Part IV. Games and Quizzes

In this section, ten articles explore games that you can play and manipulate from Perl, and quizzes to test (and increase) your Perl knowledge. The first article is my survey of the world of Perl games, from ready-to-run programs to utilities that help you build your own games. I follow up with an article on the Prisoner’s Dilemma, one of the foundational puzzles of game theory.

Next, Michael Edmonson introduces his Rezrov interpreter for Infocom games, which allows you to control Infocom’s text-based adventures from Perl.Greg Bacon then describes a graphical solitaire game implemented in Perl/Tk.

The remainder of the section consists of six Perl quiz shows. First, the four quiz shows I emceed at the O’Reilly Perl and Open Source conferences, followed by one that I wrote for the Perl Whirl conference/cruise. And in case those are too easy for you, the section concludes with Tom Christiansen’s Perl Wizard’s Quiz.

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