Index

A

Alexander, Christopher 105

Anne, Jina 111

B

Boulton, Mark 14

Brand, Stewart 101

C

cohesion 9

components

basic 53–54

composite 54–57

containers 57

documenting 43–45

hierarchy 51–59

integrating 45–47

layouts 58–60

organizing 34–35

Costa, Lucio 21

Curtis, Nathan 111

D

design decision hierarchy 60–62

global 61–64

granular 65–72

design elements

content display components 30

UI components 30

design principles

definition 13

establishing 16–17

specific principles 14

universal principles 13

design system

definition 2

don’t repeat yourself (DRY) 108

E

ecosystem map 24–27

evaluating components 32–33

evaluating design language 31–32

F

Frost, Brad 86

G

Gall, John 115

Gall’s law 115

getting buy-in 107–109

getting started 37–39

governance and feedback 108–114

H

Hinkley, Selene 27

K

Kholmatova, Alla 34

L

Levitt, William 117

listening to users 11–12

Lister, Ben 110

M

Meadows, Donella 115

Milgram, Morris 117

modular building 1–2

N

Neimeyer, Oscar 21

New York City Transit Authority Graphics Standards Manual 7–9

Noorda, Bob 7–9, 11

P

pattern library (definition) 2

Pihlström, Andreas 1

product and user inventory 22–24

purpose statement 9–11

S

Saarinen, Eliel 72

Scher, Paula 75

style guide

definition 2

system layers 101

T

taking inventory 29–30

theming 87–99

color 97–100

space 95–96

U

UI framework 2

unity 7

V

variation 76–78

approaches 86–88

Vignelli, Massimo 7–9, 11

visual styles 30

Vogt, JD 16

W

Wood, Stanley 18

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