Preface |
Chapter 1 Introducing digital video |
| 1.1 | Video as data |
| 1.2 | What is a video signal? |
| 1.3 | Why binary? |
| 1.4 | Colour |
| 1.5 | Why digital? |
| 1.6 | Some digital video processes outlined |
| 1.7 | Time compression and expansion |
| 1.8 | Error correction and concealment |
| 1.9 | Product codes |
| 1.10 | Shuffling |
| 1.11 | Channel coding |
| 1.12 | Video compression and MPEG |
| 1.13 | Disk-based recording |
| 1.14 | Rotary-head digital recorders |
| 1.15 | DVD and DVHS |
| 1.16 | Digital television broadcasting |
| 1.17 | Networks |
Chapter 2 Video principles |
| 2.1 | The eye |
| 2.2 | Gamma |
| 2.3 | Scanning |
| 2.4 | Synchronizing |
| 2.5 | Bandwidth and definition |
| 2.6 | Aperture effect |
| 2.7 | Colour |
| 2.8 | Colour displays |
| 2.9 | Colour difference signals |
| 2.10 | Motion portrayal and dynamic resolution |
| 2.11 | Progressive or interlaced scan? |
| 2.12 | Binary codes |
| 2.13 | Introduction to digital logic |
| 2.14 | The computer |
| 2.15 | The processor |
| 2.16 | Timebase correction |
| 2.17 | Multiplexing |
| 2.18 | Statistical multiplexing |
| 2.19 | Filters and transforms |
| 2.20 | FIR filters |
| 2.21 | Sampling-rate conversion |
| 2.22 | Transforms and duality |
| 2.23 | The Fourier transform |
| 2.24 | The discrete cosine transform (DCT) |
| 2.25 | Modulo-n arithmetic |
| 2.26 | The Galois field |
| 2.27 | The phase-locked loop |
Chapter 3 Conversion |
| 3.1 | Introduction to conversion |
| 3.2 | Sampling and aliasing |
| 3.3 | Reconstruction |
| 3.4 | Aperture effect |
| 3.5 | Two-dimensional sampling |
| 3.6 | Choice of sampling rate |
| 3.7 | Jitter |
| 3.8 | Quantizing |
| 3.9 | Introduction to dither |
| 3.10 | Requantizing and digital dither |
| 3.11 | Basic digital-to-analog conversion |
| 3.12 | Basic analog-to-digital conversion |
| 3.13 | Oversampling |
| 3.14 | Gamma in the digital domain |
| 3.15 | Colour in the digital domain |
Chapter 4 Digital video processing |
| 4.1 | A simple digital vision mixer |
| 4.2 | Keying |
| 4.3 | Digital video effects |
| 4.4 | Graphics |
| 4.5 | Applications of motion compensation |
| 4.6 | Motion-compensated standards conversion |
| 4.7 | De-interlacing |
| 4.8 | Noise reduction |
Chapter 5 Video compression and MPEG |
| 5.1 | Introduction to compression |
| 5.2 | What is MPEG? |
| 5.3 | Spatial and temporal redundancy in MPEG |
| 5.4 | I and P coding |
| 5.5 | Bidirectional coding |
| 5.6 | Spatial compression |
| 5.7 | A bidirectional coder |
| 5.8 | Handling interlaced pictures |
| 5.9 | An MPEG-2 coder |
| 5.10 | The elementary stream |
| 5.11 | An MPEG-2 decoder |
| 5.12 | Coding artifacts |
| 5.13 | Processing MPEG-2 and concatenation |
Chapter 6 Digital coding principles |
| 6.1 | Introduction |
| 6.2 | Types of transmission channel |
| 6.3 | Transmission lines |
| 6.4 | Types of recording medium |
| 6.5 | Magnetic recording |
| 6.6 | Azimuth recording and rotary heads |
| 6.7 | Optical and magneto-optical disks |
| 6.8 | Equalization and data separation |
| 6.9 | Slicing and jitter rejection |
| 6.10 | Channel coding |
| 6.11 | Simple codes |
| 6.12 | Group codes |
| 6.13 | Randomizing and encryption |
| 6.14 | Partial response |
| 6.15 | Synchronizing |
| 6.16 | Basic error correction |
| 6.17 | Concealment by interpolation |
| 6.18 | Parity |
| 6.19 | Block and convolutional codes |
| 6.20 | Cyclic codes |
| 6.21 | Introduction to the Reed-Solomon codes |
| 6.22 | Correction by erasure |
| 6.23 | Interleaving |
| 6.24 | Product codes |
Chapter 7 Disks in digital video |
| 7.1 | Types of disk |
| 7.2 | Magnetic disks |
| 7.3 | Accessing the blocks |
| 7.4 | Servo-surface disks |
| 7.5 | Winchester technology |
| 7.6 | The disk controller |
| 7.7 | Defect handling |
| 7.8 | RAID arrays |
| 7.9 | Disk servers |
| 7.10 | Optical disk principles |
| 7.11 | Focus and tracking systems |
| 7.12 | Structure of a DVD player |
| 7.13 | Non-linear video editing |
| 7.14 | The structure of a workstation |
| 7.15 | Locating the edit point |
| 7.16 | Editing with disk drives |
Chapter 8 Introduction to the digital VTR |
| 8.1 | History of DVTRs |
| 8.2 | The rotary-head tape transport |
| 8.3 | Digital video cassettes |
| 8.4 | DVTR block diagram |
| 8.5 | Operating modes of a DVTR |
| 8.6 | Confidence replay |
| 8.7 | Colour framing |
| 8.8 | Timecode |
| 8.9 | Picture in shuttle |
| 8.10 | Digital Betacam |
| 8.11 | DVC and DVCPRO |
| 8.12 | The D-9 format |
| 8.13 | Digital audio in VTRs |
| 8.14 | AES/EBU compatibility |
Chapter 9 Digital communication |
| 9.1 | Introduction |
| 9.2 | Production-related interfaces |
| 9.3 | SDI |
| 9.4 | SDTI |
| 9.5 | ASI |
| 9.6 | AES/EBU |
| 9.7 | Telephone-based systems |
| 9.8 | Digital television broadcasting |
| 9.9 | MPEG packets and time stamps |
| 9.10 | Program clock reference |
| 9.11 | Program Specific Information (PSI) |
| 9.12 | Transport stream multiplexing |
| 9.13 | Broadcast modulation techniques |
| 9.14 | OFDM |
| 9.15 | Error correction in digital television broadcasting |
| 9.16 | DVB |
| 9.17 | ATSC |
| 9.18 | Networks |
| 9.19 | FireWire |
| 9.20 | Broadband networks and ATM |
Glossary |
Index |