s idea is bad or unrealizable. It suggests, however, that the project contains deep uncertainties. It may not be an easy project to pull off. The bottom line is that the team has failed to make headway on the project. They’ve failed to meet their learning metric, and so they can’t expect their sponsorship to continue. Unless the team members can convince the manager to let them persevere with the project, they must concede that their experimental venture has failed and return to working at their normal jobs.

Let’s imagine that the team makes headway. When they present their results to the manager, she agrees they have made progress. The team has established that their risky assumption is correct, thereby taking a big step towards demonstrating the value of their idea. Assuming the manager commands sufficient resources to invest in the project, and can shuffle roles and responsibilities in the office to cover the team members while they continue hacking, there is no reason why she shouldn’t meet their request for a second island of freedom, enabling them to target another assumption and a different aspect of the project.

An entrepreneurial management system enables small teams, working within a traditionally structured company, to undertake exploratory innovation work with minimal resources and a steady eye on risk. The process proceeds in a series of timeboxed sprints. Each sprint has a clear learning metric, so the team knows exactly what it needs to achieve by when. The team is focused on learning and fully accountable for the results.

Both the manager and the team know why the experiments are important. If a senior manager asks questions about the project, it is easy for them to explain its purpose and the potential payoff. Each experiment reflects a sound investment from the company’s point of view. The work is transparent and auditable from start to finish.

Sometimes a good idea can go all the way. Well-managed startup-style projects can rapidly evolve into bona fide startups. If the project shows success over a series of sprints, the manager may want to refer it to the company’s business innovation department, so they can take the reins and incubate the project. The pilot team needs to decide at this point whether they want to take end-to-end responsibility for the project or pass it onto another team. Developing the project from this point involves significant challenges and responsibilities, including:

completing design and development work
detailed price modelling
building a business unit to manage and scale the product
launching the product in alpha and beta mode
undertaking growth hacking, marketing and customer support

Clearly, a diverse range of skills is required to deliver on this list of responsibilities. Successful teams grow and diversify their personnel as they proceed on their innovation journey, adding members from relevant departments, expanding their cross-functional skill-set, and building a network of relationships inside and outside the company. The larger a project becomes, the more talent and resources it draws from the execution space of the organization, which ultimately depletes the organization’s capacity to deliver on its fundamental strategies and goals. To avoid the situation where fast-growing projects managed in an entrepreneurial way interfere with operations on the command hierarchy side of an organization, senior leaders should receive regular briefings on projects, and set up steering committees to determine how to manage budgets and resources to enable the projects to grow to scale.

Companies that combine command and control with entrepreneurial management systems need to establish a budget for experiments. Once a culture hacking campaign gets underway, leaders can expect a groundswell of employee interest in running innovation projects. The company must be prepared to accommodate a good number of these initiatives, or else they’ll douse the flames of innovation culture before the fire has started.

At the same time, companies should be cognizant of the risk of innovation budget blowouts. Where projects have significant potential to scale, it pays to implement a clear set of kill metrics at the start. It is important to ensure that ambitious projects do not morph into white elephants that are ‘too big to fail’. Before the project gets underway, project leads, in conjunction with management, should ask: ‘What are the company’s commitments regarding this project? Under what circumstances do we agree to kill it?’

Setting kill metrics may involve setting a time limit for the project, or a maximum spend. It may involve specifying the commercial conditions under which a project is viable, and the conditions under which it is not. With kill metrics in place, a team is able to proceed with a clear understanding of the limits of the project. Management can quantify the risk of the project, and try to offset this risk as much as possible.

What about disruptive innovation? Talented hacker entrepreneurs play a high stakes game. Given the chance to contribute to the company’s innovation portfolio, they’ll think first of products and services that could transform the company’s core line of business. To be sure, this is precisely what these entrepreneurs should be doing. If the company’s business model is vulnerable to disruption, it is vital that it gets there ahead of the competition. As Chief Experimenters, senior leaders should be constantly exploring ways of disrupting their business models from within. A network of hacker entrepreneurs, guided and enabled by entrepreneurial management, multiplies the disruptive capacity of an organization, putting it in a strong position to reinvent itself to engage the challenges of a changing world.

A dual operating system, combining entrepreneurial management and command and control, gives organizations a unique capacity to innovate, diversify, change and grow. Driven by the spirit of hacker culture, this system creates a dynamic capacity within organizations that gives them the means to proactively respond to external events while retaining strong core capacities that don’t change, enabling them to deliver on established strategies with the reliability and efficiency their customers expect (McKinsey, 2015). The system works to enable projects to be devised, developed and scaled by self-organizing teams, working under the auspices of entrepreneurial management. Successful projects are either spun off as independent startups or reinserted into the execution space of the organization as new business units, to be governed by command and control.

To date, only the largest and most ambitious experiments towards creating dual operating systems have made the news. But change is on the march. Consultant and Business Model Canvas author Alexander Osterwalder sees the dual operating system as the most important innovation concept of recent years. ‘Nobody’s there yet, from what I see’, Osterwalder observes. But many companies are working at building this kind of dual structure (Osterwalder, 2016).

The real test of a company’s commitment to innovation lies in how it restructures itself to engage its mission. This is a test of leadership and grit. Leaders who care about innovation show it by reorganizing the human fabric of the company to accelerate innovation. They transform their companies at a fundamental level to make space for innovation.

When a company combines vision and ambition with a manifest commitment to innovation, it triggers a mental shift in employees. No one has any doubt that the company is serious about its mission to create value and drive growth. This realization colours everything that people do. Work is not just about the bottom line anymore. Activities are infused with a powerful sense of purpose. Employees’ level of engagement, commitment and emotional investment rise. People feel inspired by what they do and set out to make a positive impact at work. They give themselves fully to challenges. They share their talents and give for greatness. They step forward with ideas for innovative projects. They step up to play leadership roles on these projects, working together to hack paths towards a brighter future.

Business leaders today have a unique opportunity to create the innovation engines of the future. Their careers coincide with an epochal technological and cultural shift, as hacker practices change the world. This book presents a road map to success. We have mapped a path for companies and organizations that are determined to thrive in an era of technological acceleration. We have offered examples of leaders who are disrupting their organizations from within, cultivating cultural change while implementing new management and leadership practices to capture the value created. Rather than try to stave off the tide of change, these leaders are diving headlong into the ocean. They are embracing the hacker way. They are building a new generation of agile organizations driven by hacker culture, capable of rapid learning and growth.

When our species looks back on the twenty-first century from the vantage point of the far-flung future, we won’t remember the products and services that fascinate most entrepreneurs and leaders today. The gadgets, devices, services and amenities of the current era will have faded into obscurity. People will remember the leaders who hacked whole systems. They will remember the companies that changed the way we lived, worked and created.

Is this a story you want to be part of? The chance to change the world is your birthright. Lift your eyes to the heavens. Affirm your role in the historical moment and hack.

References

Capelli, P. (2015). ‘Why We Love to Hate HR … and What HR Can Do About It’, Harvard Business Review (online). Available at: https://hbr.org/2015/07/why-we-love-to-hate-hr-and-what-hr-can-do-about-it. Accessed: 07/07/2017.

GE (2015). ‘GE 2015 Annual Report’ (online). Available at: https://s3.amazonaws.com/assets.fiercemarkets.net/public/005-LifeSciences/ge2015annualreport.pdf. Accessed: 10/09/2017.

Gray, D., Brown, S., and Macanufo, J. (2010). Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers, Sebastopol, CA: O’Reilly Media.

Kotter, J. (2014). Accelerate: Building Strategic Agility for a Faster Moving World, Boston, MA: Harvard Business Review Press.

McKinsey. (2015). ‘The Keys to Organizational Agility’, McKinsey & Company (online). Available at: www.mckinsey.com/business-functions/organization/our-insights/the-keys-to-organizational-agility. Accessed: 27/07/2017.

MIX. (2011). ‘Hacking HR to Build an Adaptability Advantage’, MIXHackathon.org (online). Available at: www.mixhackathon.org/hackathon/hacking-hr-build-adaptability-advantage/sprint-41. Accessed: 07/07/2017.

Osterwalder, A. (2016). ‘Alex Osterwalder on Why the Dual Operating System Matters in 2016’, Innovation Leader (online). Available at: www.innovationleader.com/osterwalder-on-dual-operating-system/. Accessed: 20/07/2017.

Power, B. (2014). ‘How GE Applies Lean Startup Practices’, Harvard Business Review (online). Available at: https://hbr.org/2014/04/how-ge-applies-lean-startup-practices. Accessed: 07/07/2017.

Ries, E. (2016). The Leader’s Guide to Adopting Lean Startup at Scale, Kickstarter Publication (online). Retrieved from: www.kickstarter.com/projects/881308232/only-on-kickstarter-the-leaders-guide-by-eric-ries. Accessed: 02/08/2017.

Ries, E. (2017). The Startup Way: How Modern Companies Use Entrepreneurial Management to Transform Culture and Drive Long-Term Growth, London: Portfolio Penguin.

School Retool (2017). ‘School Retool: We Believe Big Changes Start Small’ (online). Available at: www.schoolretool.org/. Accessed: 10/09/2017.

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