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by Robert E. Runstein, David Miles Huber
Modern Recording Techniques, 9th Edition
Cover
Half Title
Title Page
Copyright Page
Table of Contents
Acknowledgments
Chapter 1 Introduction
The Professional Studio Environment
The Professional Recording Studio
The Control Room
The Retro Revolution
The Changing Faces of the Music Studio Business
The Project Studio
Making the Project Studio Pay for Itself
The Portable Studio
The iRevolution
Live/On-location Recording: A Different Animal
Audio for Video and Film
Audio for Games
The DJ
The Times, They’ve Already Changed: Multimedia and the Web
Power to the People!
Whatever Works for You
The People Who Make It All Happen
The Artist
Studio Musicians and Arrangers
The Producer
The Engineer
Assistant Engineer
Maintenance Engineer
Mastering Engineer
Studio Management
Music Law
Women and Minorities in the Industry
Behind the Scenes
Career Development
Self-Motivation
Networking: “Showing Up Is Huge”
The Recording Process
1. Preparation
The Power of Preparation
2. Recording
3. Overdubbing
Options in Overdubbing
4. Mixdown
5. Mastering
6. Product Manufacturing and/or Downloadable Distribution
7. Marketing and Sales
Chapter 2 Sound and Hearing
The Transducer
The Basics of Sound
Waveform Characteristics
Amplitude
Frequency
Frequency Response
Velocity
Wavelength
Reflection of Sound
Diffraction of Sound
Phase
Phase Shift
Harmonic Content
Envelope
Loudness Levels: The Decibel
Logarithmic Basics
The Decibel
Sound-Pressure Level
Voltage
Power
The “Simple” Heart of the Matter
The Ear
Threshold of Hearing
Threshold of Feeling
Threshold of Pain
Taking Care of Your Hearing
Psychoacoustics
Auditory Perception
Beats
Combination Tones
Masking
Perception of Direction
Perception of Space
Direct Sound
Early Reflections
Reverberation
Chapter 3 Studio Acoustics and Design
Studio Types
The Professional Recording Studio
The Audio-for-Visual Production Environment
The Audio-for-Gaming Production Environment
The Project Studio
Primary Factors Governing Studio and Control Room Acoustics
Acoustic Isolation
Walls
Floors
Risers
Ceilings
Windows and Doors
Iso-Rooms and Iso-Booths
Acoustic Partitions
Noise Isolation Within the Control Room
Symmetry in Control Room Design
Frequency Balance
Reflections
Absorption
High-Frequency Absorption
Low-Frequency Absorption
Room Reflections and Acoustic Reverberation
Acoustic Echo Chambers
Chapter 4 Microphones: Design and Application
Microphone Design
The Dynamic Microphone
The Ribbon Microphone
Further Developments in Ribbon Technology
The Condenser Microphone
Powering a Condenser Mic
External Power Supply
Phantom Power
The Electret-Condenser Microphone
Microphone Characteristics
Directional Response
Frequency Response
Transient Response
Output Characteristics
Sensitivity Rating
Equivalent Noise Rating
Overload Characteristics
Microphone Impedance
Balanced/Unbalanced Lines
Microphone Preamps
Microphone Techniques
Other Microphone Pickup Issues
Low-Frequency Rumble
Proximity Effect
Popping
Off-Axis Pickup
Pickup Characteristics as a Function of Working Distance
Close Microphone Placement
Leakage
Recording Direct
Distant Microphone Placement
Room Microphone Placement
Room Pickup in the Studio
The Boundary Effect
“Reamping it” in the Mix
Accent Microphone Placement
Stereo and Immersive Mic Techniques
Spaced Pair
X/Y
M/S
Decca Tree
Surround Miking Techniques
Ambient/Room Surround Mics
Surround Decca Tree
Microphone Placement Techniques
Brass Instruments
Trumpet
Trombone
Tuba
French Horn
Guitar
Acoustic Guitar
Miking Near the Sound Hole
Room and Surround Guitar Miking
The Electric Guitar
Miking the Guitar Amp
Recording Direct
The Electric Bass Guitar
Keyboard Instruments
Grand Piano
Separation
Upright Piano
Electronic Keyboard Instruments
Percussion
Drum Set
Miking The Drum Set
Kick Drum
Snare Drum
Overheads
Rack-Toms
Floor-Tom
Hi-Hat
Tuned Percussion Instruments
Congas and Hand Drums
Xylophone, Vibraphone and Marimba
Stringed Instruments
Violin and Viola
Cello
Double Bass
Voice
Mic Tools for The Voice
Woodwind Instruments
Clarinet
Flute
Saxophone
Harmonica
Microphone Selection
Shure SM57
Telefunken M81
AKG D112
Royer Labs R-21
Beyerdynamic M-160
AEA A440
Shure PG181
AKG C214
Neumann TLM102
ADK Z-251
Townsend Labs Sphere L22TM
Telefunken U47, C12 and ELA M251E
Chapter 5 The Analog Tape Recorder
To Commit or Not to Commit it to Tape?
Magnetic Recording and its Media
The Professional Analog ATR
The Tape Transport
The Magnetic Tape Head
Equalization
Bias Current
Monitoring Modes
To Punch or Not to Punch
Tape, Tape Speed and Head Configurations
Print-Through
Analog Tape Noise
Cleanliness
Degaussing
Editing Magnetic Tape
Backup and Archive Strategies
Backing Up Your Analog Project
Archive Strategies
C.L.A.S.P
Tape Emulation Plug-Ins
Chapter 6 Digital Audio Technology
The Language of Digital
Digital Basics
Sampling
Quantization
The Devil’s in the Details
The Nyquist Theorem
Oversampling
Signal-to-Error Ratio
Dither
Fixed- vs Floating-Point Processing
The Digital Recording/Reproduction Process
The Recording Process
The Playback Process
Sound File Basics
Sound File Sample Rates
Sound File Bit Depths
Professional Sound File Formats
Regarding Digital Audio Levels
Digital Audio Transmission
AES/EBU
S/PDIF
SCMS
MADI
ADAT Lightpipe
TDIF
Signal Distribution
What Is Jitter?
Wordclock
Chapter 7 The Digital Audio Workstation
Integration Now—Integration Forever!
DAW Hardware
The Desktop Computer
The Laptop Computer
System Interconnectivity
USB
FireWire
Thunderbolt
Audio Over Ethernet
The Audio Interface
Audio Driver Protocols
Latency
Need Additional I/O?
DAW Controllers
Hardware Controllers
Instrument Controllers
Touch Controllers
Large-Scale Controllers
Sound File Formats
Sound File Sample and Bit Rates
Sound File Interchange and Compatibility Between DAWs
DAW Software
Sound Recording and Editing
Fixing Sound with a Sonic Scalpel
Comping
MIDI Sequencing and Scoring
Support for Video and Picture Sync
Real-Time, On-Screen Mixing
DSP Effects
DSP Plug-Ins
Accelerator Processing Systems
Fun with Effects
Equalization
Dynamics
Delay
Pitch and Time Change
ReWire
Mixdown and Effects Automation
Exporting a Final Mixdown to File
Power to the Processor … Uhhh, People!
1. Get a Computer That’s Powerful Enough
2. Make Sure You Have Enough Fast Memory
3. Keep Your Production Media Separate
4. Update Your Drivers—With Caution!
5. Going (At Least) Dual Monitor
6. Keeping Your Computer Quiet
7. Backup, Archive and Networking Strategies
Computer Networking
8. Session Documentation
Documenting Within the DAW
Make Documentation Directories
9. Accessories and Accessorize
In Closing
Chapter 8 Groove Tools and Techniques
The Basics
Pitch Shift Algorithms
Warping
Beat Slicing
Audio to MIDI
Groove Hardware
Groove Software
Looping Your DAW
Loop-based Audio Software
ReWire
Groove and Loop-based Plug-Ins
Drum and Drum Loop Plug-Ins
Pulling Loops into a DAW Session
Groove Controllers
DJ Software
Obtaining Loop Files from the Great Digital Wellspring
Chapter 9 MIDI and Electronic Music Technology
The Power Of MIDI
MIDI Production Environments
What Is MIDI?
What MIDI Isn’t
System Interconnections
The MIDI Cable
MIDI Phantom Power
Wireless MIDI
MIDI Jacks
MIDI Echo
Typical Configurations
The Daisy Chain
The Multiport Network
Exploring the Spec
The MIDI Message
MIDI Channels
MIDI Modes
Channel Voice Messages
Explanation of Controller ID Parameters
System Messages
MIDI and the Computer
Connecting to the Peripheral World
The MIDI Interface
Electronic Instruments
Inside the Toys
Instrument and Systems Plug-Ins
Keyboards
The Synth
Samplers
Sample Libraries and DIY Sampling
The MIDI Keyboard Controller
Percussion Instruments and Controllers
The Drum Machine
MIDI Drum Controllers
Drum Replacement
Other MIDI Instrument and Controller Types
Sequencing
Integrated Hardware Sequencers
Software Sequencers
Basic Introduction to Sequencing
Recording
Setting a Session Tempo
Changing Tempo
Click Track
Multitrack MIDI Recording
Punching In and Out
Step Time Entry
Drum Pattern Entry
MIDI to Audio
Audio to MIDI
Saving Your MIDI Files
Documentation
Editing
Practical Editing Techniques
Transposition
Quantization
Humanizing
Slipping in Time
Editing Controller Values
Playback
Mixing a Sequence
Music Printing Programs
Chapter 10 The iOS in Music Production
Audio Inside the iOS
Core Audio on the iOS
AudioBus
Audio Units for the iOS
Connecting the iOS to the Outside World
Audio Connectivity
MIDI Connectivity
Recording Using iOS
Handheld Recording Using iOS
Mixing With iOS
iDAWs
Taking Control of Your DAW Using the iOS
The iOS on Stage
iOS and the DJ
iOS as a Musical Instrument
The Ability to Accessorize
Chapter 11 Multimedia and the Web
The Multimedia Environment
The Computer
Television and the Home Theater
Delivery Media
Networking
The Web
The Cloud
Physical Media
The CD
The DVD
Blu-ray
The Flash Card and Memory USB Stick
Media Delivery Formats
Uncompressed Sound File Formats
PCM Audio File Formats
DSD Audio
Compressed Codec Sound File Formats
Perceptual Coding
MP3
MP4
WMA
AAC
FLAC
Tagged Metadata
MIDI
Standard MIDI Files
General MIDI
Graphics
Video
Multimedia in the “Need for Speed” Era
On a Final Note
Chapter 12 Synchronization
Timecode
Timecode Word
Sync Information Data
Timecode Frame Standards
Timecode Within Digital Media Production
Broadcast Wave File Format
MIDI Timecode
MIDI Timecode Messages
SMPTE/MTC Conversion
Timecode Production in the Analog Audio and Video Worlds
Timecode Refresh and Jam Sync
Synchronization Using SMPTE Timecode
SMPTE Offset Times
Distribution of SMPTE Signals
Timecode Levels
Real-World Applications Using Timecode and MIDI Timecode
Master/Slave Relationship
Video’s Need for a Stable Timing Reference
Digital Audio’s Need for a Stable Timing Reference
Video Workstation or Recorder
Digital Audio Workstations
Routing Timecode to and from Your Computer
Analog Audio Recorders
A Simple Caveat
Keeping Out of Trouble
Chapter 13 Amplifiers
Amplification
The Operational Amplifier
Preamplifiers
Equalizers
Summing Amplifiers
Distribution Amplifiers
Power Amplifiers
Voltage and Digitally Controlled Amplifiers
Chapter 14 Power- and Ground-Related Issues
Grounding Considerations
Power Conditioning
Multiple-Phase Power
Balanced Power
Hum, Radio Frequency (RF) and Electro-Magnetic Induction (EMI)
Chapter 15 Signal Processing
The Wonderful World of Analog, Digital or Whatever
The Whatever
Analog
Analog Recall
Digital
Plug-Ins
Plug-In Control and Automation
Signal Paths in Effects Processing
Insert Routing
External Control Over an Insert Effect’s Signal Path
Send Routing
Viva La Difference
Side Chain Processing
Effects Processing
Hardware and Plug-In Effects in Action
Equalization
Peaking Filters
Shelving Filters
High-Pass and Low-Pass Filters
Equalizer Types
Applying Equalization
EQ in Action!
Sound-Shaping Effects Devices and Plug-Ins
Dynamic Range
Dynamic Range Processors
Compression
Multiband Compression
Limiting
Expansion
The Noise Gate
Time-Based Effects
Delay
Delay in Action: Less than 15 ms
Delay in Action: 15 to 35 ms
Delay in Action: More than 35 ms
Reverb
Reverb Types
Psychoacoustic Enhancement
Pitch Shifting
Time and Pitch Changes
Automatic Pitch Correction
Multiple-Effects Devices
Dynamic Effects Automation and Editing
Chapter 16 Noise Reduction
Digital Noise Reduction
Fast Fourier Transform
Restoration
Single-Ended Noise-Reduction Process
The Noise Gate
Chapter 17 The Art and Technology of Mixing
The Art of Mixing
Listening
Ear Training
Preparation
Fixing It in the Mix
Preparing for the Mix
Providing a Reference Track
Gain Structure
Human Factors
A Review of the Recording Process
Recording
Monitoring
Overdubbing
The Technology of Mixing
Understanding the Underlying Concept of “The Mixing Surface”
The Mixer/Console Input Strip
Gain Level Optimization
1. Channel Input (Preamp)
Hardware Console/Mixer Insert Point
Virtual DAW Insert Point
2. Auxiliary Send Section
3. Equalization
4. Dynamics Section
5. Monitor Section
In-Line Monitoring
Direct Insert Monitoring
Separate Monitor Section
6. Channel Fader
7. Output Section
8. Channel Assignment
9. Grouping
10. Main Output Mix Bus
11. Monitor Level Section
12. Patch Bay
13. Metering
The Finer Points of Metering
The VU Meter
The Average/Peak Meter
Digital Console and DAW Mixer/Controller Technology
The Virtual Input Strip
The DAW Software Mixer Surface
Mix-Down Level and Effects Automation
Write Mode
Read Mode
Drawn (Rubber Band) Automation
The Finer Points of Mixing
Mixing and Balancing Basics
A Final Footnote on the Art of Mixing
Chapter 18 Monitoring
Speaker and Room Considerations
Monitor Speaker Types
Far-Field Monitoring
Near-Field Monitoring
Small Speakers
Headphones
Earbuds
In-Ear Monitoring
Your Car
Speaker Design
Active Powered vs. Passive Speaker Design.
Speaker Polarity
Balancing Speaker Levels
Monitoring
Monitor Level Control
Monitor Volume
Spectral Reference
Monitoring Configurations in the Studio
1.0 Mono
2.0 Stereo
2+1 Stereo + Sub
Monitoring in the Recording Space
Headphones in the Studio
Playback Speakers in the Studio
Chapter 19 Immersive Audio (5.1 and Beyond)
Immersive Audio: Past to the Present
Stereo Comes to Television
Theaters Hit Home
Today’s Immersive Audio Experience
Mixing in Surround
Surround Hardware/Software
Surround Interfacing
Surround Channel Assignments
Monitoring in 5.1 and Beyond
5.1 Speaker Placement and Setup
The LFE
Bass Management in a Surround System
Practical 5.1 Placement
5.0 Surround Minus an LFE
7.1 Speaker Placement
9.1 and 11.1 Height Channels—Adding to the Experience
Dolby Atmos
Auro Technologies Auro3D
Active/Passive Monitors in Surround
Noise Calibration
Desert Island Reference Files/Discs
Surround Final Mastering and Delivery Formats
Uncompressed PCM Audio
Dolby Digital (AC3)
DTS
MP4
FLAC
Down-Mix/Up-Mix
Down-Mix from 5.1
Up-Mix to 5.1
Authoring for Immersive
Reissuing Back Catalog Material
Chapter 20 Mastering
The Final Mix
Getting Too Close to the Mix
Hiring a Professional Mastering Engineer
To Master or Not to Master—Was That the Question?
“Pre”-paration
Providing Stems
Providing a Reference Track
To Be There, Or Not to Be There
Sequencing: The Natural Order of Things
To Master or Not to Master the Project Yourself—That’s the Next Question!
The Zen of Self Self-Mastering?
Desert Island Mixes
Two-Step or One-Step (Integrated) Mastering Option
Understanding the Signal Chain
Mastering the Details of a Project
Sound File Volume
Sound File Resolution
Dither
Relative Volumes
EQ
Dynamics
Compression in Mastering
Limiting in Mastering
Multiband Dynamic Processing in Mastering
Mid/Side Processing
Mastering Plug-Ins
On a Final Note
Chapter 21 Product Manufacture and Distribution
Product Manufacture
The CD
The CD Manufacture Process
CD Burning
DVD and Blu-ray Burning
Optical Disc Handling and Care
Vinyl
Disc Cutting
Disc-Cutting Lathe
Cutting Head
Pitch Control
The LP Mastering Process
Vinyl Disc Plating and Pressing
Product Distribution
Online Distribution
Uploading to Stardom
Build Your Own Website
Thoughts on Being (and Getting Heard) in Cyberspace
Streaming
Free Streaming Services
Internet Radio
Money for Nothin’ and the Chicks
Legal Issues
Royalties and Other Business Issues
Ownership of the Masters
Registering Your Work
Form SR
Form PA
Collecting the $$$
Further Reading
Chapter 22 Studio Tips and Tricks
Preparation and the Details
What’s a Producer and Do You Really Need One?
Do You Need a Music Lawyer?
A Short, Step-by-Step Overview of the Production Process
1. Long Before Going into the Studio
2. Before Going into the Studio
3. Going into the Studio
4. Setting Up
5. Session Documentation
6. Recording
7. Mix-Down
8. Mastering
9. Backup and Archive Strategies
10. Household Tips
11. Personal Skills and Tools
12. Protect Your Investment
13. Protect Your Hardware
14. Update Your Software
15. Read Your Manuals
16. A Word on Professionalism
In Conclusion
Chapter 23 Yesterday, Today and Tomorrow
Yesterday
Today
Tomorrow
Happy Trails
Index
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Prev
Previous Chapter
Chapter 23 Yesterday, Today and Tomorrow
Index
1/4” connecters
119
–
20
3:1 distance rule
129
,
161
5.0 surround
525
5.1 surround
520
–
4
,
529
–
30
,
553
7.1 surround and higher
525
–
6
,
529
–
30
,
553
45/45 cutting system
561
–
2
.aac
362
Ableton
267
,
273
,
312
,
343
,
345
absorption
6
,
95
–
103
,
505
Absynth
311
AC power
183
,
397
–
9
AC3 codec
355
,
529
–
30
accelerators
249
accent microphone
134
,
139
accessories
263
–
4
,
347
acetates
564
acoustics and studio design
72
,
75
–
103
,
327
,
403
–
4
,
494
–
6
; absorption
96
–
101
; audio for visual/gaming
77
–
8
; distant miking
132
–
9
; echo chamber
103
; frequency balance
92
–
101
; isolation
75
,
80
–
90
; mic techniques
123
,
126
; partitions
89
–
90
; professional studio
4
,
6
,
76
–
7
; project studio
78
–
9
; reflections
93
–
6
,
101
–
3
; reverberation
101
–
3
; symmetry
91
–
2
,
see also
microphone techniques and placement
;
sound and hearing
active combining amplifiers
393
active crossovers
502
–
3
,
526
–
7
Active Sensing messages
304
active traps
101
adaptive filter
446
–
7
ADAT lightpipe
213
–
14
,
232
additive synthesis
311
ADK Z-251
171
administration
24
Adobe Audition
446
ADSR
59
Advanced Audio Coding (AAC)
362
AEA A440
169
AES
210
–
12
Aftertouch
298
AGC
387
.aif
208
,
235
,
357
,
528
Akai MPC1000
312
AKG C214
109
,
170
AKG C460B/CK61
116
AKG C3000
117
AKG D112
167
AKG D321
116
Alesis
214
Alesis DM Dock
341
Alesis IO Dock
340
Alesis SR-18
317
aliasing
200
,
204
all-thread
84
Amazon
553
,
569
ambience
6
,
35
,
101
,
490
; miking
134
–
6
,
144
,
149
; stereo
141
,
see also
room
Ampex
179
,
192
,
591
–
3
amplifiers (amps)
389
–
95
,
420
,
511
–
12
; guitar
149
; monitoring
502
–
3
amplitude
47
–
9
,
52
–
4
; DAW software
239
,
241
–
3
; effects
407
,
411
; envelope
59
; quantization
198
–
9
,
see also
equalization (EQ)
analog: aux send
409
; and digital
244
,
480
,
483
–
4
; effects
403
–
5
; sync
372
–
3
,
379
,
385
analog tape recorder (ATR)
8
–
9
,
30
–
2
,
35
–
7
,
175
–
93
; backup/archiving
191
–
2
; CLASP
192
;
cleanliness
189
; degaussing
189
; dynamic range
421
; editing
189
–
90
; emulation plug-ins
193
; heads
180
–
2
,
186
,
188
–
90
; mixing
456
,
482
–
3
; monitoring modes
183
–
4
; plug-in emulation
420
; print-through
186
–
7
; punch-in
184
–
5
; surround re-issues
531
–
2
; sync
381
–
2
,
387
; tape noise
187
–
8
; track width
185
–
6
; transport
178
–
80
; vinyl mastering
564
analog-to-digital (A/D)
44
–
5
,
201
–
2
,
204
,
215
–
16
Anderton, Craig
288
,
330
,
582
animation
368
anti-aliasing
204
Aphex Aural Exiter
419
Aphex Expander/Gate
430
API 1608 Console
459
,
474
Apogee UV22
203
,
546
Apollo
192
,
230
,
250
–
2
,
435
,
440
,
546
,
550
Apple
208
,
529
,
569
; DAW
223
,
235
,
248
; multimedia
357
,
361
,
369
,
see also
iOS
;
Mac
apps
15
,
234
–
5
,
337
–
47
,
512
,
596
archiving
192
,
260
–
1
,
584
–
5
Argosy Halo
585
arrangers
21
artists
21
,
418
–
19
,
452
,
589
–
90
; performances
582
–
3
artwork
40
,
558
,
577
ASCAP
572
ASIO
231
–
2
asperity noise
187
–
8
associations
28
ATH-M50x
500
ATT
362
attack
59
,
423
–
6
,
429
–
31
,
448
attenuation pad
118
AU
248
,
339
Audient
232
,
461
audio books
18
Audio Cyclopedia
75
Audio Engineering Society (AES)
210
–
12
Audio Interchange File (AIF)
208
,
235
,
357
,
528
Audio Stream Input/Output (ASIO)
231
–
2
Audio Units (AU)
248
,
339
Audio-Video Interleave (AVI)
369
AudioBus
339
AudioSuite
248
Auria Pro
343
Auro3D
525
–
6
authoring
353
,
355
,
531
auto-locator devices
8
auto-tune
253
,
439
–
40
AutoMap
316
automatic dialog replacement (ADR)
77
Automatic Gain Control (AGC)
387
automation
38
–
9
,
221
,
254
,
441
,
486
–
7
,
490
auxiliary (aux)
409
,
466
–
7
Avantone Active MixCubes
499
.avi
369
backup
259
–
61
,
351
–
2
,
584
–
5
,
588
; analog
191
–
2
; patch data
305
baffles
32
balanced line
119
–
20
balanced power
401
balloon example
45
–
6
bandpass filter
57
,
414
bandwidth
207
,
413
,
447
bantam connector
120
,
478
Barinworx Modus EQ bx1
551
barriers
52
–
3
,
81
–
2
bass
52
,
145
,
416
,
424
,
502
; guitar
151
,
417
,
426
–
7
,
468
; proximity effect
123
–
4
; subwoofer
509
–
11
; surround
520
,
523
–
7
; traps
99
–
101
batteries
225
–
6
,
400
BD-ROM
356
beat slicing
268
–
9
beats
68
beats-per-minute (bpm)
323
,
see also
tempo
bedroom studio
see
project studio
Believe
(Cher)
440
Bell, Alexander Graham
60
Bell, Mary C.
592
–
3
bells
56
Beyerdynamic
108
,
168
bias current
182
–
3
BiCoastal Music
77
bidirectional microphone
113
–
14
,
116
; placement techniques
148
,
158
; proximity effect
124
; stereo
141
binary
195
–
9
,
204
–
5
binary-coded decimal (BCD)
374
binaural localization
see
spatial positioning
BIOS
226
biphase modulation
373
biscuit
565
bit
293
–
4
bit depth
197
,
199
,
202
–
3
,
206
–
8
,
421
; mastering
545
–
6
; mixing
477
,
482
; multimedia/web
356
–
8
,
365
bit rate
202
,
216
,
236
,
358
,
360
–
2
,
539
black burst
384
–
5
bleed
see
leakage
Blu-ray
207
,
355
,
357
,
553
; burning
559
–
60
; surround
518
,
528
–
9
,
531
Blue Book
354
Bluetooth
289
Blumlein technique
103
,
141
,
551
,
592
BMI
572
bongos
160
,
417
bookings
24
books
18
Boot Camp
223
Bose SoundLink
499
Boston Symphony Hall
7
bounce
see
export
boundary effects
52
,
55
,
93
–
4
,
100
,
505
; miking
136
–
7
,
152
; symmetry
91
–
2
brain
see
psychoacoustics
brass
146
–
8
,
417
,
424
,
426
Bricasti M7
435
bricks
84
,
97
Bridgeport Music et al. v. Dimension Films
314
Broadcast Wave Format (BWF)
208
,
235
–
6
,
357
,
376
Brooks, Evan
377
Brown, James
317
brown-outs
399
–
400
buffer
232
Burl Audio
230
Bush, Billy
406
business
10
–
11
,
25
–
6
,
28
,
41
,
568
–
75
,
586
–
9
,
597
buzzes
397
–
402
bytes
293
–
4
Caballero, Emiliano
458
cabinets
150
,
153
–
4
cabling
216
–
17
,
226
–
9
,
377
,
478
,
585
–
6
; grounding/power
397
–
402
; MIDI
286
–
93
; sync
382
camera
376
,
581
; adapter
340
–
1
capacitor
109
Capitol Records
2
,
32
,
130
car
421
,
501
cardioid microphone
114
–
16
; placement techniques
149
,
152
,
158
; proximity effect
124
; selection
166
–
7
,
169
–
71
; stereo
140
–
1
; surround Decca tree
144
career
26
–
9
,
516
,
586
–
9
,
599
carving
489
cathode
389
–
90
caulk
83
CD
207
–
8
,
279
,
353
–
5
,
421
,
541
,
553
; burning
558
–
9
; database (CDDB)
353
; handling/care
560
–
1
; manufacture
555
–
8
CD Baby PRO
572
CD Text
559
CD-Recordable (CD-R)
556
CD-RFS
354
CD-ROM/XA
354
CD-UDF
354
ceiling
86
–
7
,
92
–
4
cello
58
–
9
,
162
central processing unit
see
CPU
chairs
585
chamber
436
chamfer
84
change
1
,
10
–
11
channel assignment
474
–
5
; surround
521
channel fader
472
–
3
,
481
–
2
channel input
463
–
6
Channel Pressure
298
Channel Voice
297
Cher
440
chirping
445
chorusing
433
Chrome
364
cinema
see
film
CinemaScope
517
circuits
397
–
402
clarinet
164
CLASP
192
Class Compliance
340
classical
133
–
4
,
147
,
164
,
454
,
537
cleaning
189
click track
323
–
4
,
579
clicks
446
clipping
209
,
391
,
394
,
480
–
3
clock
215
–
17
,
303
–
4
close miking
126
–
31
,
155
,
454
Closed Loop Analog Signal Processor (CLASP)
192
cloud
260
,
352
clutter
585
–
6
cochlea
64
codecs
338
,
357
,
359
–
63
; surround
529
–
30
; video
368
–
9
Cole, Nat King
592
combination tones
68
combing
433
communication
221
,
349
compact disc
see
CD
complex waves
57
compositing (comping)
35
,
185
,
245
,
451
,
582
compression (dynamics)
33
–
4
,
38
–
9
,
421
–
8
,
491
; DAW
250
–
1
; mastering
537
,
539
,
545
,
548
–
9
; microphones
151
,
163
; multiband
427
–
8
compression (file formats)
359
–
63
,
368
–
9
compression (wave propagation)
46
computers
90
,
222
–
6
,
255
–
60
,
350
,
598
; MIDI and
306
–
8
; mobile
337
–
47
;
networking
260
–
1
,
see also
hardware
;
software
concave surfaces
52
,
93
concept album
536
concert
see
live performance
concrete
84
,
97
condenser microphone
109
–
12
; boundary
137
; directional response
116
; output characteristics
118
; placement techniques
145
,
148
,
152
; selection
169
–
71
; transient response
117
congas
160
,
417
constant bit rate (CBR)
360
construction
83
–
8
Continue messages
304
contracts
571
Control Change
298
–
300
control panel
309
control room
6
–
9
,
494
; noise isolation
90
; reflections
95
; symmetry
91
–
2
control room mix
457
controller ID
300
–
2
,
332
controllers
233
–
5
,
278
–
9
; drums
318
–
19
; editing values
331
–
2
; effects
441
; iOS
343
–
5
; keyboard
314
–
16
; MIDI
291
–
2
,
308
–
9
,
319
–
20
converters: analog-to-digital (A/D)
44
–
5
,
201
–
2
,
204
,
215
–
16
; digital-to-analog (D/A)
201
–
2
,
205
,
216
convex surfaces
51
–
2
,
93
copy-and-paste
240
–
1
,
329
copyright
314
,
571
,
577
–
8
,
587
Core Audio
231
–
2
,
338
–
40
corners
52
,
91
–
2
,
100
cost factors
75
–
6
,
79
cover art
40
,
558
,
577
CPU
90
,
223
,
226
,
255
–
6
,
258
,
406
,
466
; MIDI
308
–
9
; signal processing
247
–
9
Crosby, Bing
592
–
3
cross-fade
243
,
541
crosstalk
382
Cubase/Nuendo
209
,
220
,
239
,
406
; dither
203
; effects
250
–
1
; groove tools
267
,
275
; iOS
344
; mastering
546
–
7
; MIDI
245
,
299
,
321
,
326
; mixing
462
,
470
,
486
; monitoring
508
,
519
; ReWire
254
; sync
386
Cubasis
343
cue
33
–
4
,
36
; MIDI timecode
377
–
8
; mix
457
Cuniberti, John
137
cut-and-paste
240
–
1
,
329
cutoff frequency
413
cutting head
562
–
3
cycles
48
,
51
,
53
–
4
cymbal
59
,
417
daisy chain
291
–
2
damping
155
,
157
–
8
Dante
306
data
259
–
61
,
352
,
584
–
5
,
588
data byte
294
databases
559
DAW
see
Digital Audio Workstation
DBX NR
188
DC
390
,
394
de-esser
163
,
251
,
425
decay
59
,
73
–
4
,
102
–
3
Decca tree
143
decibel (dB)
60
–
4
decoder matrix
141
–
2
degaussing
189
delay
54
,
70
,
74
,
251
–
2
,
432
–
4
; analog
404
,
see also
latency
desert island reference
450
,
488
,
491
,
506
,
528
; mastering
536
,
543
Desiderata
599
desktop computer
225
difference tones
68
diffraction
52
–
3
diffusion
94
,
506
Digidesign
231
,
248
,
594
Digidesign DINR
444
Digidesign ICON
459
Digidesign S6
235
Digital Audio Workstation (DAW)
6
,
8
,
11
–
12
,
30
–
9
,
136
,
219
–
64
,
596
–
8
; analog integration
192
,
405
; dither
202
; documenting within
262
; effects
405
,
441
; hardware
221
–
6
; integration
220
–
1
; interconnectivity
226
–
9
; interface
229
–
35
; levels
209
,
476
; looping
267
–
73
,
276
–
7
,
280
; mastering
541
,
543
–
4
,
547
–
8
; MIDI
305
,
326
–
8
,
331
–
3
; mixdown
459
–
60
,
483
–
8
; monitoring
512
; portable
15
,
342
–
4
; project studio
79
; punch-in
185
; software
237
–
55
; sound files
236
–
7
; surround
522
; sync
385
–
6
; virtual insert point
465
–
6
digital delay lines (DDLs)
432
–
3
Digital Signal Processing (DSP)
171
–
2
,
203
,
219
,
224
,
266
,
405
; effects/plug-ins
247
–
52
; noise reduction
443
–
4
; signal paths
409
–
10
digital technology
195
–
217
; amplifiers
394
–
5
; analog and
175
,
480
,
483
–
4
; dither
202
–
3
; fixed- vs. floating-point
203
; Nyquist Theorem
200
–
1
; oversampling
201
; quantization
198
–
9
;
recording/reproduction process
203
–
5
; sampling
197
–
8
; signal distribution
214
–
17
; signal-to-error ratio
201
; sound file basics
206
–
10
; sync
385
; transmission
210
–
14
Digital Theater System (DTS)
529
digital-to-analog (D/A)
201
–
2
,
205
,
216
digitally-controlled amplifier (DCA)
394
direct current (DC)
390
,
394
direct injection (DI)
128
,
131
–
2
,
137
,
150
–
1
direct insert
465
,
471
direct monitoring
232
,
471
direct signal
72
–
3
,
102
,
435
Direct Streaming Digital (DSD)
357
,
359
directional response
112
–
16
,
172
; mic placement
145
,
157
; proximity/popping
124
,
163
directories
259
,
263
,
328
,
521
DirectX
248
disc cutting
561
Discogs
363
Disney, Walt
516
Display-Port
228
dissonance
56
distance rule
129
,
161
distance techniques
9
,
132
–
8
,
149
–
50
,
454
; drums
155
; strings
161
distortion
67
,
118
,
410
–
11
; analog tape recording
183
,
187
–
8
; bit depth
207
; clipping
391
,
394
; dither
202
; jitter
215
; loudness
209
; mastering
546
; mixing
462
,
464
,
480
–
3
; Nyquist Theorem
200
distribution
40
,
553
–
72
; legal issues
569
–
72
; online
565
–
9
; signal
214
–
17
distribution amplifiers
393
dither
202
–
3
,
546
DJing
18
,
278
–
9
,
346
docking
340
–
1
documentation
262
–
3
,
278
,
329
,
405
,
580
–
1
dogs
196
Dolby
356
,
362
,
517
–
18
,
523
–
4
Dolby Atmos
525
–
6
,
529
Dolby Digital (AC3)
355
–
6
,
529
–
30
Dolby-A
188
domains
177
doors
87
–
8
double bass
162
doubling effect
433
down-mixing
530
downloads
40
,
553
–
4
,
565
–
9
,
572
,
597
DRA
356
drivers: audio protocols
231
; monitoring
501
–
2
; updating
257
DRM
361
,
530
drum
135
,
326
; booth
155
; controllers
318
–
19
; hand
160
–
1
; kit
154
–
60
,
431
; loops
276
; machine
317
; pattern grid
326
; risers
86
,
see also
floor-tom
;
hi-hat
;
kick drum
;
snare drum
dry track
138
DSP
see
Digital Signal Processing
DTS
355
–
6
DVD
212
,
353
,
355
,
518
,
528
–
9
,
531
,
553
; burning
559
–
60
dynamic microphone
106
–
7
; directional response
114
; output characteristics
118
; placement techniques
145
,
149
,
151
–
2
; selection
166
–
7
; transient response
117
dynamic range
33
,
207
–
9
,
249
–
51
,
420
–
1
; compression
421
–
8
; expansion
429
–
31
; limiting
428
–
9
; mastering
545
,
548
–
51
; mic placement
156
–
7
,
163
; mixdown
37
,
469
,
477
,
481
; noise reduction
443
ear
45
,
56
,
64
–
74
,
506
–
7
,
579
; direction perception
69
–
71
; hearing loss
65
–
6
,
507
; loudness
60
; psychoacoustics
66
–
8
; space perception
71
–
4
earbuds
500
early reflections
72
,
102
,
435
Earthquake
523
EBU
210
–
12
echo
94
,
434
; chamber
103
,
see also
delay
edit
441
; MIDI
285
–
6
,
329
–
32
; nondestructive
239
–
41
; software
238
–
43
; tape
189
–
90
edit decision list (EDL)
381
effects
8
,
38
,
138
,
247
–
52
,
403
–
41
; automation/editing
441
; compression
421
–
8
; delay
432
–
4
; dynamic range
420
–
1
; equalization
411
–
20
; expansion
429
–
30
; limiting
428
–
9
; mixdown
466
–
7
,
490
; multiple
440
–
1
; noise gate
431
; pitch shift
437
–
40
; psychoacoustic enhancement
437
; reverb
434
–
6
; signal paths
407
–
11
Ehrmann, Max
599
eight-to-fourteen modulation (EFM)
556
electret-condenser microphone
112
,
137
,
169
electro-acoustic devices
50
electromagnetic induction
106
–
7
electromagnetic interference
401
–
2
electromagnetic noise
119
,
400
electronic instruments
153
–
4
,
308
–
20
; iOS
346
–
7
; keyboards
310
–
11
; percussion
317
–
19
; samplers
312
–
14
,
see also
MIDI
electrostatic noise
118
–
19
electrostatic principle
109
email
352
enclosures
501
–
2
End of Exclusive (EOX)
303
,
305
engineer
21
–
3
,
30
,
32
–
3
,
35
–
6
,
38
–
9
; assistant
23
; maintenance
23
–
4
; mastering
23
,
535
–
40
; mixing
453
–
4
; monitoring
505
; signal processing
418
–
19
; tips/tricks
575
,
578
–
83
,
585
ensemble
21
,
133
,
244
,
433
,
454
envelope
59
–
60
,
73
equal-loudness curve
see
Fletcher-Munson
equalization (EQ)
33
,
37
–
9
,
69
; amps
392
; analog
182
; DAW
249
–
50
; drums
157
; mastering
442
,
536
,
547
–
8
; mixing
467
–
9
,
489
–
91
; monitoring
494
; signal processing
411
–
20
,
432
; vocals
163
equivalent noise rating
118
error correction
204
–
5
,
556
Ethernet
351
,
369
; audio over (AoE)
228
–
32
ethnic music
161
Europe
375
European Broadcast Union (EBU)
210
–
12
,
375
–
6
even harmonics
56
expander
250
,
429
–
30
export
237
,
247
,
254
–
5
,
584
; loops
277
–
8
EZ CD Audio Converter
558
FabFilter Pro-Q
250
Facebook
28
faders
38
–
9
,
489
–
90
fans
90
,
258
Fantasia
516
Fantom-X7
311
Fantom-XR
312
far-field monitoring
496
–
7
Fast Fourier Transform (FFT)
444
–
5
feedback
145
,
160
–
1
; negative
391
–
2
,
395
feeling, threshold of
65
ferrite beads
402
figure-8
113
–
14
,
116
,
167
–
8
files
206
–
10
,
235
–
7
,
518
; loudness levels
209
–
10
; size
358
–
61
,
368
–
9
; transmission
210
–
14
,
see also
formats
film
16
–
17
,
281
,
421
,
511
,
516
–
18
,
523
,
525
; acoustic studio design
77
filters
200
–
1
,
204
–
5
,
412
–
14
,
464
finances
13
–
14
,
576
FireWire
223
,
225
–
6
,
228
,
230
–
1
,
287
–
8
,
306
–
7
FLAC
362
,
529
–
30
flanging
433
flash card
355
flats
89
–
90
,
128
,
153
,
157
Fletcher-Munson curve
66
,
425
,
507
,
563
flipped mode
470
,
473
floating
80
,
84
–
5
floating point
203
,
209
floor-tom
160
,
417
floors, isolation
84
–
5
flute
164
–
5
flutter echo
94
FM synthesis
310
–
11
,
364
FOH
345
foldback
471
,
511
folders
259
,
263
,
328
,
521
folding down
530
Foley
77
Form PA
571
,
577
Form SR
571
,
578
formants
146
,
148
,
161
formats
208
; compressed
359
–
63
; immersive audio
528
–
31
; MIDI files
328
–
9
,
364
; uncompressed
356
–
9
Fourier analysis
57
frame rate
368
–
9
,
372
,
374
–
5
Fraunhofer
360
,
362
Free Lossless Audio Codec (FLAC)
362
,
529
–
30
freelance engineers
23
–
4
freewheeling
380
,
387
freezing
247
,
249
French horn
148
frequency
47
–
53
,
55
; balance
75
,
92
–
101
; EQ
411
–
18
; isolation
81
,
85
–
6
; mixing
489
; noise reduction
447
; Nyquist Theorem
200
frequency response
49
–
50
,
58
,
66
,
182
,
493
–
4
; boundary effects
136
–
7
; microphones
116
,
145
,
156
,
161
–
2
Front of House
345
front-to-back discrimination
115
functional traps
101
Funkhaus
73
Furman M-8Lx
399
furniture
585
Future Disc Mastering
40
gain
33
–
4
,
391
–
2
,
423
–
6
,
429
,
456
,
464
–
5
; changing
242
,
250
; optimization
462
; structure
452
–
3
; trim
463
–
4
Galaxy Studios
5
,
17
,
515
Galaxy Tape Echo
432
games
17
–
18
,
77
–
8
,
134
,
518
,
525
GarageBand
265
,
346
gating
408
,
431
,
436
,
447
–
8
gender
25
Genelec
497
General MIDI (GM)
284
,
365
–
7
Germany
175
,
592
gigs
see
live performance
Gilfoy Sound Studios
593
gobos
89
–
90
,
128
,
153
,
157
Gone with the Wind
240
Good Rule
106
,
130
,
145
,
416
,
461
,
468
Google
364
,
597
Gracenote
353
,
559
–
60
Grammys
363
,
524
graphic equalizer
415
graphic user interfaces (GUIs)
272
–
3
graphics
367
–
8
Green Book
354
groove tools
265
; controllers
278
–
9
; hardware
270
–
1
; into DAW
277
–
8
; obtaining loops
279
–
80
; software
271
–
7
grounding
397
–
402
grouping
475
–
6
,
490
guitar
132
,
148
–
51
,
417
,
426
; bass
151
,
417
,
426
–
7
,
468
; effects
433
; miking
148
–
51
,
166
; as transducer
43
gypsum
83
–
4
Haddy, Arthur
143
hall
436
Hammond organ
153
hand drum
160
–
1
hard drive
191
,
223
,
226
,
256
–
60
hard knee
423
hardware
255
–
61
; DAW
221
–
6
; groove
270
–
1
; MIDI
306
–
20
; sequencers
320
; sync
383
,
see also
controllers
harmonica
166
harmonics
55
–
9
,
67
,
69
,
417
; bass guitar
151
; clipping
391
; effects
437
–
8
; vocals
162
Harper, Ben
126
HDCD
354
headphones
33
–
6
,
500
,
511
–
12
headroom
482
HEAR
507
Hear Technologies
512
hearing
see
ear
;
sound and hearing
hertz (Hz)
48
hi-hat
160
,
417
,
424
High-Definition Audio
206
–
8
,
553
–
4
high-pass filter
413
–
14
,
464
history
591
–
5
; immersive audio
516
–
18
Hit Factory Criteria
493
hitpoint markers
268
home studio
see
project studio
horns
146
–
8
,
417
,
424
,
426
House Ear Institute
507
house sync
384
–
5
housekeeping
585
–
6
HRM-16
512
Huber, David Miles
458
,
599
hum
119
,
131
–
2
humanizing
330
–
1
,
433
–
4
hums
397
–
402
hypercardioid pattern
114
,
116
,
160
,
168
I/O
229
,
232
,
307
,
461
–
2
; iOS
340
–
1
; patching
478
–
9
iConnect MIDI4plus
308
ID numbers
300
–
2
,
332
iD22
507
imaging
91
–
2
immersive audio
see
surround
impedance (Z)
210
–
11
,
216
,
391
; microphones
110
,
112
,
118
–
20
,
131
,
149
in-ear monitor
500
–
1
in-the-box
8
,
37
–
8
,
459
–
60
,
519
–
20
indexes
555
–
6
industry
see
business
information
598
inner ear
64
innovation
11
input strip
461
,
484
,
see also
I/O
insert
407
–
10
,
465
insertion loss
412
instrument controllers
234
insurance
588
integrated circuit (IC)
593
integration
220
–
1
,
350
Intel
228
interaural differences
69
–
71
interface
285
; digital audio
229
–
35
; MIDI
307
; surround
520
–
1
interleaving
204
–
5
,
255
International Telecommunications Union (ITU)
522
–
3
Internet
3
,
10
–
11
,
18
–
19
,
28
,
229
,
261
,
279
,
305
; distribution
553
–
5
,
565
–
9
; multimedia
349
,
351
–
2
,
369
–
70
; radio
569
; trends
597
–
8
Internet Service Provider (ISP)
351
–
2
iOS
15
,
234
,
288
–
9
,
337
–
47
,
596
–
8
IP address
352
ISO-9660
354
IsoAcoustics
499
isolation
6
,
31
,
75
,
80
–
90
; cabinets
150
; ceilings
86
–
7
; control room
90
; drums
85
–
6
,
155
,
157
; floors
84
–
5
; mic placement
128
–
31
,
136
,
149
; mixing
454
–
6
; partitions
89
–
90
; for reverb
102
–
3
; vocals
163
–
4
; walls
82
–
4
; windows/doors
87
–
8
,
see also
leakage
;
noise
iTunes
362
–
3
,
574
,
597
iZotope Insight
209
,
508
iZotope Ozone
552
iZotope RX5
445
–
6
jacks
478
–
9
; MIDI
289
–
90
Jackson, Michael
130
–
1
,
142
jam sync
308
,
380
,
387
Japan
375
jazz
147
,
158
,
454
jitter
206
,
215
–
16
,
385
Joliet
354
K-Stereo Ambience Recovery
551
key
267
,
330
key input
408
,
431
keyboard
310
–
11
; controllers
234
,
314
–
16
; drum controller
318
; electronic
153
–
4
; mic selection
166
; piano
151
–
3
; sampling
312
–
13
; workstation
320
Keys, Alicia
4
kick drum
417
,
426
,
431
; miking
155
–
8
,
166
–
7
kickboard
153
KMR Audio
5
Komplete Kontrol
234
,
316
,
406
Kontact Virtual Sampler
312
LA Record Plant
593
labeling
32
–
3
,
38
lacquer
564
land
563
lane
245
laptops
225
–
6
,
499
,
598
latency
231
–
2
lathe
561
–
4
law
24
–
5
,
574
–
8
,
587
leakage
34
–
5
,
55
,
82
–
4
,
116
,
138
,
454
; drums
156
–
60
; guitar
150
; mic placement
128
–
31
; off-axis
125
; piano
151
–
3
; vocals
163
,
see also
isolation
;
noise
least significant bit (LSB)
205
,
300
–
2
,
546
Legacy
470
legal issues
569
–
72
Leslie cabinet
153
–
4
levels
33
–
4
,
38
–
40
,
59
–
64
,
66
–
7
; balancing
504
–
5
; digital recording
209
–
10
; mastering
536
–
7
,
546
; metering
479
–
83
; mixdown
456
,
489
; monitoring
506
–
7
,
see also
dynamic range
;
gain
Lexicon plug-in
440
LFE (subwoofer)
509
–
11
,
520
,
523
–
9
Library of Congress
571
,
577
–
8
,
587
lightpipe
211
,
213
–
14
,
232
,
521
limiter
33
–
4
,
38
,
250
,
428
–
9
,
550
line level
117
line trims
463
listening
450
–
2
,
496
–
7
,
499
–
501
Little Richard
593
live performance
273
,
279
,
284
,
333
,
436
; iOS
343
–
6
; recording
16
,
134
,
324
,
454
–
5
local area network (LAN)
260
–
1
,
351
localization
69
–
71
locking
247
,
249
logarithm (log)
60
–
1
,
63
Logic
220
,
462
London Bridge Studios
77
longitudinal timecode (LTC)
378
–
9
,
381
–
2
,
387
looping
266
–
8
,
271
–
9
,
346
–
7
,
439
LoopMash
276
,
347
lossless
207
–
8
,
356
–
9
,
362
,
529
–
30
lossy
206
,
359
–
63
Loudness Wars
209
,
see also
gain
;
levels
low frequency effect (LFE)
509
–
11
,
520
,
523
–
9
low-pass filter
200
–
1
,
204
–
5
,
413
–
14
,
464
LP
see
vinyl
LPCM
356
LSB
205
,
300
–
2
,
546
lyrics
262
M/S
141
–
3
,
551
Mac
222
–
5
,
231
,
248
,
306
,
see also
Apple
MacBook Pro
225
,
228
Macintosh HFS
354
Mackie DC16
345
Mackie FRS-2800
394
Mackie HR824mk2
495
,
498
Mackie Onyx
461
,
474
,
476
Mackie Universal Control
233
,
486
MADI
212
magnetic oxide
177
,
180
; shed
189
magnetism
176
–
84
,
189
maintenance engineers
23
managers
24
–
6
,
587
Manley Massive Passive
412
Manley Slam!
550
Manley Stereo Variable Mu
549
manuals
330
,
589
manufacturing
40
,
555
–
65
marimba
161
Mark of the Unicorn
248
markers
262
marketing
10
–
11
,
41
,
554
,
566
,
568
MAS
248
Maschine
278
,
316
masking
69
Mass in C Minor
(Mozart)
147
Massenburg, George
159
,
515
Massy, Sylvia
464
master sync mode
35
–
6
master/slave
383
–
7
mastering
39
–
40
,
477
,
533
–
52
,
583
–
4
; dither
202
–
3
,
546
; DIY?
541
–
5
; dynamics
548
–
51
; engineer
23
,
535
–
7
; EQ
547
–
8
; for internet
566
; loudness
209
; ownership
571
; plug-ins
551
–
2
; safety master
191
–
2
; sound files
545
–
6
; surround
522
; vinyl
564
materials
82
–
4
,
87
,
97
mathematics
47
–
8
,
51
,
60
–
1
,
64
,
80
,
200
matrix
564
media
see
multimedia
Melodyne Editor
439
memory
156
,
223
–
4
,
226
,
309
,
312
metadata
353
,
362
–
3
,
376
,
566
–
7
,
569
meter display
424
metering
210
,
479
–
83
,
504
–
5
,
527
–
8
metronome
323
–
4
,
579
Meyer, Chris
377
microbar
65
microphone (mic)
31
–
6
,
105
–
21
,
513
; balanced/unbalanced
119
–
21
; condenser
109
–
12
; directional response
112
–
16
; dynamic
106
–
7
; EQ
418
–
19
; frequency response
50
,
116
; harmonic balance
58
; low frequency rumble
123
; off-axis pickup
124
–
5
; output characteristics
117
–
19
; popping
124
; preamps
121
,
463
–
5
; proximity effect
123
–
4
; ribbon
107
–
8
; selection
166
–
73
; as transducer
43
–
5
; transient response
117
; trims
463
microphone techniques and placement
6
,
122
–
66
,
403
–
4
; accent mic
139
; brass
146
–
8
; close placement
126
–
31
; Decca tree
143
; distant placement
132
–
8
; guitar
148
–
51
; harmonica
166
; keyboards
151
–
4
; M/S
141
–
3
; percussion
154
–
61
; psychoacoustics
69
; recording direct
131
–
2
; spaced pair
140
; stereo/immersive
139
–
43
; strings
161
–
2
; surround
143
–
4
; tuned percussion
160
–
1
; voice
162
–
4
; woodwind
164
–
6
; X/Y
140
–
1
Microsoft
208
,
223
–
4
,
231
,
235
,
248
,
357
,
361
,
369
mid-side (M/S)
141
–
3
,
551
MIDI
36
–
7
,
281
–
335
,
581
; audio to
269
–
70
,
327
–
8
; computer and
306
–
8
; controller ID
300
–
2
; DAW
234
,
237
,
245
–
6
; General
284
,
365
–
7
; groove software
273
–
4
; instruments
308
–
20
; iOS
338
,
341
; keyboard
310
–
11
; keyboard controller
314
–
16
; message
293
–
9
; microphones
136
,
138
; multimedia
363
–
7
; music notation/printing
334
–
5
; percussion
317
–
19
; ReWire
253
–
4
; sampler
312
–
14
; sequencer
320
–
34
; system interconnections
287
–
93
; System messages
303
–
6
MIDI Clock
271
MIDI Manufacturers Association (MMA)
300
MIDI timecode (MTC)
246
,
303
,
308
,
376
–
9
,
381
,
383
–
6
mini-jacks
119
minorities
25
mission statement
577
mixing
7
,
37
–
9
,
69
,
89
,
333
,
449
–
91
,
583
; auxiliary send
466
–
7
; channel assignment
474
–
5
; channel fader
472
–
3
; channel input
463
–
6
; console/desk/board
7
–
8
,
38
,
458
–
61
; DAW
246
–
7
; digital console/controller
483
–
8
; dynamics
469
; equalization
467
–
9
; gain optimization
462
–
3
; grouping
475
–
6
; immersive audio
518
–
21
; iOS
342
,
345
; loudness
209
; mastering and
543
–
4
; metering
479
–
83
; miking
135
–
6
,
138
,
142
; monitoring
469
–
72
,
477
; output section
473
–
4
,
477
; patch pay
478
–
9
; signal path
460
–
2
; signal processing
418
–
19
,
427
; software
254
–
5
; technology
458
–
60
MMA
300
mobile
14
–
15
,
337
–
47
,
350
,
596
modes, MIDI
296
–
7
modulation noise
187
–
8
monitoring (audio)
33
–
4
,
36
,
39
,
493
–
513
,
583
; analog tape recording
183
–
4
; direct insert
471
; far-field
496
–
7
; immersive audio
521
–
8
; in-line
470
–
1
; isolation
83
–
4
; mixing
456
–
7
,
469
–
72
,
477
; near-field
497
–
9
,
506
; psychoacoustics
67
; speaker design
501
–
5
; symmetry
91
; taking care of your hearing
65
–
6
,
see also
speakers
monitors (screen display)
224
,
257
–
8
,
485
monophonic (mono)
140
–
2
,
296
–
7
,
508
–
9
,
562
Moog
419
Mopho
311
most significant bit (MSB)
284
motivation
27
–
8
MOTU Audio System (MAS)
231
,
248
MOTU AVB
229
MOTU Ultralite
230
movies
see
film
Mozart
147
MPEG
360
,
369
MPEG-1
355
MPEG-2
355
MPEG-3 (MP3)
19
,
360
–
1
MPEG-4 (MP4)
361
,
529
MTC
246
,
303
,
308
,
376
–
9
,
381
,
383
–
6
Mullin, Jack
175
,
592
multiband
250
–
1
,
447
,
550
Multichannel Audio Digital Interface (MADI)
212
multimedia
18
,
349
–
70
; delivery formats
356
–
63
; delivery media
351
–
2
; graphics
367
–
8
; MIDI
363
–
7
; physical media
353
–
6
; video
368
–
9
multiport network
292
–
3
multitrack
30
–
1
,
295
,
324
,
594
music industry
see
business
Musical Instrument Digital Interface
see
MIDI
mute
146
,
148
,
472
Nanologue
347
National Television Standards Committee (MTSC)
374
–
5
Native Instruments
316
,
406
Native Kontrol Standard (NKS)
316
near-field monitoring
497
–
9
,
506
Needham, Mark
79
negative feedback
391
–
2
,
395
neoprene
84
–
5
network access points (NAPs)
352
networking (computing)
226
,
260
–
1
,
351
networking (MIDI)
292
–
3
networking (social)
27
–
9
,
587
Neumann KH310
498
Neumann M50
143
Neumann TLM102
170
–
1
Neve
121
,
131
,
212
,
459
,
549
New England Digital
594
nibble
294
,
378
Nocturn
316
,
406
noise
80
,
84
,
132
,
258
; analog tape recording
187
; calibration
527
–
8
; dither
202
–
3
; electromagnetic
119
,
400
; electrostatic
118
–
19
; gate
431
,
447
–
8
; grounding/power
397
–
402
; jitter
215
; line balance
119
,
121
; reduction
176
,
188
,
387
,
429
–
30
,
443
–
8
,
see also
isolation
;
leakage
non-drop code
374
–
5
nondestructive edit
239
–
41
normaled connection
478
normalization
242
,
428
,
546
notation printing
334
–
5
notch filters
415
Note-On/Off
297
,
309
,
320
,
324
notepad
262
Novation
316
,
406
Nuendo
see
Cubase
Nyquist Theorem
200
–
1
,
205
obstacles
52
–
3
,
81
–
2
octave
56
odd harmonics
56
,
58
off-axis pickup
124
–
5
offset times
381
–
2
Olson, Harry F.
101
.omf
236
Omni On/Off
296
–
7
omnidirectional microphone
113
–
14
,
116
,
454
,
495
; Decca tree
143
; off-axis coloration
125
; placement techniques
145
,
148
; proximity/popping
124
OmniMic V2 Precision Measurement System
495
Omnisphere
311
Open Media Framework Interchange (OMFI)
236
operating system (OS)
222
–
4
,
256
,
406
; iOS
338
–
47
operational amplifier (op-amp)
391
Orange Book
354
orchestral music
4
,
18
,
139
,
143
organ
133
,
153
,
417
oriented strand board (OSB)
85
OS X
231
,
248
oscillators
431
output bus
473
,
477
; surround
522
,
see also
I/O
Oven Studios
4
overdrive
176
,
394
,
480
overdub
4
,
6
,
34
–
7
,
89
,
418
; analog tape recording
183
–
4
; DAW
244
–
5
; microphones
144
,
149
,
164
; mixing
457
–
8
; monitoring
511
; piano
153
overhead mics
158
–
9
overload distortion
118
oversampling
200
overtones
55
–
6
,
67
; brass
146
–
7
; guitar
148
–
9
; strings
161
–
2
; woodwind
164
ownership
571
Oxford plug-ins
412
,
419
,
546
oxide
177
,
180
,
189
Oxide Tape Recorder
420
Ozone
546
PA
161
pad
267
pain, threshold of
65
Paisley Park
5
pan pots
472
–
4
Pandora
569
panning
71
,
143
,
149
parallel patching
479
parallel processing
see
sidechain
parametric equalizers
415
Parnell, Mandy
533
partials
55
–
6
,
see also
overtones
partitions
89
–
90
,
128
,
153
,
157
passband
413
–
14
patch bay
478
–
9
patch data
305
patch map
366
–
7
pattern sequencing
325
payment
572
PC
222
–
3
,
248
,
306
PCIe
228
PCM
204
–
5
,
208
,
235
,
355
,
357
,
528
–
9
peak meter
483
peak program meters (PPMs)
479
peak-to-peak value
48
,
59
,
480
–
1
peaking filter
412
–
13
people
20
perceptual coding
359
–
60
percussion
56
,
154
–
61
,
417
; General MIDI
367
; MIDI
317
–
20
; tuned
160
–
1
performance rights organizations (PROs)
572
period
51
peripherals
306
–
7
phantom power
108
,
111
–
12
,
288
phase
53
–
5
,
93
; -reverse
464
; effect
432
–
3
; microphones
136
,
140
,
158
–
9
; monitoring
509
–
10
,
513
; speakers
503
–
4
Phillips
357
; sound files
211
–
13
phonorecord
571
,
578
piano
151
–
3
,
417
pickup
see
microphone
pink noise
495
,
504
,
527
pinna
64
,
70
–
1
pitch
67
–
8
; shift
252
–
3
,
266
–
8
,
270
–
2
,
330
,
437
–
40
; vinyl manufacture
563
–
4
Pitch Bend Change
298
pixels
367
–
9
planning
see
preparation
plasterboard
84
plate
436
playback
203
,
205
; MIDI
332
–
3
plug-ins
310
,
405
–
6
,
596
; analog tape emulation
176
,
193
; DAW
237
,
248
–
53
; groove/loop-based
276
–
7
; mastering
551
–
2
; mixing
465
–
6
; noise reduction
444
–
8
; sound-shaping
419
–
20
PMC QB1-A
497
polarity
112
–
16
; drum miking
156
,
158
; mic selection
172
; speakers
503
–
4
; stereo
140
–
1
polyphonic
296
–
7
,
311
–
13
Polyphonic Key Pressure
297
polyvinyl chloride (PVC)
177
Poniatoff, Alexander M.
592
popping
124
,
145
,
163
pops
446
port
309
; vs. jack
292
portable studio
14
–
15
,
see also
mobile
post-production
77
posture
585
power
63
,
225
–
6
,
397
–
402
power amplifiers
393
–
4
,
511
power conditioning
399
–
400
,
588
power phases
400
–
1
power supply
110
–
12
Powerplay Pro-8
512
practice
577
,
579
,
599
preamplifier (preamp)
392
,
463
–
5
; microphone
110
–
12
,
118
–
19
,
121
Precision Limiter
550
Precision Multiband
550
preparation
29
–
30
,
146
,
323
,
387
,
573
–
4
,
576
–
8
; mastering
538
–
9
; for mixing
454
Presonus ADL-600
464
Presonus DigiMAX D8
121
,
232
Presonus HP4
512
Presonus Studio
230
,
238
Presonus StudioLive
484
pressure-zone trap
100
Primacoustic Recoil Stabilizer
499
print-through
186
–
7
printing: music notation
334
–
5
,
see also
export
Pro Convert
236
Pro Tools
220
,
222
,
248
,
250
–
1
,
275
,
299
,
321
,
432
,
521
; mixing
462
,
474
,
486
processor
see
CPU
producers
21
–
2
,
30
,
540
,
574
–
5
,
578
–
83
; mixdown
38
; overdub
36
–
7
; signal processing
418
–
19
Producers and Engineers Wing
191
,
208
,
357
,
363
,
524
,
528
professional studio
3
–
11
,
578
–
80
; control room
6
–
9
; design
76
–
7
; digital age
10
–
11
; management
24
; mic techniques
122
; monitoring
511
–
13
; retro revolution
9
–
10
professionalism
589
Program Change
298
project studio
10
–
14
,
23
,
29
,
597
; acoustic design
76
,
78
–
9
; making it pay for itself
13
–
14
; mic techniques
122
Propellerhead
253
–
4
,
268
,
273
–
5
,
310
Proper, Darcy
533
ProTools Multiband Dynamics
550
proximity effect
123
–
4
,
156
–
7
,
163
psychoacoustics
66
–
8
,
359
,
437
,
447
; auditory perception
66
–
9
; direction perception
69
–
71
; space perception
71
–
4
publishing rights
570
pulse-code modulation
see
PCM
Pulse-Density Modulation
359
punch-in
35
,
184
–
5
,
243
–
4
,
324
–
5
,
451
,
458
Putnam, Bill
592
PZM-6D
137
Q
249
,
412
–
15
Quadraphonic Sound (Quad)
517
,
520
,
593
quantization
198
–
9
,
201
–
2
,
207
,
330
–
1
quarter-frame messages
303
,
378
quarter-wavelength trap
100
QuickTime
361
,
369
,
529
R/2R network
205
rack-toms
159
–
60
,
417
Radial Engineering
137
radiation patterns
59
radio
252
,
508
–
9
,
572
; internet
569
radio frequency (RF)
397
,
400
–
1
Radiobu
78
RAID
260
,
351
random access memory (RAM)
156
,
223
–
4
,
226
,
309
,
312
rarefaction
46
raster graphics
367
Raven
79
,
234
RCA
117
,
516
re-issues
531
–
2
read mode
487
read-only memory (ROM)
309
Real-Time Audio Suite (RTAS)
248
reamping
137
–
8
Reaper
238
Reason
254
,
273
–
5
recording
30
–
4
,
454
–
8
; digital process
203
–
5
; direct
131
–
2
; iOS
341
–
4
; monitoring
511
–
13
; preparation/tips
579
,
581
–
3
; sequencer
322
–
6
; software
238
–
43
,
see also
acoustics and studio design
;
professional studio
;
project studio
Recording Industry Association of America (RIAA)
212
ReCycle
268
–
9
Red Book
353
,
541
,
558
redundant array of independent drives (RAID)
260
,
351
reference tones
191
reference track
452
,
540
reflections
435
; miking
136
–
7
,
148
; monitoring
497
,
505
–
6
; sound/hearing
51
–
2
,
55
,
70
,
72
–
3
; studio design
6
,
91
–
8
,
102
regions
239
–
40
rehearsal
577
,
579
,
599
release
59
,
424
–
6
,
429
–
31
,
448
reproduction
see
playback
research
19
–
20
resistance
118
,
205
,
390
–
1
resistors
110
–
11
resonances
497
–
8
Resource Information File Format (RIFF)
208
,
235
,
357
resumes
28
retro
9
–
10
,
126
,
175
,
591
,
596
reverberation (reverb)
38
,
73
–
4
; effects processing
404
,
434
–
6
,
466
; miking
141
–
2
; studio design
75
,
101
–
3
reverse
436
ReWire
253
–
4
,
275
,
277
,
310
REX files
268
–
9
rhythm
265
,
see also
groove tools
RIAA
212
ribbon microphone
107
–
8
,
111
,
145
; directional response
113
–
14
; noise rating
118
; selection
167
–
9
; transient response
117
rights
570
ring tones
284
ripping
19
,
314
,
597
risers
85
–
6
,
157
Rock Ridge
354
Rockwool
84
,
89
,
98
Roland
270
,
317
,
365
roll-off
124
,
132
,
149
Romeo
354
room
10
,
72
–
3
,
436
; miking
126
,
134
–
6
,
144
,
149
; mixing
488
,
490
; monitoring
322
–
6
,
506
,
see also
acoustics and studio design
root-mean-square (rms)
48
,
59
,
428
,
480
–
1
,
546
royalties
363
,
570
–
2
Royer Labs R-121
108
,
167
–
8
RT60
102
–
3
RTAS
248
rubber band control
254
,
487
–
8
rumble
123
rundown
33
,
36
running order
536
,
540
–
1
S/MUX IV
213
S/PDIF
211
–
13
safety master
191
–
2
sales
41
,
565
–
7
,
569
,
572
sample rate
196
–
201
,
204
,
206
–
7
,
216
,
236
; mastering
539
,
545
–
6
; multimedia/web
356
–
9
; pitch shift
438
; sync
385
sample-and-hold (S/H)
202
,
204
–
5
samplers
312
–
14
samples
see
groove tools
;
looping
saturation
390
–
1
,
420
saving files
254
,
259
–
60
,
405
,
489
–
90
; MIDI
328
–
9
sawtooth waves
57
saxophone
165
Schmitt, Al
125
,
130
SCMS
212
scoring
245
–
6
scratch vocals
88
,
164
screenshots
263
SD card
355
SDDS
355
Secure Digital Music Initiative (SDMI)
362
selectable frequency equalizer
414
selective synchronization (sel-sync)
183
–
4
sends
409
–
10
,
465
–
7
,
511
sensitivity rating
117
separation, acoustic
75
,
101
,
128
,
152
–
3
separation loss
189
sequencing (electronic)
245
–
6
,
273
–
4
,
285
,
295
,
320
–
35
; audio to MIDI
327
–
8
; MIDI documentation
329
; MIDI editing
329
–
32
; MIDI mixing
333
; MIDI playback
332
–
3
; MIDI recording
322
–
6
; MIDI to audio
327
; saving MIDI files
328
–
9
sequencing (running order)
536
,
540
–
1
Serial Copy Management System (SCMS)
212
servers
260
–
1
,
351
–
2
SESAC
572
setting up
580
Shadow Hills Mastering Compressor
596
sharing
261
shelving filter
413
,
469
shielding
402
Shure MV88
342
Shure PGA181
169
Shure SM57
166
Shure SM58
107
,
117
sibilance
162
–
3
,
417
sidechain
408
,
410
–
11
,
431
Sides, Alan
122
,
142
–
3
signal chain/path
407
–
11
,
460
–
1
; mastering
544
–
5
signal distribution
214
–
17
signal processor
403
,
466
–
7
,
see also
Digital Signal Processing (DSP)
;
effects
;
plug-ins
signal-to-error ratio
201
,
207
signal-to-noise (S/N) ratio
187
–
8
,
201
–
2
,
456
simple waves
57
sine waves
48
,
53
–
5
,
57
–
8
single-ended noise reduction
445
–
7
Skibba, Martin
458
Skywalker Sound
17
,
283
slap echo
94
Slate Digital
597
slip time
331
slope
414
,
429
; ratio
423
SMPTE
191
,
246
,
303
,
308
,
372
–
81
,
385
,
387
; offset times
381
–
2
; signal distribution
382
snare drum
59
,
158
,
160
,
417
,
426
–
7
,
431
,
468
; mic selection
166
social networking
587
Society of Motion Picture and Television Engineers
see
SMPTE
soffits
83
–
4
,
496
soft knee
423
software
237
–
55
,
257
,
588
–
9
; comping
245
; DJ
278
–
9
; drum replacement
319
; DSP effects
247
–
8
; DSP plug-ins
248
–
53
; exporting to file
254
–
5
; fixing sound
243
–
4
; groove
271
–
7
; MIDI sequencing/scoring
245
–
6
; mixdown/effects automation
254
; mixers
483
–
8
; real-time mixing
246
–
7
; recording/editing
238
–
43
; ReWire
253
–
4
; sequencers
320
–
1
; video/picture sync
246
,
see also
digital signal processing (DSP)
;
plug-ins
solid state drive (SSD)
223
,
226
Solid State Logic (SSL)
212
–
13
,
236
; Duality Console
458
,
463
,
469
,
472
,
477
; Nucleus
233
solo
33
–
4
,
139
,
472
Song Position Pointer (SPP)
303
Song Select messages
303
Sonnox
250
,
412
,
546
Sony
211
–
12
,
357
,
362
Sony MDR-7506
500
Sony/Phillips Digital Interface (S/PDIF)
211
–
13
sound files
see
files
;
formats
sound and hearing
43
–
74
; diffraction
52
–
3
; direction perception
69
–
71
; loudness levels
60
–
4
; pressure waves
45
–
6
; reflection
51
–
2
; space perception
71
–
4
; transducers
43
–
5
,
see also
ear
sound hole
148
–
9
,
162
sound lock
88
sound-pressure level (SPL)
60
–
2
,
65
–
6
,
81
,
583
; miking
118
,
146
; monitoring
504
–
5
,
507
; surround
527
–
8
sound-shaping
419
Soundexchange
572
Soundness SoundSoap
444
soundtracks
281
,
283
,
516
–
17
spaced pair
140
,
158
–
9
,
161
Spark Drum Machine
278
spatial positioning
7
,
37
–
8
,
69
–
71
,
437
,
500
speakers
493
–
5
,
583
; active/passive
502
–
3
,
526
; balancing levels
504
–
5
; design
501
–
5
; frequency response
50
; harmonic balance
58
; immersive
516
–
17
; polarity
503
–
4
; studio playback
513
; surround
522
–
6
; symmetry
91
–
2
; types
496
–
501
,
see also
monitoring
specs
50
,
206
,
216
spectral content
411
; analyzer
507
–
8
spring
436
square waves
57
–
8
,
373
,
379
SSD
223
,
226
SSL
see
Solid State Logic
stampers
557
,
565
standing waves
93
–
4
,
494
Start messages
304
status byte
294
Steinberg
447
; DAW
230
–
1
,
248
,
253
–
4
; groove tools
275
–
6
; immersive
520
–
1
; iOS
341
,
343
,
see also
Cubase/Nuendo
stems
18
,
539
–
40
step time
325
,
334
stepped resistance network
205
stereophonic (stereo)
474
,
509
; + sub
509
–
10
; compression
425
; history
516
–
18
; miking
122
,
133
–
6
,
139
–
43
,
149
,
152
; mixing up/down
530
–
1
Stop messages
304
stop-band filter
204
,
413
streaming
554
,
568
–
9
strings
57
–
8
,
161
–
2
,
417
Studer A800
192
studio
see
acoustics and studio design
;
professional studio
;
project studio
Studio Metronome
16
studio musicians
21
StudioLive
342
,
345
studs
82
–
3
Stylus RMX
276
subcodes
555
–
6
subtractive synthesis
311
subwoofer
509
–
11
,
520
,
523
–
9
summing amplifiers
393
Super Audio CD (SACD)
357
supercardioid pattern
114
,
158
surface density
81
–
2
surge protection
399
–
400
,
588
surround
17
,
515
–
32
; authoring
531
; formats
528
–
31
; history
516
–
18
; miking
143
–
4
,
149
; mixing
518
–
21
; monitoring
521
–
8
; re-issues
531
–
2
sustain
59
Swartau, Bill
592
Swedien, Bruce
130
–
1
,
142
symmetry
91
–
2
,
494
Synchron Stage
7
synchronization (sync)
266
,
308
,
371
–
88
; jam sync
380
; MIDI
376
–
9
,
383
–
6
; monitoring mode
183
–
4
; timecode
372
–
9
Synclavier
594
–
5
synthesizers (synths)
270
,
274
–
5
,
295
–
6
,
305
,
310
–
11
,
347
,
426
System messages
303
–
6
; -Common
303
; - Exclusive (sys-ex)
289
–
90
,
293
,
304
–
6
,
377
; Real-Time
303
; Reset
304
tagging
see
metadata
tails-out
186
–
7
,
192
tape
see
analog tape recorder (ATR)
Tascam Digital InterFace (TDIF)
214
tax
13
TC Electronic
440
,
531
TDM
248
technology: history
591
–
5
; trends
595
–
9
,
see also
digital technology
Telefunken
107
,
166
–
7
,
173
television
350
,
517
–
18
tempo
252
,
266
–
9
,
271
–
2
,
323
,
439
; -based delay
434
,
see also
synchronization (sync)
;
time
temporal fusion
73
Tesla, Nikola
592
test pressing
558
Thomson Multimedia
360
thresholds: of hearing/feeling/pain
65
; signal processing
421
–
7
,
446
–
8
,
549
–
50
Thunderbolt
223
,
225
–
6
,
228
,
230
–
1
,
287
–
8
,
306
timbre
58
,
67
,
73
,
127
,
488
time
13
,
215
–
17
; -based effects
409
,
411
,
432
–
6
; quantization
198
–
9
,
201
–
2
,
207
,
330
–
1
;
sampling
197
–
8
; shift/stretch
252
–
3
,
266
–
8
,
271
–
2
,
438
–
9
,
see also
synchronization (sync)
;
tempo
Time Domain Multiplex (TDM)
248
timecode word
373
–
5
,
see also
MIDI timecode (MTC)
;
SMPTE
Timing Clock messages
303
–
4
Todd-AO
517
tonal balance
see
timbre
Toslink
see
lightpipe
total transport logic (TTL)
179
touch
234
–
5
,
337
,
483
–
4
,
597
–
8
Touchable
345
Townsend Labs Sphere L22
171
–
2
track sheets
32
–
3
transducers
43
–
5
,
64
,
105
,
196
transients
117
,
156
,
425
–
6
,
429
transistors
389
–
90
,
394
transitions
38
,
541
transmission loss (TL)
81
–
4
,
87
–
8
transmission standards
210
–
14
transports
178
–
80
transposition
330
trauma, acoustic
65
treble
132
,
428
trends
595
–
9
triangle waves
57
triggering
319
,
326
Trilogy Studios
4
triode
390
Tritschler, J.
9
trombone
59
,
147
trumpet
146
–
7
TT connector
120
,
478
tuba
147
tube (valve)
110
–
11
,
171
,
173
,
404
; amps
389
–
91
; EQ
415
tumbas
160
Tune Request messages
303
TuneCore
572
tuning
34
; drums
155
–
6
; speakers
494
–
6
,
510
turnover frequency
413
tweeters
523
–
4
UAD
192
,
250
–
2
,
428
–
9
,
435
,
440
,
546
,
550
UK
109
,
471
Ultrapatch PX2000
478
unbalanced lines
120
–
1
underlay
84
Uniform Resource Locator (URL)
352
uninterruptible power supply (UPS)
400
,
588
United States
375
Universal Audio 2–610
121
Universal Audio 2–610S
464
Universal Audio 1176LN
422
Universal Audio API Vision Strip
448
Universal Audio Precision Multiband
447
Universal Recording
592
universal serial bus
see
USB
up-mixing
530
–
1
updates
224
,
257
,
588
upper partials
see
overtones
US
572
; Court of Appeals
314
USB
223
,
225
–
7
,
230
–
1
,
287
–
8
,
306
–
7
V-Control Pro
234
,
344
,
486
valve
see
tube
variable bit rate (VBR)
360
VCA grouping
476
vector graphics
368
Velcro
585
velocity
50
–
1
,
72
,
313
ventilation
258
Vertigo Sound VSM-3
142
vibraphones
161
vibrato
153
–
4
video
246
,
368
–
9
,
531
; acoustic studio design
77
; audio for
16
–
17
; sync
374
–
5
,
379
,
381
,
384
–
8
video cassette recorder (VCR)
518
vintage
107
,
171
,
173
vinyl
517
,
553
; manufacture
561
–
5
; mastering
533
–
4
violin and viola
57
–
8
,
161
–
2
,
417
virtual pot (V-pot)
484
Virtual Studio Technology (VST)
231
,
248
visibility
87
,
90
,
130
vocals
511
; booths
89
,
128
,
130
; effects
433
; miking
162
–
4
,
166
,
170
; mixing
452
,
469
,
489
; processing
417
,
426
; scratch
88
,
164
; studio tips
579
,
582
vocoder
408
voice coil
107
voice (electronic)
296
,
309
,
313
voice (human)
see
vocals
voltage (V)
62
,
389
–
91
,
399
–
400
voltage-controlled amplifier (VCA)
394
volume
see
dynamic range
;
gain
;
levels
VST
231
,
248
VTR
379
VU metering
479
–
83
Wallace, Roy
143
wallboards
83
walls
52
,
93
–
4
,
148
; isolation
82
–
4
Warm Audio EQP-WA
415
warping
253
,
268
wattage
see
power
.wav
208
,
235
,
357
,
528
wave propagation
45
–
7
waveform
47
–
60
; amplitude
47
–
8
; envelope
59
–
60
; frequency
47
–
50
; harmonic content
55
–
9
; phase
53
–
5
; simple/complex
57
; velocity
50
; wavelength
51
–
3
wavelength
51
–
3
Waves L1 Ultramaximizer
429
wavetable synthesis
311
WDM
231
website
567
,
587
,
see also
Internet
Wells, Frank
20
wet/dry
411
White Book
354
Wi-Fi
234
Williamson, Greg
346
windows
87
–
8
Windows Media Audio (WMA)
361
Windows (Microsoft)
208
,
223
–
4
,
231
,
235
,
248
,
357
wireless
234
,
288
–
9
,
512
wiring
see
cabling
Wisseloord Studios
533
.wma
361
women
25
woodwind
164
–
6
,
417
word length
see
bit depth
wordclock
216
–
17
,
246
Wordpress
28
write mode
487
writer
570
–
1
X-fade
243
,
541
X/Y stereo
135
,
140
–
1
;
guitar
148
–
9
XLR
119
–
20
xylophones
56
,
161
Yamaha HS8
498
Yamaha KX49
234
Yellow Book
354
YouTube
554
,
569
,
574
Z
see
impedance
Z channels
86
–
7
zero-crossing points
239
zones
313
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