- any time data (ATD) class
- CSC see control and scheduling component (CSC)
- data transfer
- logical channels
- performance evaluation
- channel delay vs. congestion
- data session vs. delay
- network utilization
- user performance
- segregation mechanism
- application user interface
- app-delay sensitivity settings
- bandwidth consumption
- budget adjustment
- functionality goals
- indicator bar
- parental control
- price information
- usage history
- usage notifications
- approximate-coverage model
- asynchronous content delivery and pricing
- mobile data traffic
- operator profits
- variations and peak-time congestion
- yield management
- time-shifting traffic see time-shifting traffic
- user survey
- adoption
- delay elasticity
- delay tolerance
- price sensitivity
- pricing interface
- QoE
- setup and goals
- atom library
- backbone network
- aggregate-peak-device
- customer liability see customer liability
- device-level F-discrepancy see device-level F-discrepancy
- network-level F-discrepancy
- 95th percentile-customer
- peak-customer
- TCO discrepancy
- traffic metering method see traffic metering method
- traffic pattern
- volume-customer
- Bertrand model
- bilateral oligopoly model
- Broadband Internet Service BenchMARK (BISMark) router
- broadband service provider (BSP)
- buyer valuation model
- application value
- bidding proxy
- expected short-term value
- machine groups
- short-term bid
- SLAs
- transaction processing
- caching factors see congestion points
- capital expense (CAPEX) see customer cost
- CDN see content delivery network (CDN); content distribution network (CDN)
- cellular networks
- Cisco's Visual Networking Index (VNI)
- client monitoring component (CMC)
- cloud resource allocation
- Amazon EC2
- cloud computing
- cost-optimization approach
- deadline-dependent pricing
- demand and supply
- queuing-based models
- SLA-based pricing
- time-dependent pricing see time-dependent pricing (TDP)
- VM-based pricing see VM-based pricing
- color coding
- combinatorial market mechanism
- business value
- buyer valuation model see buyer valuation model
- efficiency
- goods allocation
- machine groups
- seller cost model
- SLA
- stochastic optimization problem
- winner-determination problem
- complete price (CP) differentiation
- concave utility function see concave utility function
- PP differentiation see partial price (PP) differentiation problem
- revenue gain
- effective market, users
- parameter k
- parameter t
- total resource
- service provider pricing
- admission control
- effective market threshold
- limited total resource
- nonconvex optimization problem
- properties
- resource allocation problem
- single pricing problem
- effective market
- group index threshold
- parameters
- price differentiation gain
- water-filling condition
- surplus maximization problem
- compound annual growth rate (CAGR)
- concave utility function
- compound group, clusters
- four-group effective market
- three-group effective market
- inequality condition
- inverse function
- optimal revenue
- resource constraint
- Stackelberg model
- water-filling problem
- congestion alleviation
- ad hoc networks
- caching content
- CDNs
- cellular networks
- content storage
- Internet
- IP network
- multicast transmission
- on-demand content
- unicast delivery
- video applications
- video delivery see video delivery
- congestion points
- caching remote content
- critical price rule
- demand-response model
- intuitive property
- Nash equilibrium
- one point
- proportion rule
- three points
- transit prices
- Connect America Fund (CAF)
- content delivery network (CDN)
- approximate-coverage model
- bilateral oligopoly model
- charging model
- dynamic analysis
- applications
- customer demand
- multiple-player analysis
- one-player analysis
- features
- market structure
- content producer
- dynamic voluntary game see dynamic voluntary game
- equilibrium state
- federation
- vs. multiple-choice market
- n-CDN pricing game
- precise-coverage model
- predictive analysis
- request based model
- static analysis
- supply chain
- two-CDN pricing game
- nonpredictive strategy
- predictive strategy
- price selection
- volume-based model
- content distribution network (CDN)
- content providers (CPs)
- control and scheduling component (CSC)
- admin component
- applications interface
- architecture
- client-side monitoring
- CMC
- DTDT protocol
- monitoring and data collection
- preloading content
- scheduling problem
- access point
- max-flow problem
- offline solution
- serial scheduling
- SMC
- cost minimization
- economical responsiveness
- infinite-horizon
- inflexible users
- nonconvexity of optimization
- proactive downloads
- user flexibility
- Cournot model
- cross-price elasticity
- customer cost
- backbone network see backbone network
- cost-sharing policy
- points of presence
- quality of service
- routers and links
- SLA
- toy infrastructure
- customer liability
- aggregate-peak-device
- device-level L-discrepancy
- network-level L-discrepancy
- peak-based cost sharing
- QoS constraints
- Shapley policy
- splitting cost
- trigger policy
- customer price sensitivity
- bill-and-keep system
- BSP
- CAF
- data
- econometric estimates
- end users conditions
- income elasticity
- Internet speed tiers
- long-distance
- carriers
- service
- model
- own- and cross-price elasticity
- price elasticity of demand
- variable descriptions
- percentage of population
- service tiers
- statistics
- voice service
- data center resource allocation
- application allocation
- attributes
- buyer and seller value
- buyer value function
- computational grids
- CPU
- greedy allocator
- hardware ownership
- high performance computing
- information gathering
- market model see combinatorial market mechanism
- MIP
- power consumption
- price of energy
- pricing
- realistic model of resources
- response time model
- scalability and complexity
- SLA
- static allocator
- utility computing
- data consumption
- day-ahead dynamic TDP (DDTDP)
- adaptive pricing
- application user interface see application user interface
- data plans and usage
- economic incentives
- field trial objectives
- granular price offerings
- implementation and setup
- participants, billing, and timeline
- pretrial focus groups
- price guarantees
- smart devices opinion
- usage statistics
- user choice empowerment
- user feedback mechanism
- user interface
- day-ahead electricity market
- consumers
- demand-side management
- electricity consumers flexibilities
- intermediaries
- ISO
- Nash equilibrium
- optimization and game theoretic techniques
- slotted time structure models
- smart grid
- suppliers
- degree of flexibility
- delay-elastic traffic
- delay-inelastic traffic
- device-level F-discrepancy
- vs. aggregate-peak-device policy
- customer and traffic percentage
- monthly cost
- time series
- device-level L-discrepancy
- disruption-tolerant data transfer (DTDT) protocol
- Dixit–Stiglitz utility function
- dual pricing algorithms
- channel gain matrix
- myopic and greedy approaches
- pareto optimal utility
- power and interference temperature
- wireless network duality
- channel fading matrix
- game theory
- interference load minimization
- interference temperature
- max–min weighted SINR problem
- nonsmooth special case
- Perron right eigenvectors
- primary and dual network
- smooth and nonsmooth utility functions
- software implementation
- spectral radius functions
- uplink–downlink duality
- utility maximization algorithm
- wireless cellular and ad-hoc networks
- wireless network utility maximization
- interference temperature constraint
- optimal value and solution
- Perron–Frobenius eigenvalue
- power constraint
- QoS measurement
- SINR assignment
- utility function
- dumb pipes
- nonuniform ordering
- consumer surplus
- higher profit
- quasi-bundling
- social surplus
- uniform ordering
- benefits
- consumer surplus
- discrimination problem
- incentive compatibility
- individual rationality
- net implication
- policy implication
- social surplus
- type-1 consumer
- type-2 consumer
- dynamic programming (DP) solutions
- dynamic revenue maximization with variable price (DRMVP)
- dynamic voltage and frequency scaling (DVFS)
- dynamic voluntary game
- average number
- investment strategy
- market shocks
- market state
- Markov perfect equilibrium theory
- perfect cartel game
- value equation
- economics-based pricing
- CP differentiation see complete price (CP) differentiation
- flat-fee pricing
- incomplete price differentiation see incentive-compatible complete price (ICCP) differentiation
- logarithmic utility function
- price differentiation taxonomy
- customer segmentation
- perfect price differentiation
- quantity-based charging
- revenue gain
- two-stage Stackelberg model
- end users (EUs)
- contract design, uncertain demand
- network neutrality
- NUM
- sponsored content
- billing cycle
- congestion cost
- content provider problem
- implementation issues
- insensitive transition probability
- Markov model
- per-byte end-user cost
- Poisson distribution
- sensitive transition probability
- service provider problem
- Stackelberg game
- standard deviation
- system profit function
- transition rates
- two-parameter contract, Pareto analysis
- eyeball-ISP provider
- fine-grained pricing
- first-price auction
- fixed prices
- flow model
- equilibrium problem, congestion cost
- factors
- graph network
- policy decision
- generalized second price (GSP) auction
- gross domestic product (GDP)
- human–computer interaction (HCI)
- bandwidth pricing
- dynamic forms, TDP
- speed-tier pricing
- variable pricing
- DataWiz screenshots
- DDTDP
- adaptive pricing
- application user interface see application user interface
- data plans and usage
- economic incentives
- field trial objectives
- granular price offerings
- implementation and setup
- participants, billing, and timeline
- pretrial focus groups
- price guarantees
- smart devices opinion
- usage statistics
- user choice empowerment
- user feedback mechanism
- user interface
- designing systems
- different evaluation methods
- energy market
- expert evaluations
- field trial
- experimental design
- qualitative and quantitative analysis
- questionnaires
- recruit participants
- variables and hypotheses
- higher QoS
- home networks
- data caps
- network management and QoS control
- throttling implications
- information communication
- interface design
- Internet ecosystem stakeholders
- application developer
- consumer viewpoints
- content providers
- operator perspectives
- policy evolution
- screen navigation
- hybrid network
- network roles and incentives
- P2P network see peer-to-peer (P2P) network model
- SBSD protocol
- algorithms
- flooding-based routing
- network provider
- network security
- query packets
- utility function
- incentive-compatible complete price (ICCP) differentiation
- maximum revenue
- partial price differentiation
- self-differentiation
- self-selection problem
- income elasticity
- Independent System Operator (ISO)
- Internet Demand Experiment (INDEX) project
- Internet service providers (ISPs)
- congestion points see congestion points
- eyeball-ISP provider
- Internet speed tiers
- IP network
- knapsack problems
- finite-horizon Markov decision process
- offline multiple-choice
- online stochastic process
- local measured service (LMS)
- local search approximation algorithm
- mean response time (MRT)
- mixed-integer programming (MIP)
- mobile network operators (MNOs)
- modular architecture design
- bitrate selection
- user profiler
- video compression
- multiple knapsack problem (MKP)
- multiple-choice knapsack problem (MCKP)
- n-CDN pricing game
- network neutrality
- applications
- CDN
- content providers (CPs)
- differentiable demand model
- interior Nash equilibria
- ISPs see Internet service providers (ISPs)
- product offers
- QoS management
- usage-priced access-bandwidth reservation
- network utility maximization (NUM)
- network-level L-discrepancy
- nonlinear Perron–Frobenius theory
- nonuniform ordering
- pricing problem, solution
- smart pipes vs. dumb pipes
- consumer surplus
- higher profit
- quasi-bundling
- social surplus
- NP-hard combinatorial optimization problem
- operational expense (OPEX) see customer cost
- optimal content viewing
- aggregate quality
- Dixit–Stiglitz utility function
- infinitesimal effect
- marginal quality
- utility function
- optimal policy
- own-price elasticity
- Paris metro pricing (PMP)
- partial price (PP) differentiation problem
- maximum revenue
- three-level decomposition
- cluster partition
- effective market size
- effective market threshold
- pricing and resource allocation
- super group
- trade-off
- peak-to-average ratio (PAR)
- peer-to-peer (P2P) network model
- advantages
- cellular network capacity
- congestion pricing
- flow model
- equilibrium problem, congestion cost
- factors
- graph network
- policy decision
- mobile nodes
- multi-hop wireless networks
- network congestion
- packet routing
- participation density
- Pigouvian tax model
- prioritization model
- divisible incentives
- indivisible incentives
- transportation domain
- quality of service
- algorithms
- distributed accounting
- network security
- organization
- routing performance
- static nodes
- voluntary participation model
- wired networks
- wireless networks
- Perron right eigenvectors
- Pigouvian tax model
- PLUTUS system
- ATD class see any time data (ATD) class
- cell networks
- data pricing
- PMP
- RAN
- SD class see surplus data (SD) class
- precise-coverage model
- predictable traffic conditions
- aggregate load
- flow deferrals and discount
- total delivery time
- price estimation
- demand curve
- DRMVP
- optimization problem
- revenue estimation
- revenue gain
- pricing under demand flexibility
- closed-loop system
- day-ahead electricity market
- consumers
- demand-side management
- electricity consumers flexibilities
- intermediaries
- ISO
- Nash equilibrium
- optimization and game theoretic techniques
- slotted time structure models
- smart grid
- suppliers
- demand-side characteristics
- demand-side dynamics
- demand-side flexibilities
- hourly and daily fluctuations
- numerical experiments
- optimal bundle pricing under discreteness
- optimal time-dependent pricing under convexity
- predictability of consumer activities
- and responsiveness
- pricing under predictable demand
- cost minimization
- economical responsiveness
- infinite-horizon cost minimization
- inflexible users
- nonconvexity of optimization
- proactive downloads
- user flexibility
- demand shaping and proactive download
- activity patterns
- demand profiles
- economical responsiveness
- interests and preferences
- machine learning and statistical modeling tools
- peak demand
- pricing policies, modified profiles
- economical responsiveness
- joint proactive download and demand shaping
- mapping functions
- price allocation step
- proactive data download without demand shaping
- quadratic cost function
- proactive data service
- proportional cost
- prioritization model
- divisible incentives
- indivisible incentives
- transportation domain
- proactive service
- quality of experience (QoE)
- quality of service (QoS)
- quota aware video adaptation (QAVA)
- availability of video
- client-based architectures
- content provider-/ISP-based architectures
- ecosystem, players incentives
- error prediction
- experimental setup
- heterogeneous data
- modular architecture design see modular architecture design
- performance variability
- stream selection see stream selection
- three functional modules
- time scale
- trade off quality vs. cost vs. volume
- user profiler see user profiler
- video cost and utility
- radio access network (RAN)
- scalable video coding (SVC)
- self-balancing supply/demand (SBSD) protocol
- algorithms
- flooding-based routing
- network provider
- network security
- query packets
- utility function
- server monitoring component (SCC)
- service-level agreement (SLA)
- Shapley policy
- signal-to-interference-and-noise-ratio (SINR)
- single pricing (SP) problem
- effective market
- group index threshold
- parameters
- price differentiation gain
- water-filling condition
- SLA-based pricing
- Amazon EC2
- average response time
- heuristic method
- IRT
- Lagrange composite function
- mean revenue
- M/M/1 queuing model
- MRT
- offset factor
- optimization problem
- Poisson distribution
- QoS
- queuing theory
- service intensity
- sojourn time probability distribution
- smart pipes
- nonuniform ordering
- consumer surplus
- higher profit
- quasi-bundling
- social surplus
- uniform ordering
- benefits
- consumer surplus
- net implication
- nonlinear pricing
- policy implication
- social surplus
- sponsored content
- billing cycle
- congestion cost
- content provider problem
- implementation issues
- insensitive transition probability
- Markov model
- per-byte end-user cost
- Poisson distribution
- sensitive transition probability
- service provider problem
- Stackelberg game
- standard deviation
- system profit function
- transition rates
- two-parameter contract, Pareto analysis
- stage game
- stream selection
- algorithms
- average performance
- knapsack problems see knapsack problems
- single user
- video request, utility, and cost model
- surplus data (SD) class
- CSC see control and scheduling component (CSC)
- data transfer
- efficiency enhancement
- logical channels
- maximization problem
- peak load
- performance evaluation
- channel delay vs. congestion
- data session vs. delay
- network utilization
- user performance
- premium and nonpremium user
- segregation mechanism
- sender-pays plans/two-sided pricing
- surplus capacity plan
- user experience
- TCO see total cost of ownership (TCO)
- TDP see time-dependent pricing (TDP)
- telecom industry, smart pricing
- block-pricing plan
- Bridger Mitchell, flat rates
- AOL
- economics community
- electronic switching
- local measured service
- local voice calls rates
- logic of bundling
- Nixon wage-price freeze
- peak-load pricing
- usage-sensitive pricing
- value of connectivity
- capital intensity
- caution reasons
- challenges
- congestion charges
- data flat rates
- demand growth
- fiber networks
- fine-grained pricing
- high profits
- and innovation
- low capital investments
- mental transaction costs
- modern financial puzzles
- net neutrality
- price per megabyte
- research and development (R&D)
- cost
- directions
- revenues
- technology trends
- telco (r)evolutions
- cost structure
- GDP
- government-sanctioned price discrimination policy
- Tier-1 carriers
- telecom mistakes
- content
- video streaming
- transmission capacity
- usage-based pricing
- Verizon Wireless
- voice to text substitution
- wireless communication
- wireless voice quality
- wireline communication
- telecommunication services
- monopoly setting
- nonuniform ordering see nonuniform ordering
- text messages
- uniform ordering see uniform ordering
- time-dependent pricing (TDP)
- deadline-dependent pricing
- differentiable function
- divisible and indivisible jobs
- electricity cost
- net profit maximization, job scheduling
- NPO problem
- NPOD problem
- service rate constraint
- system model
- time-shifting traffic
- Delivery-shift
- assumptions and definitions
- Async flows
- Async system
- congestion pricing
- EDT
- input traffic pattern
- per-flow options
- performance measures
- predictable traffic conditions
- salient features
- simulation setup
- PCEF
- PCRF
- Request-shift
- achievable throughput
- disadvantages
- performance measures
- predictable traffic conditions
- salient features
- simulation setup
- TUBE system
- usage-based and tiered pricing schemes
- total cost of ownership (TCO)
- traffic metering method
- customer-ingress
- customer-per-device
- M-discrepancy
- two-CDN pricing game
- nonpredictive strategy
- predictive strategy
- price selection
- uniform ordering
- constant marginal cost
- dumb pipes
- benefits
- consumer surplus
- discrimination problem
- incentive compatibility
- individual rationality
- net implication
- policy implication
- social surplus
- type-1 consumer
- type-2 consumer
- reservation price
- smart-pipes
- benefits
- consumer surplus
- net implication
- nonlinear pricing
- policy implication
- social surplus
- uplink–downlink duality
- usage-based pricing
- usage-sensitive pricing (USP)
- user interface
- key features
- participant usage
- period types
- user profiler (UP)
- user device (client)
- video computing, probability
- viewing pattern
- user psychology
- bandwidth pricing
- dynamic forms, TDP
- speed-tier pricing
- variable pricing
- home networks
- data caps
- network management and QoS control
- Eden system
- Home Watcher project
- Homework project
- resource sharing
- throttling implications
- user-generated content platforms
- content producers
- benefits
- payoff function
- pieces
- subsidizing/taxing producers
- content quality
- content viewers
- heterogeneous production costs
- intermediary
- profit maximization
- definition of equilibrium
- equilibrium content production
- optimal content viewing see optimal content viewing
- optimal payment rate
- overjustification effects
- two-sided market
- Verizon Wireless
- Vickrey–Clarke–Groves (VCG) mechanism
- video adaptation
- video consumption
- video decoder
- video delivery
- bandwidth sharing
- cable operators
- cable TV systems
- cellular networks
- telephone operators
- video streaming protocols
- video traffic
- VM-based pricing
- dynamic scheduling
- price estimation see price estimation
- willingness to pay (WTP)
- wireless network
- duality
- channel fading matrix
- game theory
- interference load minimization
- interference temperature
- max–min weighted SINR problem
- nonsmooth special case
- Perron right eigenvectors
- primary and dual network
- smooth and nonsmooth utility functions
- software implementation
- spectral radius functions
- uplink–downlink duality
- utility maximization algorithm
- wireless cellular and ad-hoc networks
- utility maximization
- interference temperature constraint
- optimal value and solution
- Perron–Frobenius eigenvalue
- power constraint
- QoS measurement
- SINR assignment
- utility function
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