353
5
Drag on an edge to slide the object
on a plane. Here, we’re sliding it up
and down on the ZX plane (the Y axis).
6
Drag outside the object to rotate
it freely in 3D space. This rotates
without constraining to any axis.
7
If you get lost, click the Coordinates
button in the Properties panel, and
set the positions and angles back to 0.
2
If you click and drag on the
background, you’ll rotate the entire
3D scene. Normally, we’ll want to leave the
Ground Plane where it is, and just work on
the model, as we’ll see in the next step.
You may find the Ground Plane and the
Secondary View rather distracting, in which
case you can hide them using the View >
Extras menu (it’s worth setting up keyboard
shortcuts to turn them on and off).
For most of these 3D tutorials, the
Ground Plane has been hidden so you can
see the model more clearly.
HOT TIP
The Properties
panel (left) is the
main control panel
for 3D objects.
Click each button
at the top to
change different
aspects of the
model.
In the first section,
Mesh, you can
choose whether
or not your object
casts shadows,
and whether it
receives shadows
cast by other
objects in the
scene.
10
Drag the small arc object below
the cone to rotate in that plane.
A ring shows the rotation angle.
11
Drag on the center box to scale
the entire model uniformly,
from the center.
12
Drag on the small box beneath
the rotation arc to scale the
model just along that axis.
How to Cheat in Photoshop CC