About the Contributing Authors
Chapter 1: Before We Get Started
Computer Science: A Broad and Diverse Landscape
Our Road Map: Using Xcode and Interface Builder
Running Your App on the iPhone Simulator
Running your app on the iPad Simulator that reads your iPhone environment
Running your App on the iPad Simulator
Running your App on Physical Devices
helloWorld_03 – An Interactive View-Based App
Setting up the Coding Environment
Creating a Programming Roadmap
Chapter 4: Buttons & Labels with Multiple Graphics
helloWorld_04: A View-based Application
Properties: Management & Control
You've Said “Hello!”… but now, INDIO!
Touches: A View-Based Application
Working in the Implementation File
Don't Freak Out: Let's Look at Your Brain!
Adding the Images to the Project
Evolve: A View-based Storyboard Application
Phase I: Creating Core Storyboarding Configurations
Phase II: Setting Up the View Controllers
Phase III: Establishing View Controller Content
Phase IV: Working on Closure and Coding
Storyboard View Controllers, iOS4 and Programmatically Creating Them.
switch-mistake: A Lesson in the Art of Crashing
Chapter 9: MapKit & Storyboarding
Cool and Popular MapKit Apps Inspire Us
myStory_01: A Single–View Application
Preliminaries: Adding the Annotation File
Preliminaries: Adding Frameworks
Dealing with the View Controller's Implementation
Memory Management of Storyboard Objects
Digging My Students' MapKit Code
Parsing to MapKit from the Internet
Three MapKit Final Projects: CS–201 iPhone Apps, Objective–C
Zoom Out… Seeing the Big Picture
Chapter 10: MapKit & Tables with Storyboarding
myStory_02: A Single-View Application
Adding the Table View Controller
Coding myMasterTableViewController
Coding the myDetailViewController.m file
Chapter 11: Storyboarding to Multimedia Platforms
myiTunes: A Master-Detail Application