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Desirability Testing

Gauging first-impression emotional responses to product and service designs

  • Desirability testing explores the affective response that different designs elicit from people based on first impressions.
  • Using index cards with positive, neutral, and negative adjectives written on them, participants pick those that describe how they feel about a design or prototype.
  • Testing can focus attention on responses from end users, instead of on personal opinions that often leave teams at an impasse.
  • When the process is applied repeatedly, the team can begin to compare and cluster the words that are most frequently chosen and visualize the results.
  • The method helps focus the design team efforts on shaping the exact emotional response they want people to have while using their products.
  • It can be conducted using low-fidelity prototypes or on products already in the public domain as a baseline before the team embarks on a redesign.

See alsoTriangulationUsability TestingValue Opportunity Analysis

Microsoft Product Reaction Cards are a powerful tool for gathering emotional feedback.

Quality

Appearance

Ease of Use

Motivation

Speed

version 1 (n=14)

Comprehensive (2)
Advanced Complex Cutting Edge Integrated

Professional (2)
Calm Organized

Usable (2)
Accessible Approachable Meaningful Understandable Useful

Compelling Engaging Exciting Fresh Innovative Motivating Novel Stimulating

 

version 2 (n=12)

Comprehensive (2)
Effective Powerful

Appealing (2)
Friendly (2)
Professional (2)
Business-like Familiar Organized

Useful (5)
Usable (4)
Clear (2)
Collaborative (2)
Customizable (2)
Flexible (2)
Understandable (2)
Accessible Controllable Convenient Comfortable Easy to use Meaningful

Relevant (4)
Engaging (3)
Compelling Creative Fresh Innovative Inspiring Valuable

 

version 3 (n=4)

Advanced (2)
Comprehensive Creative

Friendly (4)
Attractive (2)
Organized (2)
Clean

Easy to use (6)
Useful (5)
Clear (3)
Accessible (2)
Straightforward (2)
Collaborative Consistent Helpful Simplistic Usable

Motivating

Fast (3)
Time-saving (2)
Efficient

Courtesy of Carol M. Barnum and Laura A. Palmer

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