Contents
1 Designing Your First Biped Character
Former Student Spotlight: Zach Parrish
Assignments: Designing a Character
2 Creating Your First Biped Character: Modeling Basics
Former Student Spotlight: Jeff Gill
Former Student Spotlight: Chris Grim
Assignments: Modeling a Character
3 Creating Your First Biped Character: Facial Expressions
Former Student Spotlight: Katie Folsom
Blend Shapes as an Approach to Creating Facial Expressions
Tools Used for Modeling Blend Shapes
Assignments: Facial Expressions for a Character
4 Creating Your First Biped Character: Shading and Texturing Basics
Former Student Spotlight: Nathan Engelhardt
Assignments: Shading and Texturing a Character
5 Skeleton Setup for a Biped Character: Joint Placement
Former Student Spotlight: David Bokser
Former Student Spotlight: Sean Danyi
Assignments: Joint Placement in a Character
6 Control Rig Setup for a Biped Character: IK and FK
Former Student Spotlight: Ryan Yokley
Former Student Spotlight: Ben Willis
Former Student Spotlight: Rob Miller
Cleaning up the scene file for animation
Preparing the scene file for skinning
Former Student Spotlight: Tonya Payne