Alexander, Christopher 105
Anne, Jina 111
Boulton, Mark 14
Brand, Stewart 101
cohesion 9
components
basic 53–54
composite 54–57
containers 57
documenting 43–45
hierarchy 51–59
integrating 45–47
layouts 58–60
organizing 34–35
Costa, Lucio 21
Curtis, Nathan 111
design decision hierarchy 60–62
global 61–64
granular 65–72
design elements
content display components 30
UI components 30
design principles
definition 13
establishing 16–17
specific principles 14
universal principles 13
design system
definition 2
don’t repeat yourself (DRY) 108
ecosystem map 24–27
evaluating components 32–33
evaluating design language 31–32
Frost, Brad 86
Gall, John 115
Gall’s law 115
getting buy-in 107–109
getting started 37–39
governance and feedback 108–114
Hinkley, Selene 27
Kholmatova, Alla 34
Levitt, William 117
listening to users 11–12
Lister, Ben 110
Meadows, Donella 115
Milgram, Morris 117
modular building 1–2
Neimeyer, Oscar 21
New York City Transit Authority Graphics Standards Manual 7–9
pattern library (definition) 2
Pihlström, Andreas 1
product and user inventory 22–24
purpose statement 9–11
Saarinen, Eliel 72
Scher, Paula 75
style guide
definition 2
system layers 101
taking inventory 29–30
theming 87–99
color 97–100
space 95–96
UI framework 2
unity 7
variation 76–78
approaches 86–88
visual styles 30
Vogt, JD 16
Wood, Stanley 18