Part 1
Build Your First Game with SpriteKit

Get started with SpriteKit by building Gloop Drop, a game that shares similar gameplay to Kaboom!, a classic Atari 2600 game designed by Larry Kaplan and published by Activision in 1981.

In Kaboom!, the goal of the game is to catch all of the bombs dropped by the Mad Bomber—miss three, and you lose the game. In Gloop Drop, however, you won’t be catching bombs—you’ll be catching sticky globs of gloop.

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