273
Glossary
anity diagramming: A technique used to logically group a wide number
of items having similar characteristics.
Alchemist: Developed by Annette Moser-Wellman, one of the ve
thinking skills that generates ideas from multiple sources via
the manipulation of components and relationships among them.
Amiables: One of the four social styles identied by Robert Bolton; tends
to focus on people over facts and data.
analogy: e comparison of dissimilar ideas, problems, things, etc., that
share a common feature or characteristic.
analysis: e breaking of the object of study into components.
Analyticals: One of the four social styles identied by Robert Bolton;
tends to focus on the task to get done and less on people.
Artist: One of the four key roles identied by Roger von Oech; uses infor-
mation from the Explorer to generate a new idea.
Bar Coding: Identied by Dave Allan etal., it is the jumping from one
responsibility or task to another before completion, and then
resuming work on it.
benchmarking: A technique used to compare the performance of a
process to another one in another organization to determine its
eciency and eectiveness.
Birkman Model: Developed by Roger Birkman; a model of human behav-
ior predicated on the interests, needs, style, and stress, represented
by four colors red, green, blue, and yellow.
Black Hat inking: One of the six thinking hat styles identied by
Edward de Bono to symbolize addressing a problem or issue
using skeptical, even pessimistic thinking to shoot holes through
an idea.
Blue Hat inking: One of six thinking hats identied by Edward de
Bono to symbolize addressing a problem or issue by developing
and implementing good managerial practices.
brainstorming: A facilitated group discussion session that encourages
free generation of creative ideas to solve a problem or provide
alternate solutions.
274 • Glossary
brainwriting: A technique that requires each person to record their
ideas on a sheet of paper and then pass it to the next person for
additional input.
Bravery: One of the six behaviors identied by Dave Allan etal.; involves
implementing a creative idea in the midst of challenges like
resistance to change.
checklists: A technique used to help remember or account for key
concepts, data, etc., which in turn lead to creative ideas.
closing process: One of the six project management processes; involves
bringing a project to conclusion, eciently and eectively.
Color Code: Developed by Taylor Hartman, a psychological model that
assumes everyone has a core personality to direct their personality
based upon motive, needs, and wants, and is represented by four
colors: Red, Blue, White, and Yellow.
compare and contrast: A technique used to choose and evaluate ideas
to determine the pluses (pros) and minuses (cons) of an idea to
address a problem or issue.
concentration phase: One of the ve phases in the traditional view of the
creativity life cycle requiring focus on dening exactly a problem
or issue to be addressed.
conceptualizing: A chain of abstract thinking that results in one or more
ideas.
convergent thinking: Solving a specic problem or issue focusing on
some scoping criteria.
Crawford slip technique: A variant of brainstorming that, with the aid of
a facilitator, denes a problem or issue and then records thoughts
on slips of paper, which are compiled, grouped, and summarized.
Creative Behavior Model: Developed by Dave Allan etal.; a half dozen
set of behaviors that ow sequentially to create and deploy
ideas; these behaviors are Freshness, Greenhousing, Realness,
Momentum, Signaling, and Bravery.
creative collaboration: Individuals and groups work in concert to achieve
a common goal.
creative problem solving: Eight essential processes for creatively
solving problems or issues; these processes are understand the
environment, increasing awareness, gather information, gen-
erate assumptions, determine alternatives, choose an option,
implement the option, and take corrective action, if necessary.
Glossary • 275
creativity: Developing a new or improved product or service that adds
value to the customer upon its implementation, consisting of the
formula: novelty + value + implementation.
crippling conservatism: A concept developed by Dietrich Dorner that
a comfort level engenders compliancy with the existing way of
doing business or hiding behind the rules.
cross-domain thinking: e ability to transcend restrictions of one eld
by applying its tools, concepts, and techniques to derive some-
thing creative in the new eld.
dening process: One of the six project management processes; requires
determining, at a high level, the goals, scope, deliverables, major
tasks, responsibilities, schedule milestones, risks, and other
pertinent issues.
deliberate practice: Developed by Keith Sawyer; a team learns from
failure as a way to avoid repeating the same mistake and experi-
encing the same mishap in the future.
deliverable: e tangible or intangible result of a project management
process and technical phase used to manage a project.
Delphi technique: A technique used to achieve the consensus of
independent experts by submitting a questionnaire multiple
times.
devil’s advocate: A technique of having someone take the opposite stance
on an idea with the specic purpose of identifying aws.
divergent thinking: Solving a specic problem or issue by suspending
judgment during the collection of data and generation of ideas.
Drivers: One of the four social styles identied by Robert Bolton; tends to
focus on results and being highly active.
Enneagram: A psychological model that identied nine personality
types that are grouped into triads (Feeling, Doing, and Relation)
that aect how people deal with the world.
executing process: One of the six project management processes; involves
the actual application of the plan to achieve the goals and objec-
tives of the project.
Explorer: One of the four key roles identied by Roger von Oech; the
Explorer goes on a journey of discovery when addressing or
dening an issue.
Expressive: One of four social styles identied by Robert Bolton; tends to
operate on emotion and on generalities.
276 • Glossary
eld trip: Traveling to dierent places to observe and collect facts and
data that can be used to broaden perspective and come up with
ideas to address the current problem or issue.
shbone diagram: Also known as the Ishikawa diagram, this tool is used
to determine the sources of a problem.
ow: A state that people experience whereby they are consumed in what
they do while simultaneously nding themselves rooted in reality.
Fool: Developed by Annette Moser-Wellman, one of the ve thinking
skills; has a perspective that nobody else thinks about, paying
particular attention to imperfections and discrepancies to
generate ideas.
force eld analysis: A technique that assumes that for every action, one or
more counter-actions (constraining and restraining forces) exist.
freshness: One of the six behaviors identied by Dave Allan etal.; involves
holding back on accepting assumptions and challenging existing
rules.
Green Hat inking: One of the six thinking styles identied by Edward
de Bono to symbolize addressing a problem or issue by coming up
with alternatives for making an idea a reality.
greenhousing: One of six behaviors identied by Dave Allan et al.;
involves suspending judgment and nurturing an idea.
groupthink: Peer pressure that is so intense that it alters individuals’
judgment even in the midst of contrary facts and data.
Group Flow: Developed by Keith Sawyer; a phenomenon involvinga team
performing at the top of its ability, similar to the ow experienced
by individuals.
Group ID: Developed by Robert Sternberg; a concept that reects a team
functioning greater than the sum of its parts.
hemispheric thinking: Using one or both sides of the brain to generate
and evaluate ideas.
hypothetical analyzer: One of the four strategic styles, identied in
Organizational Engineering, that prefers conceptual ideas aer
careful analysis and takes a structured approach toward complet-
ing work.
hypothetical scenario: A technique that encourages individuals and
teams in thinking about how to deal with a problem or issue
potentially occurring in the future.
iconoclastic: Radical thinking that challenges and seeks to destroy widely
held symbols of a paradigm.
Glossary • 277
Idea Bulletin Board: A technique to capture ideas as they arise by having
people record them on some medium placed in a commonarea.
illumination: Allowing a creative idea to arise from the subconscious,
accompanied by an “Aha!” feeling.
illumination phase: One of the ve phases in the traditional creativity
life cycle that allows an idea to rise to the conscious level of its
creator.
imagineering: Also known as visualization, a technique using one’s
imagination to describe an ideal state for an idea.
incubation: Allowing the subconscious part of the mind to work by
suspending judgment.
incubation phase: One of ve phases in the traditional creativity life
cycle that allows the subconscious part of the mind to work.
innovation: New creative output that adds value to the customer.
interviewing: A technique that involves, through question and answer,
obtaining data, information, or ideas that can help address a
problem or issue.
intuition: An unconscious sense or gut feeling telling someone to try or
do something dierent.
Judge: One of the four key roles identied by Roger von Oech that uses
critical judgment by asking penetrating questions; also known as
shooting holes through an idea.
lateral thinking: Developed by Edward de Bono, this approach involves
looking at an idea dierently by combining and recombining
components and promoting an idea better than the current one.
le-brain thinking: inking with the side of the brain that seeks
tangible, concrete results associated with analysis.
linear thinking: Viewing the world as sequential in action (e.g., do step1,
then step 2, and so on).
literature reviews: A technique that involves researching primary (e.g.,
interview) and secondary (e.g., read articles) to provide additional
information and guidance.
Logical Processor: One of the four strategic styles identied in
Organizational Engineering; prefers to take a methodical approach
and prefers concrete action.
looking from the outside, in: View the object of study from an
independent, objective perspective.
matrices: A technique using a table to capture the relationships between
two or more variables under varying circumstances.
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