Getting Started with Tkinter

In this chapter, we will cover the following recipes:

  • Structuring a Tkinter application
  • Working with buttons
  • Creating text entries
  • Tracing text changes
  • Validating a text entry
  • Selecting numerical values
  • Creating selections with radio buttons
  • Implementing switches with checkboxes
  • Displaying a list of items
  • Handling mouse and keyboard events
  • Setting the main window's icon, title, and size
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