Next Steps

Game Center—and social gaming in general—is a big topic, and it would be nearly impossible to cover every aspect of leaderboards and achievements in a single chapter. However, this chapter gave you a chance to get familiar with Game Center and its supporting framework, GameKit. Specifically, you got to set up Game Center support, add the GameKit framework to your project, authenticate the local Game Center player, and implement a classic leaderboard and a “First Win” achievement. These examples are just the tip of the iceberg when it comes to Game Center and social gaming.

In the next chapter, you’ll learn how to add another Game Center feature to Hog Dice: multiplayer gaming. With multiplayer gaming, you further increase the chances of getting more people interested in playing your game.

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