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IMAGE: GORDON BAIN
P
HOTOSHOP HAS
made a huge leap
forward in its handling of 3D
objects, particularly in the key
area of the final render. One
of the key enhancements
is the use of Image-Based
Lighting (IBL), which uses an
image of your choice that can
tint and be reflected in the
rendered model.
This 3D model of a
Grumman F9F-5 Panther
has been modeled by Forum
regular Gordon Bain, who
has generously agreed to let
me include it on the website
with this edition. We’ll look at
how to apply a few advanced
techniques to the plane to
make it come to life.
Rather than place it in the
sky, I’ve located our plane
underwater, gently settling
down onto the ocean bed.
This is as close as
Photoshop gets to real 3D
modeling. If you find it all
just too daunting, I quite
understand and won’t hold it
against you.
1
This file consists of two elements: the underwater background, and the plane model. As it’s a 3D
model, we can position our plane in any pose we like, using the 3D axis indicator and other positioning
tools as described earlier in this chapter. It’s probably easiest to hide the Ground Plane.
3
Double-click the Environment button at the top of the
3D panel (above the lights), to open the Properties panel.
Select All and Copy the Background layer in the document.
Check the IBL tickbox, and click the New icon next to it: Paste
the copied background into the IBL file, and Save it. The image
will now appear much darker (but this is temporary).
Image-based lighting
12
The third dimension