In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.
Code words in text are shown as follows: "By extending the Away3DTemplate
class, we have created a simple 3D application with the SphereDemo
class using only a few lines of code."
A block of code is set as follows:
import away3d.core.base.Object3D; import away3d.primitives.Cone; import away3d.primitives.Cube; import away3d.primitives.Cylinder; import away3d.primitives.GeodesicSphere;
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "In order to use the TweenLite library it has to be added to the Source path in Flex/Flash Builder and Flash CS4, or the Project Classpaths in FlashDevelop".