List of Figures and Tables

Figures

Number Figure Page
0.1 The biggest challenges for UX people. xlix
0.2 As seen by. l
1.1 Stakeholder circles. 6
1.2 UX research maturity model. 25
1.3 Organizational charts: how does UX research fit into these cultures? 26
4.1 When is the best time to collaborate? 103
4.2 Quarterly UX research planning artifact. 107
4.3 Stakeholders observe a remote usability test by Bolt | Peters. 121
4.4 UX practitioners and their stakeholders during a workshop held at a Google office in Brazil. 140
5.1 Sample report sections. 158
5.2 Suggested page count for short and long reports. 162
5.3 Books prepared by Infield Design, Japan. 169
5.4 Slides from the Quest for Ice Cream presentation. 172
5.5 Visual stimulus. 181
5.6 Visual meeting minutes. 181
5.7 Visual concept. 181
5.8 Visual stimulus. 182
5.9 Visualizer. 182
5.10 User journey. 182
5.11 A UX map by Amberlight Partners. 183
5.12 Survey results for design A (home page 1). 185
5.13 Survey results for design B (home page 2). 186
5.14 Survey results for design C (home page 3). 186
5.15 A sample page from a product concept brochure project. 188
5.16 Labeled polar display. 189
5.17 Polar displays of personas. 189
5.18 Top ten field study themes poster. 190
5.19 The expo room. Projected presentation, posters, video stations (laptops), and artifacts (arranged on table). 193
5.20 Stakeholders interact with expo materials. 194
5.21 The lostness formula (Tullis & Albert 2008). 196
5.22 Data to support qualitative findings. 197
5.23 Walk the walk. 200
6.1 Usabilitynet.org: a “before” screenshot. 218
6.2 Usabilitynet.org: an “after” screenshot. 218
6.3 Usabilitybok.org: a possible “after” screenshot. 219
6.4 Using callouts with a picture of a physical product. 220
6.5 Using callouts with a digital product. 221

Tables

Number Table Page
2.1 Documenting stakeholder knowledge in a table prior to a research project. 56
3.1 A sample one-page research plan. 77
3.2 The main differences between goals and research questions. 79
4.1 A rainbow of issues with captcha (a challenge-response test used to ensure that a response is generated by a human rather than a computer). 122
6.1 Sample research follow-up spreadsheet. 225
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