20. Extending Photoshop CS3


What You’ll Do

Count Objects in an Image

Take Measurements in an Image

Align and Combine Layers

Open Video Files and Image Sequences

Create a Video Layer

Modify a Video Layer

Split a Video Layer

Clone Video Layer Content

Set Up Multiple Clone Sources

Work with 3D Files

Explore Other Photoshop CS3 Extended Feature


Introduction

Adobe Photoshop comes in two editions: Photoshop CS3 and Photoshop CS3 Extended. Photoshop CS3 is a subset of the Extended edition. Photoshop CS3 Extended edition has all the same features included in the standard edition. However, the Extended edition also contains additional features that are geared towards creating more sophisticated content.

If you need to count objects in an image for statistical purposes, you can use the Count tool. The Count tool allows you to manually click an image and track the number of times you do it. If you need to physically count the number of elements that appear in a photo, you can click the image to add numbers, so you don’t have to remember it. If you need to measure an area in an image and track the measurement data for statistical purposes, you can use the Measurement feature. You can measure any area defined with one of Photoshop’s selection tools, Ruler tool, or Count tool. The measurement feature allows you to compute and track data points, such as height, width, area, and perimeter.

Photoshop CS3 Extended allows you to create a timeline-based animation. If you want to add video to a document, you can create a new video layer. You can create a video layer from a file, or create a blank one and add a video file to it later. After you insert a video layer, you can modify it using the Animation palette in Timeline view. You can change the start and stop points (also known as In and Out points), trim frames, add a fade in or out, or add animation using keyframes.

Counting Objects in an Image

If you need to count objects in an image for statistical purposes, you can use the Count tool (New!) in Photoshop CS3 Extended. The Count tool allows you to manually click an image and track the number of times you do it. If you need to physically count the number of element appear in a photo, you can click the image to add numbers, so you don’t have to remember it. After you manually count, you can record the count in the Measurement Log (New!). The count numbers are not saved with the document. If you have multiple selections in an image, Photoshop can automatically count them and record the results in the Measurement Log palette.

Count Objects in an Image Manually

image Open a document.

image Select the Count tool on the toolbox.

image To change the color, click the Color box on the Options bar, select a color, and then click OK.

image Click in the image to add numbers in sequential order.

image To work with the numbers, do any of the following:

  • Move. Drag the existing number.
  • Remove. Press Alt (Win) or Option (Mac) and click an existing number.
  • Reset. Click Clear in the Options bar to reset the count to 0.
  • Show or Hide. Click the View menu, point to Show, and then click Count.

image To view the measurement data, click the Window menu, and then click Measurement Log.

image

image To record the count to the Measurement Log, click Record Measurements in the Measurement Log palette.

image

Count Objects in an Image Automatically

image Open a document.

image Select the Magic Wand tool on the toolbox, or click the Select menu, and then click Color Range.

image

  • Magic Wand. You may need to adjust the Tolerance level to select the objects you want.
  • Color Range. You may need to set Fuzziness and Selected Colors to select the objects you want.

image Click the Analysis menu, point to Select Data Points, and then click Custom.

image Select the Count check box in the Selections area.

image Click OK.

image

image Click the Window menu, and then click Measurement Log to open the Measurement Log palette.

image Click Record Measurements in the Measurement Log palette.

Photoshop counts the selection areas and enters the number in the Custom column in the Measurement Log.

image


See Also

See “Working with Guides, Grid, Slices & Count” on page 64 for information on change the color of the count number.


Taking Measurements in an Image

If you need to measure an area in an image and track the measurement data for statistical purposes, you can use the Measurement feature (New!) in Photoshop CS3 Extended. You can measure any area defined with one of Photoshop’s selection tools, Ruler tool, or Count tool. The measurement feature allows you to compute and track data points, such as height, width, area, and perimeter. Photoshop tracks the measurement data in the Measurement Log palette, which you can customize to display the information you want. Before you start measuring, it’s important to set the measurement scale to specify what you want a specific number of pixels to represent in units, such as inches, millimeters, microns, or pixels. To make it easier to measure, you can place scale markers on an image to display the measurement scale.

Set Measurement Scale

image Click the Analysis menu, point to Set Measurement Scale, and then click Custom.

image Specify the pixel and logical length, and then specify the logical units.

image To save the measurement scale as a preset for later use, click Save Preset, type a name, and then click OK.

image Click OK.

image

Place a Scale Marker

image Click the Analysis menu, and then click Place Scale Marker.

image Enter a number for the length of the scale marker in pixels.

image To show the logical length and units for the scale marker, select the Display Textcheck box.

image Click the Bottom or Top option to specify where you want the text caption.

image Click the Black or White option to set the scale marker and caption color.

image Click OK.

image

Perform a Measurement

image Open a document.

image Click the Analysis menu, point to Select Data Points, and then click Custom.

image Select the check boxes next to the data points you want to measure and track for the different tools.

image Click OK.

image

image Use any of the following methods to specify what you want to measure:

  • Selection. Create one or more selections.
  • Ruler. Select the Ruler tool in the toolbox, and then drag the tool to measure what you want.
  • Count. Select the Count tool in the toolbox, and then click to count items.

image Click the Window menu, and then click Measurement Log to open the Measurement Log palette.

image Click the Analysis menu, and then click Record Measurements to record the count to the Measurement Log.

image


Did You Know?

You can delete a scale marker. In the Layers palette, select the Measure Scale Marker Layer group for the scale you want to delete, right-click the layer group, and then click Delete Group.

You can add or replace scale markers. Click the Analysis menu, click Place Scale Marker, click Remove or Keep, specify settings for the new marker, and then click OK.



For Your Information: Exporting Measurement Log Data

After you collect the measurement data you want, you can export the Measurement Log as a comma-delimited text file (UTF-8) that you can import into a spreadsheet or database. To export data, click the Window menu, click Measurement Log to open the palette, select one or more rows of data in the log, click the Export button at the bottom of the palette, type a filename, specify a location, and then click Save.


Aligning and Combining Layers

PS 3.6

image

Ever wanted to replace or delete parts of an image that have the same background or combine images together that share overlapping content? In Photoshop CS3, you can do it with the Auto-Align Layers (New!) and Auto-Blend Layers (New!) commands. The Auto-Align Layers command automatically aligns different layers that contain similar content. One layer is assigned to be the reference layer and all other layers are aligned to the reference layer in order to match everything up. You can manually set the reference layer, or let Photoshop automatically choose it for you. Sometimes when you align images, a stitch appears between them. You can use the Auto-Blend Layers command with RGB or grayscale images to create a smooth appearance between the aligned images. Auto-Blend Layers uses layer masks to take out content differences between the images.

Align Layers

image Open a document.

image

image Duplicate or place the images you want to align on different layers.

  • To duplicate a layer, select the layer, click the Layers Option button, click Duplicate Layers, enter a name, and then click OK.

image To set a reference layer, select the layer you want, and then click the Lock button on the Layers palette.

  • If you don’t have a locked layer, Photoshop will create one for you.

image Select the layers you want to align in the Layers palette.

image

image Click the Edit menu, and then click Auto-Align Layers.


See Also

See “Using Photomerge” on page 412 for information on using other align and combine layer features.


image Click one of the layout alignment options:

  • Auto. Analyzes the images and uses the Perspective or Cylindrical layout.
  • Perspective. Creates a stretched or skewed effect on the side images.
  • Cylindrical. Creates a bow-tie effect like an unfolded cylinder.
  • Reposition Only. Aligns the layers and matches overlapping content.

image Click OK.

image

image To fine-tune the alignment or make tonal changes, click the Edit menu, and then click Free Transform.

Combine and Blend Layers

image Select the layers you want to combine in the Layers palette.

image

image Click the Edit menu, and then click Auto-Blend Layers.


Did You Know?

You can create an image stack (Extended). If you have images with a similar size, you can create an image stack. Create a document with each image as a separate layer. Select the all the layers, use the Auto-Align Layers command with the Auto option, convert the layers to Smart Objects, and then create an image stack. Click the Layer menu, point to Smart Object, point to Stack Mode, and then select a stack from from the submenu. To remove a stack, click None on the submenu. You can edit an image stack like any other Smart Object.


Opening Video Files and Image Sequences

In Photoshop CS3 Extended, you can open video files and image sequences using the Open command (New!) on the File menu in the formats listed in the table below. Video layers can contain files with the following color modes and bits per channel (bpc):

  • Grayscale. 8, 16, or 32 bpc
  • RGB. 8, 16, or 32 bpc
  • CMYK. 8 or 16 bpc
  • Lab. 8 or 16 bpc


image


Creating a Video Layer

PS 7.3, 13.5

image

If you want to add video to a document, you can create a new video layer (New!) in Photoshop CS3 Extended. You can create a video layer from a file, or create a blank one and add a video file to it later. If you want to open a video later, you can use the Open command on the File menu. Photoshop opens a variety of video files and image sequences.

Create a Video Layer

image Open a document.

image Click the Window menu, and then click Animation to display the Animation palette.

image Click the Convert to Timeline Animation button (New!) to switch to Timeline view.

image Click the Layer menu, point to Video Layers, and then click the layer type you want:

  • From File. Click New Video Layer From File, select a video or image sequence, and then click Open.
  • Blank. Click New Blank Video Layer.

image If you want to open a video file and add it to a layer, click the File menu, click Open, select the video file you want to open, and then click Open.

image


Did You Know?

You can create a still frame from a video layer. If you want a still image from a video, you can rasterize the video layer to flattened it to create a composite of the current frame. Select the video layer you want, move the playback head to the frame you want, click the Layer menu, point to Rasterize, and then click Video or Layer.


image

Modifying a Video Layer

PS 7.3, 13.5

image

After you insert a video layer, you can modify it (New!) in Photoshop CS3 Extended using the Animation palette in Timeline view. You can use zoom in and out to display the Timeline the way you want, and then drag the playhead, also known as the current-time indicator, to the time or frame number in the video where you want to modify it. You can change the start and stop points (also known as In and Out points), trim frames, add a fade in or out, or add animation using keyframes. A keyframe defines a property change to the video layer. When you set at least two keyframes that change properties, such as position, opacity, and style, you create animation.

Modify a Video Layer Duration

image Open a document with a video.

image Click the Window menu, and then click Animation to display the Animation palette.

image Click the Convert to Timeline Animation button to switch to Timeline view.

image

image Use any of the following methods to change :

  • Start and End Work Area. Point to the ends of the work area bar, and then drag to change the position.
  • In and Out Points. Point to the beginning or end of the layer duration bar (cursor changes to a double-arrow), and then drag to change the points.
  • Move duration. Point to the duration bar, and then drag to move the duration to start and stop at a new position.


Did You Know?

You can delete a section of video. In the Animation palette in Timeline view, drag the ends of the work area bar to select the footage you want to delete, click the Animation Options button, and then click Lift Work Area.


Use Keyframes to Animate Layer Properties

image Open a document.

image Click the Window menu, and then click Animation to display the Animation palette.

image Click the Convert to Timeline Animation button to switch to Timeline view.

image Click the down arrow for a video layer to display the layer properties.

image Click the Time-vary Stopwatch icon to enable animating for the property.

image

image Position the playhead where you want to set a keyframe, and then make the property change you want, such as Opacity in the Layers palette.

image

image Use any of the following methods to change the keyframe:

  • Select. Click the keyframe icon.
  • Move. Drag to change the position.
  • Delete. Right-click the keyframe icon, and then click Delete Keyframes.
  • Method. The diamond keyframe icon animates the property change evenly over time (known as a Linear Keyframe). If you want an instant property change, you can change the interpolation method to a Hold Keyframe, which appears as a square keyframe icon. Right-click a keyframe icon, and then click Hold Interpolation or Linear Interpolation.


For Your Information: Changing the Video Playback Speed

If you want to speed up or slow down a video, you need to adjust the frames per second (fps). To change the fps, display the video in the Animation palette in Timeline view, click the Animation Options button, click Document Settings, set the frames per second (fps) you want (higher the number, the faster the speed), and then click OK.


Splitting a Video Layer

PS 7.3, 13.5

image

In addition to modifying a video layer, you can split it into two new video layers (New!) at the specific point you want in Photoshop CS3 Extended. You can use zoom in and out to display the Timeline the way you want, and then drag the playhead to the time or frame number in the video where you want to split it. The video layer is duplicated and appears above the original in the Animation palette. The original layer contains the video from the start to the current time or frame, and the duplicate layer contains the video from current time or frame to the end.

Split a Video Layer

image Open a document with a video layer.

image Click the Window menu, and then click Animation to display the Animation palette.

image Click the Convert to Timeline Animation button to switch to Timeline view.

image Drag the playhead to the time or frame number where you want to split the video layer.

image Click the Animation Options button, and then click Split Video Layer.

image


Did You Know?

You can preview video or timeline animation. You can preview a video or animation in the document window. Drag the playback head to the point where you want to play the video or animation. Click the Play button at the bottom of the Animation palette. You can also press the spacebar to play or stop the playback. Photoshop caches it to memory for faster playback.


image

Cloning Video Layer Content

PS 5.4, 7.3

image

If you have video or animation frames that you want to retouch or duplicate, you can use the Clone Stamp and Healing Brush tool (New!) in Photoshop CS3 Extended. The Clone Stamp tool allows you to sample content from one area of a frame (known as the source) and paint it over another area of the same or different frame (known as the target). The Healing Brush tool allows you to blend the sampled content from the source with the target to fix a problem. You can use the Clone Source palette to set several samples from one part of a video frame and clone or blend it in another video frame.

Clone Parts of a Video Layer

image Open a document with a video layer, and then select it in the Layers palette.

image Click the Window menu, and then click Animation to display the Animation palette.

image Click the Convert to Timeline Animation button to switch to Timeline view.

image Drag the playhead to the time or frame number with the source of the sample you want.

image Select the Clone Stamp tool on the toolbox.

image To set a sample point, Alt (Win) or Option (Mac) click where you want the sample.

image To set another sample point, select a Clone Stamp button on the Clone Source palette, adjust the playhead, and then repeat Step 6.

image Select the target video layer and move the playhead to the frame you want to paint.

image If you set multiple samples, click the source in the Clone Source palette.

Timesaver

Use Shift + Alt (Win) or Option (Mac) to show the clone overlay temporarily.

image Drag the area you want to paint.

image

Setting Up Multiple Clone Sources

PS 2.2, 5.4

image

The Clone Source palette (New!) allows you to set up to five different sample sources for the Clone Stamp tools or the Healing Brush tools in Photoshop CS3. The Clone Source palette contains five clone button for which you can assign samples. Simply, open the Clone Source palette, click a Clone Stamp button, and then select the sample you want. The Clone Source palette save the samples until you close the document. To help you clone the source in a specific location, you can overlap your sample source and show the overlay on the screen. The overlay allows you to view your changes and helps you visualize where to paint. You can show or hide the overlay and change its appearance. In addition, you can scale and rotate the sample source to clone the sample at a specific size and orientation. If you need to paint in a very specific location relative to the sampling point, you can use the x and y pixel offset.

Use the Clone Source Palette

image Open a document.

image Click the Clone Source button to display the Clone Source palette.

image To determine if a Clone Stamp button is in use, point to it to display a ScreenTip.

image Click a Clone Stamp not in use, or one you want to replace.

image To set a sample point, Alt (Win) or Option (Mac) click where you want the sample.

image To show the overlay, select the Show Overlay check box.

image Select the overlay options you want:

  • Opacity. Specify a percentage value.
  • Auto Hide. Select to hide the overlay while you paint.
  • Invert. Select to invert the overlay.
  • Blend. Click the list arrow, and then select a blending mode.

image To scale or rotate the sample source, enter the values you want.

image

Working with 3D Files

PS 7.4

image

Photoshop CS3 Extended includes support for 3-Dimensional (3D) files (New!) (.u3d, .3ds, .obj, .kms, and Collada file formats) created by programs like Adobe Acrobat 3D Version 8, 3D Studio Max, Alias, Maya, and Google Earth.

Opening 3D Files

You can open 3D files into a new document or insert 3D files into an existing document in Photoshop. When you open a 3D file, Photoshop asks you to set the height and width and then it places the 3D model on a separate 3D layer. The height and width you set scales the 3D model to your exact specifications without losing any detail or quality. If the 3D file also contains a texture, the texture appears on another separate layer. You can add multiple 3D layers to an image. To add a 3D layer, click the Layer menu, point to 3D Layer, click New Layer From 3D File, select a 3D file, and then click Open.

If your Photoshop document contains one or more 2D layers (typical images), you can combine any one of them with a 3D layer, or convert a 3D layer to a 2D layer. To add a 3D layer to an image, drag the 3D layer from one Layers palette to another, double-click the 3D layer in the new location, and then use the 3D tools to position or scale the 3D model.

Working with 3D Files

After you have opened a 3D file or created a new 3D layer from a 3D, you can use Photoshop 3D tools to move or scale the 3D model, change the camera view, change the lighting (such as daylight or interior light), or change render modes (such as solid or wireframe). If you have a texture layer, you can edit it using standard Photoshop tools and reapply the texture to the 3D model. However, you cannot change how the texture is reapplied or create a new one in Photoshop.

Edit a 3D Model

image Double-click the 3D layer thumbnail in the Layers palette to display 3D tools on the Options bar.

image Use the following instructions to perform the task you want:

  • Move, rotate, or scale. Click Edit the 3D Object on the Options bar, click a navigation tool, and then drag to change the rotate, roll, drag, slide, or scale.
  • Camera. Click Edit the 3D Camera on the Options bar, click a camera editing tool, and then drag to change the orbit, roll, pan, walk, or zoom.
  • Lighting effects. Click the Lighting and Appearance Settings icon, and then select the lighting mode you want.
  • Render effects. Click the Lighting and Appearance Settings icon, and then select the render mode you want: Bounding Box, Transparent, Line Illustration, Solid Outline, Wireframe/ Shaded Wireframe, Hidden Wireframe, or Vertices.
  • View cross sections. Click the Cross Section Settings icon, select Enable Cross Section, and then select the option you want: Alignment, Position and Orientation, or Flip.
  • View 3D animations. Click the Layer menu, point to 3D Layer, click Transform 3D Model, and then use the playback buttons.

image To leave 3D transform mode, click Cancel 3D Transform or Commit 3D Transform on the Options bar.

Exploring Other Photoshop CS3 Extended Features

If you want to explore additional Photoshop CS3 Extended features (New!), you can get started in Photoshop CS3 Help. Click the Help menu, click Photoshop Help, click in the Search box, type (Photoshop Extended), and then press Enter (Win) or Return (Mac). A list of all Photoshop CS Extended features appears, where you can select the ones you want to use. Part of the list is included here:

  • About Photoshop and MATLAB
  • MATLAB commands
  • Set up MATLAB and Photoshop
  • DICOM metadata
  • Connect/disconnect to Photoshop from MATLAB
  • About image stacks
  • Use scale markers
  • Use the Measurement Log
  • Extract work area
  • Performing a measurement
  • Switch animation modes
  • Transform video layers
  • Lift work area
  • Animate DICOM files
  • Set a work area
  • 3D files in Photoshop
  • Keys for using Measurement
  • Interpret video footage
  • Rasterize video layers
  • Import image sequences
  • Choose interpolation method
  • Remove footage from a layer
  • Paint on HDR images
  • Open a DICOM file
  • Specify QuickTime Movie settings
  • Reload footage in a video layer
  • Set the measurement scale
  • Convert frame and timeline animations
  • About the HDR Color Picker
  • Save 3D files
  • Creating an image stack
  • About straight and premultiplied channels in video
  • Open or import a video file
  • Group layers in a video or animation
  • Keys for working with DICOM files
  • Restore frames in video layers
  • Set the timeline area to be previewed
  • Previewing video or timeline animations
  • Replace footage in a video layer
  • Use a script to create an image stack
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