Book Description
Master the graphic design and production skills required of today's video editors and motion graphic professionals with this comprehensive guide to the video tools in Adobe Photoshop CS3. Every page is filled with techniques to help the video professional make graphics for use in television, video, the Internet, and DVD. Lively discourse, full-color presentations, and hands-on tutorials demonstrate everything you need to know about how to combine still and moving images. Fundamental concepts such as transparency, pixel aspect ratio, and alpha channels are made precisely clear, and advanced techniques show how to use Photoshop as a character generator, color corrector, and animation tool.
This edition features expanded coverage of DVD and motion graphics design, as well as addressing recent developments in High Definition video and 32-bit imaging. This indispensable reference includes:
* real-world solutions for making graphics for video
* introduction to third party plug-ins
* automation and shortcut methods that cut production time
* profiles of notable editors and motion graphic artists that include their favorite tips and tricks
The DVD offers a hands-on multimedia experience with hundreds of images to work on, tutorials to complete and 2 ½ hours of video training to watch.
Table of Contents
- Cover
- Halftitle
- Title
- Copyright
- Contents
- Dedication
- Foreword
- Introduction: The Gift of Giving
- About the Author
- Getting Started
- How to Use This Book
- Iconography
- Disc Access
- Installation
- Mac Versus PC
- The Future
- For Instructors
- Chapter 1. Make it Happen
- Reality Check
- Suggested Hardware
- Setting Up Photoshop
- Choosing Keyboard Shortcuts
- Video’s Unique Requirements
- A Few Basics
- Chapter 2. Pixels: Time For Tech
- Pixel by Any Other Name
- Display Resolution
- Image Resolution
- Understanding Bit Depth
- Computer and Video Issues
- Luminance and Saturation
- Working with Document Presets
- Advice When Scanning
- Working with Digital Cameras
- Resizing Commands
- Resizing an Existing Image
- Final Advice
- Chapter 3. Why Layers?
- What Are Layers?
- How Layers Work: Understanding Composite Images
- Storing Alternate Designs with Layer Comps
- Working with Smart Objects
- Blending Modes
- Export Issues with Layers
- Blending Mode Shortcuts
- Chapter 4. What about Transparency?
- Essential Terminology
- Understanding Bit-Depth
- Selecting and Extracting Images
- The Easy Ways
- Refining Basic Selections
- Refine Edge Command
- Extract Filter
- Layer Masking
- Color Range
- Important Keyboard Commands for Selections
- Complex Selections with the Quick Mask Mode
- Masking versus Erasing
- Saving Selections as Paths
- Converting Channels into Masks
- Advice on Selections
- Creating Perfect Alpha Channels
- Chapter 5. Some Words on Words, Logos, and Symbols
- Vector Type
- Using the Character Palette
- Using the Paragraph Palette
- Working with Type Color
- Testing and Improving Readability
- Special Typographic Effects
- Free Transform Command
- Warped Text
- Text on a Path
- Video Type Details
- Creating Lower Thirds
- Prepping a Logo for Animation
- Design Ideas
- Those Other Programs
- Exporting Apple Keynote Slides
- Sending Photoshop Text to After Effects
- EPS and Illustrator Files
- In the Know
- Chapter 6. Layer Styles: Bevels, Shadows, Glows, and More!
- What are Layer Styles?
- Designing with Layer Styles
- Loading Prebuilt Styles
- Building Your Own Styles
- The Power of Contour Settings
- Gradients and Textures
- Creating Duotones and Sepia Tones with Layer Styles
- Importing Layer Styles into an NLE
- Importing Layer Styles into After Effects
- Final Advice when Working with Layer Styles
- Chapter 7. A Sense of History
- Configuring History States
- Accessing History States
- Performing Multiple Undos
- Using Snapshots
- Linear versus Nonlinear Mode
- Using the Edit History Log
- What are Those Weird Brushes?
- Chapter 8. Filters
- Filters Defined
- Before Running a Filter
- General Advice about Filters
- Understanding Filter Interfaces
- Using the Filter Gallery
- Defining the Area to be Affected by a Filter
- Fading and Blending Filters
- The Guide to Standard Filters
- Third-Party Filters
- Chapter 9. Color Correction: How to Get it Right
- The Approach
- Levels
- Curves
- Color Balance
- Hue/Saturation and Desaturate
- Exposure
- Useful Commands in Brief
- Not-So-Useful Tools
- Standard Definition Broadcast-Safe Concerns
- High-Definition Color Space
- Adjustment Layers
- Fixing Common Problems
- Fixing Shadows and Highlights
- Chapter 10. Repairing Damaged Photos
- Working with Historical Sources
- Working with Modern Sources
- Stamp It Out
- Hide It: Blur and Smudge, Dodge, and Burn
- Restoration in Action
- Damage Control
- Lens Blur
- Chapter 11. Creating Backgrounds for Video
- Gradients
- Gradient Tool
- Gradient Fill Layer
- Gradient Map
- Working with Photo Sources
- Using Patterned Tiles
- Creating Patterns from Photos
- Softening the Background
- Some Recipes
- Chapter 12. Automation
- The Tools of the Trade
- Actions
- An Overview of the Actions Palette
- Automate Commands
- Scripting
- Using Adobe Bridge
- Chapter 13. The Road to Video: Time For Tech
- Purpose of this Chapter
- Final Testing on an NTSC/PAL Monitor
- Getting Client Approval
- Non-Square Pixels: When to Resize
- Choosing the Right File Format
- Preserving Flexibility
- Annotation Tools
- Archiving Your Work
- Where To?
- What Should You Focus on Next?
- Appendix A. A Advanced Learning Opportunities
- Adobe Certified Training Providers
- Industry Certifications
- Recommended Reading
- Photoshop Web Sites
- Publications with Frequent Stories about Photoshop
- Conferences with Extensive Coverage of Photoshop for Video
- Appendix B. Tech Support
- More Tech Support
- Technical Support on the Web
- Appendix C. Working with other Applications
- Integrating Adobe Photoshop with Adobe Production Studio
- Integrating Adobe Photoshop with Apple Final Cut Studio
- Integrating Adobe Photoshop with Avid Editing Systems
- Integrating Adobe Photoshop with Autodesk Combustion
- Integrating Adobe Photoshop with Sony Vegas
- Glossary
- Index