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1
Make a new layer, and choose a small Brush. Set the Brush
mode to Dissolve (set this in the Options bar). Now, it
will paint a spray of individual pixels. The lower the opacity of
the brush, the more widely spaced the pixels; use about 40%
opacity, and paint some brown streaks.
6
For the cutaway, paint
in gray on another new
layer. Use a higher Brush
opacity, so that more of the
interior is filled with dots.
7
This time, we want more
Gaussian Blur – try a
3-pixel blur. This produces a
softer result, as seen here, and
fills in some of the holes.
I
N EARLIER EDITIONS OF THIS BOOK,
we saw how to make the sign above using
Lighting Effects, and how to use a version of
the Alpha channel with added Noise to make
a paint-on rust effect. Here, we’ll look at how
to make a better type of rust, lichen and decay
that you can ‘spray’ onto the artwork using a
Brush set to Dissolve mode, followed by a Bevel
set in Layer Styles to add a three-dimensional
quality to the decay and degradation.
Four different versions of the effect are
shown here, all using slightly different settings.
The result is a little over-the-top – I wouldn’t
necessarily recommend you apply all these
techniques to the same piece of artwork.
What’s surprising, though, is that all the effects
here are painted on new layers on top of the
base artwork – which hasn’t itself been touched
at all.
Spray-on rust and decay
10
Metal, wood and stone