360
1
You can turn the
beetle photograph
into a 3D object in the
usual way, using 3D >
New 3D Extrusion from
Selected Layer.
It comes out as seen
above. It helps to spin it
around, as seen on the
right, to see what’s going
on better.
8
As before, make the donut into a 3D
object, then set the Extrusion depth
to 0. It doesn’t need to be exact, so you
can drag the button if you like.
7
This is the donut image were starting with. It has had
no special treatment, other than to cut the background
out so it’s on its own layer: this is an absolutely standard
photograph of a donut.
9
Follow the same procedure as
before, setting the Inflate angle to
90° and dragging the Inflate button to
pump up the donut.
W
E’VE LOOKED BRIEFLY AT HOW
we can inflate the front face of an
extruded object. But inflation has far more
to offer than this: it’s capable of turning flat
photographs into true three-dimensional forms
that can be manipulated and viewed from any
angle. Making 3D models was never as easy as
this – and the results can be staggering. We’ll
see how both a cutout shot of a beetle and
a simple view of a donut can be turned into
stunning objects.
3D layers: inflation
5
You can now
drag the
Inflate button
some more, to
pump more air
into the beetle.
As you drag, you
can see it taking
shape.
Inflatable donuts
12
The third dimension
SHORTCUTS
MAC WIN BOTH
361
10
We need to inflate both sides.
Open the Properties panel, and
change the Sides pop-up to show Front
and Back.
11
Not only does Photoshop now inflate the back side of the donut, but it does
so using a mirror of the texture it used on the front. The result is that we’ve
turned that flat photograph into a true 3D donut, which we can view from any angle.
Now that really is magic.
6
Heres the result: a fully three-dimensional
beetle, which we can spin around and place
at any angle in our scene.
2
We first need to set the Extrusion
to zero. Although we can do this
by dragging on the Extrude button in
the head-up display, it’s hard to hit zero
exactly – far easier to drag the slider in
the Properties panel.
HOT TIP
Not all cutout
objects can be
turned into 3D
models in as
obliging a way
as those shown
here. But it’s worth
experimenting
with all sorts of
cutouts – partly
to see what works
and what doesn’t,
and partly for the
sheer fun of seeing
what happens
when you pump
air into a flat form.
3
Click on the
object and
press v until the
Bevel and Inflate
buttons appear.
Drag up on the
Inflate button to
blow air into the
beetle.
4
The Inflate
angle starts
off at 45°, which is
too flat. Drag the
arc to change this
to 90°.
How to Cheat in Photoshop CC
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