What was that all about?

In roughly two paragraphs, I've illustrated three very important aspects of concurrency in Rust: Send (shown in the message being sent to the others from the Mystery Mobile), Sync, and Threads (each road donates a thread, and really, there is no real way to know when a thread will rejoin the sender, which can cause no ends of problems!).

Let's deal with each aspect in turn.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset