BIBLIOGRAPHY 173
              
  AI Magazine    
              
          IEEE Conference on Computational
Intelligence and Games (CIG)        
    Chess      Faster than ought  
           ACM
SIGGRAPH Computer Graphics       
           
  
              
              
  ArXiv Preprint ArXiv:1708.04782
              
  Journal of Artificial Intelligence Research   
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               
      Dagstuhl Follow-Ups
                
  Gameplay Evaluation Measures        
   Artificial and Computational Intelligence in Games: AI-Driven Game Design
(Dagstuhl Seminar 17471)     
  
                
      IEEE Conference on Computational Intelligence and Games
(CIG)      
            
     Proc. of the 22nd International Conference on Automated
Planning and Scheduling, ICAPS  
            Journal of
Big Data    
               
   Computational Intelligence and Games (CIG), 2016 IEEE Conference on
  
174 BIBLIOGRAPHY
           Ann Arbor
   
   Evolutionary Algorithms for Multiobjective Optimization: Methods and Applica-
tions            
     
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