Sample implementation of the Singleton design pattern

In the following code example, I will be creating a class with a method to create an instance of this class if one does not exist. If the instance is already present, then it will simply return the reference of that object. I have also taken thread safety into consideration, and so I have used a synchronized block here before creating the object of that class.

Let's check out the UML diagram for the Singleton design pattern:

    package com.packt.patterninspring.chapter2.singleton.pattern; 
    public class SingletonClass { 
      private static SingletonClass instance = null; 
      private SingletonClass() { 
      } 
      public static SingletonClass getInstance() { 
        if (instance == null) { 
          synchronized(SingletonClass.class){   
               if (instance == null) { 
                  instance = new SingletonClass(); 
               } 
          } 
        } 
       return instance; 
      } 
    } 
  } 

One thing to be noted in the preceding code is that I have written a private constructor of the SingletonClass class to make sure that there is no way to create the object of that class. This example is based on lazy initialization, which means that the program creates an instance on demand the first time. So you could also eagerly instantiate the object to improve the runtime performance of your application. Let's see the same SingletonClass with eager initialization:

    package com.packt.patterninspring.chapter2.singleton.pattern; 
    public class SingletonClass { 
      private static final SingletonClass INSTANCE = 
new SingletonClass(); private SingletonClass() {} public static SingletonClass getInstance() { return INSTANCE; } }

Now that we've seen the singleton design pattern, let's turn to a different variant of it--the Prototype design pattern.

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