Acknowledgments

To my wife Tanya, my son Lucas, and my daughter Samantha, who always put up with me doing regardless of what wild things I decide to do. The patience they display allows me to do crazy things like write another book, and I certainly don’t let them know how much I appreciate it often enough.

The entire XNA Game Studio team deserves congratulations for getting this release out. I know the hard work that went into it. A few members of the team went above and beyond for this book as well; in particular, Dean (who wrote half of the book), Shawn (who wrote the foreword), and Jason Kepner (who did all of the figures that weren’t screenshots).

I’d also like to thank Tony Cox who gave me the chance to fulfill my dream of being a game developer and hired me for my new role in Microsoft Game Studios.

In my first two books, I thanked my mother Vicki, so I suppose I have to continue that tradition as well.

Last, but certainly not least, I’d like to thank you, the reader. I hope you enjoy reading the book as much as I enjoyed writing it.

—Tom Miller

This book is dedicated to the love of my life my wife, Jessica, and to our new baby daughter, Evie-Lyn. Without your love and commitment I would not be the person I am today.

I would like to thank my coauthor Tom. Without Tom, this book would not have been possible.

I would like to thank the entire XNA Game Studio team. Everyone worked tremendously hard on XNA Game Studio 4.0. Specifically, I would like to Shawn Hargreaves for writing the foreword to this book and Jason Kepner for drawing all of the figures for our chapters.

Finally, I would like to thank my mother Donna and stepfather Michael for buying me my first computer and giving me the freedom to explore and break it.

—Dean Johnson

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