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W
E LOOKED AT VANISHING POINT
earlier in this book, and we saw how
it could be used to clone and paste artwork in
perspective within a scene.
But there’s another side to Vanishing Point,
and that’s its ability to create a 3D model using
the grid we define. The system isn’t perfect,
and it certainly works best with rectangular,
boxy objects; but it’s fun to play around with,
and could have some serious uses.
In this example we’ll use this photograph of
an old leather-bound book, above, and turn it
into a model.
6
We can rotate the book by dragging with the Move Tool (CS6) or the 3D Tool
(CS5 and earlier), moving it into just about any position that shows the three
faces – the cover and the two cut paper sides – that were present in the original
photograph. As long as we make relatively minor changes from the original
viewpoint, the book will rotate smoothly and will still look like a real book.
1
Use COv LAv to enter
the Vanishing Point dialog. Begin
by clicking the four corners of the front
cover of the book, as this is the clearest
rectangle in the photograph.
3D layers with Vanishing Point
2
Click and drag on the center right
handle to ‘tear off’ a new plane.
Drag until this fills the tall cut page side
of the book. You may need to adjust the
corners to fit perfectly.
12
The third dimension