Contents

 

Preface

xv

 

Introduction: Classic Puzzles from the Past

1

 

I.1 A Gambling Puzzle of Gombaud and Pascal

1

 

I.2 Galileo’s Dice Problem

3

 

I.3 Another Gombaud-Pascal Puzzle

4

 

I.4 Gambler’s Ruin and De Moivre

6

 

I.5 Monte Carlo Simulation of Gambler’s Ruin

10

 

I.6 Newton’s Probability Problem

13

 

I.7 A Dice Problem That Would Have Surprised Newton

17

 

I.8 A Coin-Flipping Problem

18

 

I.9 Simpson’s Paradox, Radio-Direction Finding, and the Spaghetti Problem

21

 

Challenge Problems

30

1

Breaking Sticks

36

 

1.1 The Problem

36

 

1.2 Theoretical Analysis

36

 

1.3 Computer Simulation

38

2

The Twins

42

 

2.1 The Problem

42

 

2.2 Theoretical Analysis

43

 

2.3 Computer Simulation

44

3

Steve’s Elevator Problem

47

 

3.1 The Problem

47

 

3.2 Theoretical Analysis by Shane Henderson

48

 

3.3 Computer Simulation

51

4

Three Gambling Problems Newton Would “Probably” Have Liked

52

 

4.1 The Problems

52

 

4.2 Theoretical Analysis 1

54

 

4.3 Computer Simulation 1

55

 

4.4 Theoretical Analysis 2

57

 

4.5 Computer Simulation 2

58

 

4.6 Theoretical Analysis 3

59

5

Big Quotients—Part 1

62

 

5.1 The Problem

62

 

5.2 Theoretical Analysis

62

 

5.3 Computer Simulation

64

6

Two Ways to Proofread

66

 

6.1 The Problem

66

 

6.2 Theoretical Analysis

67

7

Chain Letters That Never End

70

 

7.1 The Problem

70

 

7.2 Theoretical Analysis

70

8

Bingo Befuddlement

74

 

8.1 The Problem

74

 

8.2 Computer Simulation

75

9

Is Dreidel Fair?

79

 

9.1 The Problem

79

 

9.2 Computer Simulation

80

10

Hollywood Thrills

83

 

10.1 The Problem

83

 

10.2 Theoretical Analysis

83

11

The Problem of the n-Liars

87

 

11.1 The Problem

87

 

11.2 Theoretical Analysis

87

 

11.3 Computer Simulation

89

12

The Inconvenience of a Law

90

 

12.1 The Problem

90

 

12.2 Theoretical Analysis

90

13

A Puzzle for When the Super Bowl is a Blowout

93

 

13.1 The Problem

93

 

13.2 Theoretical Analysis

94

14

Darts and Ballistic Missiles

96

 

14.1 The Problem

96

 

14.2 Theoretical Analysis

97

15

Blood Testing

103

 

15.1 The Problem

103

 

15.2 Theoretical Analysis

103

16

Big Quotients—Part 2

107

 

16.1 The Problem

107

 

16.2 Theoretical Analysis

107

17

To Test or Not to Test?

117

 

17.1 The Problem

117

 

17.2 Theoretical Analysis

119

18

Average Distances on a Square

126

 

18.1 The Problem(s)

126

 

18.2 Theoretical Analyses

127

 

18.3 Computer Simulations

136

19

When Will the Last One Fail?

139

 

19.1 The Problem

139

 

19.2 Theoretical Analyses

142

20

Who’s Ahead?

147

 

20.1 The Problem

147

 

20.2 Theoretical Analysis

148

21

Plum Pudding

151

 

21.1 The Problem

151

 

21.2 Computer Simulation

152

 

21.3 Theoretical Analysis

153

22

Ping-Pong, Squash, and Difference Equations

156

 

22.1 Ping-Pong Math

156

 

22.2 Squash Math Is Harder!

161

23

Will You Be Alive 10 Years from Now?

168

 

23.1 The Problem

168

 

23.2 Theoretical Analysis

169

24

Chickens in Boxes

176

 

24.1 The Problem (and Some Warm-ups, Too)

176

 

24.2 Theoretical Analysis

180

25

Newcomb’s Paradox

183

 

25.1 Some History

183

 

25.2 Decision Principles in Conflict

186

 

Challenge Problem Solutions

189

 

Technical Note on MATLAB®’s Random Number Generator

213

 

Acknowledgments

217

 

Index

219

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset